Player Matchup

Mercury
Mercury
CounterEncounter
Mercury
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Thor
Thor
Huangyujun1
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Irenefabianamac
Neith
Level 27
God Stats
30W - 49L
1,311 SR
Queue Stats
93W - 140L
1,264 Elo+
Solo
Tiamat
Tiamat
JUANaFOOL-
Tiamat
Level 23
God Stats
8W - 11L
1,500 SR
Queue Stats
251W - 261L
1,270 Elo+
Solo
Ra
Ra
LordOfAllNewts
Ra
Level 21
God Stats
15W - 26L
1,297 SR
Queue Stats
24W - 36L
1,226 Elo+
Solo
Team Averages
Level 15
1,422 SR
1,352 Elo+

VS

Team Averages
Level 17
1,380 SR
1,362 Elo+
Ganesha
Ganesha
 
Ganesha
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Aries2316
Ares
Level 13
God Stats
9W - 17L
1,115 SR
Queue Stats
10W - 23L
1,091 Elo+
Party 1
Chernobog
Chernobog
Fearless0wow0
Chernobog
Level 33
God Stats
4W - 0L
1,500 SR
Queue Stats
73W - 106L
1,252 Elo+
Party 1
Hel
Hel
Zacly
Hel
Level 7
God Stats
3W - 5L
1,514 SR
Queue Stats
72W - 100L
1,461 Elo+
Party 2
Awilix
Awilix
Zulaik1
Awilix
Level 6
God Stats
5W - 1L
1,272 SR
Queue Stats
24W - 31L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 3
8,364
523
7,296
12,157
3,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
0 / 7 / 1
5,851
366
1,165
9,269
2,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 1 / 5
8,235
515
4,797
7,699
2,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
JUANaFOOL-
Tiamat
8
3 / 4 / 0
6,527
408
1,995
4,577
1,832
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 5 / 4
7,716
482
5,652
8,970
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
2
0 / 0 / 0
5,001
313
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Ares
12
2 / 5 / 3
7,330
458
2,770
8,193
6,415
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
Fearless0wow0
Chernobog
12
0 / 5 / 3
7,804
488
3,857
10,047
4,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hel
Zacly
Hel
12
4 / 2 / 6
7,885
493
4,698
4,606
3,189
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
Zulaik1
Awilix
16
16 / 1 / 3
10,159
635
15,708
13,316
5,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
13
Kills
22
22
Deaths
13
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
0
0
W
Ares
2
5
3
0.7
L
6
5
3
1.5
W
Chernobog
Fearless0wow0
Chernobog
0
5
3
0.3
L
0
7
1
0.07
L
3
1
5
5.5
L
Tiamat
JUANaFOOL-
Tiamat
3
4
0
0.75
L
1
5
4
0.6
W
Hel
Zacly
Hel
4
2
6
3.5
W
Awilix
Zulaik1
Awilix
16
1
3
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,905
Damage
27,033
42,672
Taken
36,162
13,061
Mitigated
18,864
7,679
Healing
8,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
0
0
0
0
0
0
0
0
0
0
0
W
Ares
2,770
553
0
0
8,193
6,415
722
644
7,487
20,892
0
L
7,296
4,753
0
1,482
12,157
3,839
0
2,758
9,399
0
36,752
W
Chernobog
Fearless0wow0
Chernobog
3,857
2,213
0
2,287
10,047
4,097
3,231
2,149
7,789
0
44,581
L
1,165
494
0
65
9,269
2,369
252
2,181
7,088
0
11,214
L
4,797
2,342
0
1,856
7,699
2,467
1,567
1,338
6,203
0
41,973
L
Tiamat
JUANaFOOL-
Tiamat
1,995
864
0
475
4,577
1,832
686
0
4,577
13,278
0
L
5,652
1,040
810
2,991
8,970
2,554
601
1,033
7,937
32,917
0
W
Hel
Zacly
Hel
4,698
1,048
679
1,510
4,606
3,189
193
1,546
2,938
15,043
0
W
Awilix
Zulaik1
Awilix
15,708
5,929
0
4,101
13,316
5,163
1,012
2,751
10,301
0
65,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,693
Gold Earned
38,179
258
Minions Killed
231
0
Camps Cleared
0
1,233,842
Distance Traveled
1,098,020
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,001
313
0
0
0
941
0
W
Ares
7,330
458
30
2
0
225,256
2
L
Mercury
8,364
523
62
4
0
238,002
1
W
Chernobog
7,804
488
86
5
0
254,561
0
L
Thor
5,851
366
33
2
0
232,716
0
L
Neith
8,235
515
80
5
0
286,364
0
L
Tiamat
6,527
408
18
1
0
179,008
0
L
Ra
7,716
482
65
4
0
297,752
3
W
Hel
7,885
493
21
1
0
254,921
0
W
Awilix
10,159
635
94
6
0
362,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role