Player Matchup

Xbalanque
Xbalanque
CrainBird
Xbalanque
Level 68
God Stats
32W - 32L
1,514 SR
Queue Stats
228W - 265L
1,484 Elo+
Solo
Nemesis
Nemesis
MilesHighest
Nemesis
Level 121
God Stats
1W - 2L
1,731 SR
Queue Stats
240W - 212L
1,524 Elo+
Party 2
Izanami
Izanami
The_Mystro_77
Izanami
Level 129
God Stats
11W - 6L
1,366 SR
Queue Stats
139W - 132L
1,443 Elo+
Party 1
Zhong Kui
Zhong Kui
hyyppo
Zhong Kui
Level 87
God Stats
56W - 42L
1,502 SR
Queue Stats
355W - 339L
1,523 Elo+
Party 2
Ymir
Ymir
jgoble8765
Ymir
Level 120
God Stats
4W - 2L
1,500 SR
Queue Stats
8W - 15L
1,228 Elo+
Party 1
Team Averages
Level 105
1,523 SR
1,440 Elo+

VS

Team Averages
Level 99
1,569 SR
1,478 Elo+
Nike
Nike
 
Nike
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
LORDOFTHEFRYS69
Apollo
Level 119
God Stats
1W - 3L
1,479 SR
Queue Stats
54W - 57L
1,512 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
LlamaSquatch69
Morgan Le Fay
Level 107
God Stats
20W - 9L
1,573 SR
Queue Stats
403W - 393L
1,449 Elo+
Party 4
Fafnir
Fafnir
SON ll GOKU
Fafnir
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
243W - 248L
1,498 Elo+
Party 3
Kuzenbo
Kuzenbo
triggershiesty
Kuzenbo
Level 97
God Stats
4W - 6L
1,792 SR
Queue Stats
171W - 201L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CrainBird
Xbalanque
10
4 / 5 / 1
6,484
499
9,110
8,352
2,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
MilesHighest
Nemesis
13
4 / 3 / 0
7,474
575
6,661
14,788
7,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
13
1 / 2 / 1
7,197
554
2,143
8,107
2,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
hyyppo
Zhong Kui
4
1 / 1 / 0
4,530
348
610
2,327
1,368
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 5 / 3
5,979
460
5,063
10,363
3,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
2 / 3 / 0
6,653
512
7,144
8,940
6,990
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
2 / 3 / 1
6,442
496
3,280
9,225
2,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
LlamaSquatch69
Morgan Le Fay
12
3 / 2 / 3
7,275
560
6,670
7,019
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
10
4 / 3 / 4
6,736
518
5,195
8,690
5,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 0 / 1
7,812
601
4,284
7,159
3,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
11
Kills
16
16
Deaths
11
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
3
0
0.67
L
Xbalanque
CrainBird
Xbalanque
4
5
1
0.9
W
2
3
1
0.83
W
Morgan Le Fay
LlamaSquatch69
Morgan Le Fay
3
2
3
2.25
L
Nemesis
MilesHighest
Nemesis
4
3
0
1.33
W
Fafnir
4
3
4
2
L
Izanami
1
2
1
0.75
L
Zhong Kui
hyyppo
Zhong Kui
1
1
0
1
L
1
5
3
0.5
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,587
Damage
26,573
43,937
Taken
41,033
18,129
Mitigated
21,787
16,359
Healing
8,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,144
1,268
0
250
8,940
6,990
0
0
8,940
0
35,031
L
Xbalanque
CrainBird
Xbalanque
9,110
4,398
282
1,861
8,352
2,353
0
3,221
4,890
0
37,575
W
3,280
2,003
0
2,330
9,225
2,766
1,086
1,885
7,340
0
34,060
W
Morgan Le Fay
LlamaSquatch69
Morgan Le Fay
6,670
1,197
0
1,943
7,019
2,565
434
1,017
6,002
50,967
0
L
Nemesis
MilesHighest
Nemesis
6,661
2,173
0
8,393
14,788
7,724
0
689
14,099
0
44,474
W
Fafnir
5,195
1,864
0
1,362
8,690
5,493
0
1,923
6,767
18,016
0
L
Izanami
2,143
1,385
0
3,064
8,107
2,704
0
4,481
3,626
0
48,206
L
Zhong Kui
hyyppo
Zhong Kui
610
180
0
1,349
2,327
1,368
0
1,724
603
6,182
0
L
5,063
1,003
0
1,410
10,363
3,980
0
5,481
4,570
15,170
0
W
4,284
1,857
0
2,759
7,159
3,973
494
848
6,311
40,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,664
Gold Earned
34,918
306
Minions Killed
344
0
Camps Cleared
0
939,846
Distance Traveled
1,265,134
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,653
512
79
6
0
225,330
0
L
Xbalanque
6,484
499
58
4
0
218,242
2
W
Apollo
6,442
496
64
5
0
239,906
2
W
Morgan Le Fay
7,275
560
97
7
0
253,082
4
L
Nemesis
7,474
575
87
7
0
232,912
1
W
Fafnir
6,736
518
27
2
0
254,081
2
L
Izanami
7,197
554
126
10
0
223,366
0
L
Zhong Kui
4,530
348
15
1
0
57,056
0
L
Ymir
5,979
460
20
2
0
208,270
2
W
Kuzenbo
7,812
601
77
6
0
292,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role