Player Matchup

Gilgamesh
Gilgamesh
Cereal_killler32
Gilgamesh
Level 21
God Stats
22W - 18L
1,614 SR
Queue Stats
29W - 28L
1,435 Elo+
Party 2
Ares
Ares
Fuji_Raijin
Ares
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
197W - 201L
1,434 Elo+
Solo
Kali
Kali
GabrielRZxZ
Kali
Level 29
God Stats
9W - 14L
1,491 SR
Queue Stats
23W - 33L
1,485 Elo+
Party 2
Neith
Neith
Heisenberg203
Neith
Level 3
God Stats
2W - 5L
1,403 SR
Queue Stats
9W - 13L
1,309 Elo+
Party 2
Skadi
Skadi
iGL3Z-_-
Skadi
Level 14
God Stats
1W - 1L
1,755 SR
Queue Stats
11W - 18L
1,312 Elo+
Party 2
Team Averages
Level 17
1,553 SR
1,395 Elo+

VS

Team Averages
Level 39
1,561 SR
1,480 Elo+
Ymir
Ymir
DjD_Wreckless
Ymir
Level 24
God Stats
27W - 21L
1,580 SR
Queue Stats
116W - 125L
1,441 Elo+
Solo
Loki
Loki
GaMeRGrIl25
Loki
Level 104
God Stats
94W - 84L
1,495 SR
Queue Stats
197W - 190L
1,456 Elo+
Party 1
Tiamat
Tiamat
GhastlyB3spoke
Tiamat
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 87L
1,427 Elo+
Party 1
Chaac
Chaac
SenseiTry
Chaac
Level 25
God Stats
7W - 2L
1,731 SR
Queue Stats
109W - 108L
1,464 Elo+
Solo
Neith
Neith
arenamain1
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 4L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
16
5 / 10 / 4
11,039
460
17,154
26,583
11,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
0 / 6 / 2
8,157
340
5,002
18,114
9,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
3 / 12 / 3
10,227
426
7,013
23,743
8,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 9 / 5
9,659
402
4,574
16,531
6,399
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Skadi
iGL3Z-_-
Skadi
12
3 / 14 / 3
8,673
361
10,650
19,632
6,812
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 23
11,142
464
7,339
18,675
13,348
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
10 / 2 / 10
12,205
509
10,606
12,760
5,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 6 / 15
12,175
507
14,750
13,967
7,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
SenseiTry
Chaac
17
11 / 3 / 15
12,101
504
19,124
16,241
21,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
20
19 / 1 / 10
14,518
605
31,088
10,832
5,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
123
13
Kills
50
51
Deaths
13
17
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
5
10
4
0.7
W
3
1
23
14.5
L
0
6
2
0.17
W
10
2
10
7.5
L
3
12
3
0.38
W
7
6
15
2.42
L
2
9
5
0.5
W
Chaac
SenseiTry
Chaac
11
3
15
6.17
W
Neith
19
1
10
24
L
Skadi
iGL3Z-_-
Skadi
3
14
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,393
Damage
82,907
104,603
Taken
72,475
42,978
Mitigated
53,370
8,923
Healing
24,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
17,154
4,892
0
2,489
26,583
11,372
60
4,903
21,272
0
59,973
W
7,339
1,202
575
7,220
18,675
13,348
407
1,407
17,268
28,531
0
L
5,002
586
0
750
18,114
9,965
0
3,072
14,750
30,576
0
W
10,606
1,948
1,324
875
12,760
5,177
35
1,205
11,555
0
65,704
L
7,013
4,193
0
2,118
23,743
8,430
0
3,250
20,175
0
35,690
W
14,750
997
238
2,482
13,967
7,747
845
1,090
12,877
61,610
0
L
4,574
2,176
0
2,549
16,531
6,399
406
4,171
11,828
0
38,925
W
Chaac
SenseiTry
Chaac
19,124
2,502
0
5,433
16,241
21,798
677
1,062
15,179
0
65,085
W
Neith
31,088
9,519
0
6,276
10,832
5,300
5,667
238
10,594
0
131,927
L
Skadi
iGL3Z-_-
Skadi
10,650
6,147
0
1,017
19,632
6,812
534
5,650
13,559
0
32,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,755
Gold Earned
62,141
297
Minions Killed
493
0
Camps Cleared
0
1,791,865
Distance Traveled
2,084,976
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,039
460
97
4
0
400,705
2
W
Ymir
11,142
464
47
2
0
442,500
2
L
Ares
8,157
340
37
2
0
364,932
5
W
Loki
12,205
509
88
4
0
431,346
0
L
Kali
10,227
426
56
2
0
363,412
1
W
Tiamat
12,175
507
95
4
0
374,484
1
L
Neith
9,659
402
67
3
0
337,149
3
W
Chaac
12,101
504
94
4
0
445,906
2
W
Neith
14,518
605
169
7
0
390,740
3
L
Skadi
8,673
361
40
2
0
325,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role