Player Matchup

Xing Tian
Xing Tian
ArticPrier
Xing Tian
Level 61
God Stats
3W - 4L
1,284 SR
Queue Stats
36W - 37L
1,472 Elo+
Solo
Danzaburou
Danzaburou
InokTv
Danzaburou
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,513 Elo+
Party 1
Heimdallr
Heimdallr
VeteranUric
Heimdallr
Level 43
God Stats
3W - 7L
1,524 SR
Queue Stats
132W - 192L
1,289 Elo+
Party 3
Awilix
Awilix
micyodg
Awilix
Level 42
God Stats
6W - 5L
1,442 SR
Queue Stats
14W - 11L
1,513 Elo+
Party 1
Hel
Hel
qje09
Hel
Level 86
God Stats
21W - 23L
1,351 SR
Queue Stats
306W - 367L
1,419 Elo+
Party 3
Team Averages
Level 59
1,420 SR
1,441 Elo+

VS

Team Averages
Level 94
1,561 SR
1,360 Elo+
Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Sefideth
Artio
Level 32
God Stats
9W - 7L
1,592 SR
Queue Stats
22W - 26L
1,351 Elo+
Party 2
Tiamat
Tiamat
WhiteThundaaa32
Tiamat
Level 104
God Stats
1W - 1L
1,446 SR
Queue Stats
22W - 27L
1,473 Elo+
Party 2
Anubis
Anubis
magalato1999
Anubis
Level 54
God Stats
1W - 0L
1,465 SR
Queue Stats
2W - 8L
998 Elo+
Solo
Horus
Horus
nick123hi
Horus
Level 152
God Stats
3W - 0L
1,802 SR
Queue Stats
38W - 41L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ArticPrier
Xing Tian
14
4 / 8 / 1
10,265
489
7,895
24,962
10,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
InokTv
Danzaburou
13
1 / 9 / 4
8,616
410
12,394
17,494
4,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
VeteranUric
Heimdallr
4
0 / 1 / 0
5,871
280
401
1,004
179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
micyodg
Awilix
13
1 / 14 / 2
8,581
409
6,829
19,698
4,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
qje09
Hel
14
0 / 11 / 0
8,324
396
3,143
16,837
5,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
7 / 2 / 9
11,082
528
22,418
16,162
6,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Artio
Sefideth
Artio
14
2 / 1 / 10
10,430
497
5,541
16,309
15,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
9 / 2 / 12
12,214
582
16,115
12,063
7,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
18
10 / 1 / 8
11,987
571
11,647
11,657
5,714
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
nick123hi
Horus
17
15 / 2 / 7
12,137
578
11,936
16,003
7,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
89
6
Kills
43
43
Deaths
8
7
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
2
9
5.75
L
Xing Tian
ArticPrier
Xing Tian
4
8
1
0.56
L
Danzaburou
InokTv
Danzaburou
1
9
4
0.33
W
Artio
Sefideth
Artio
2
1
10
7
L
Heimdallr
VeteranUric
Heimdallr
0
1
0
0
W
9
2
12
7.5
W
Anubis
10
1
8
14
L
Awilix
micyodg
Awilix
1
14
2
0.14
W
Horus
nick123hi
Horus
15
2
7
9.25
L
Hel
qje09
Hel
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,662
Damage
67,657
79,995
Taken
72,194
25,675
Mitigated
42,825
8,628
Healing
28,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
22,418
15,078
0
8,485
16,162
6,264
4,115
2,983
13,179
0
65,282
L
Xing Tian
ArticPrier
Xing Tian
7,895
762
268
837
24,962
10,620
0
7,326
17,636
23,048
0
L
Danzaburou
InokTv
Danzaburou
12,394
5,123
405
2,880
17,494
4,794
0
5,339
12,155
0
38,642
W
Artio
Sefideth
Artio
5,541
142
1,016
4,653
16,309
15,472
66
1,635
14,674
24,998
0
L
Heimdallr
VeteranUric
Heimdallr
401
64
0
0
1,004
179
0
262
742
0
3,453
W
16,115
1,549
0
3,724
12,063
7,418
1,383
4,001
7,857
69,733
0
W
Anubis
11,647
395
873
5,426
11,657
5,714
3,214
840
10,737
86,084
0
L
Awilix
micyodg
Awilix
6,829
2,770
0
1,636
19,698
4,907
956
10,006
9,692
0
34,965
W
Horus
nick123hi
Horus
11,936
4,858
942
3,825
16,003
7,957
164
1,294
14,709
0
63,332
L
Hel
qje09
Hel
3,143
35
653
1,949
16,837
5,175
603
10,370
6,467
49,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,657
Gold Earned
57,850
248
Minions Killed
474
0
Camps Cleared
0
1,368,214
Distance Traveled
1,911,502
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,082
528
92
4
0
363,687
2
L
Xing Tian
10,265
489
26
1
0
340,285
2
L
Danzaburou
8,616
410
60
3
0
316,480
3
W
Artio
10,430
497
40
2
0
419,721
2
L
Heimdallr
5,871
280
7
0
0
48,485
0
W
Tiamat
12,214
582
117
6
0
389,307
0
W
Anubis
11,987
571
136
6
0
318,441
5
L
Awilix
8,581
409
66
3
0
339,134
0
W
Horus
12,137
578
89
4
0
420,346
2
L
Hel
8,324
396
89
4
0
323,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role