Player Matchup

Set
Set
JAGS_ICU
Set
Level 99
God Stats
9W - 6L
1,636 SR
Queue Stats
560W - 586L
1,427 Elo+
Solo
Nu Wa
Nu Wa
Sage_Rage91
Nu Wa
Level 109
God Stats
27W - 17L
1,559 SR
Queue Stats
320W - 299L
1,450 Elo+
Solo
Bellona
Bellona
SettUp4Ganks
Bellona
Level 98
God Stats
1W - 2L
1,333 SR
Queue Stats
146W - 148L
1,406 Elo+
Solo
Anhur
Anhur
pr0genjii-_-
Anhur
Level 107
God Stats
4W - 5L
1,515 SR
Queue Stats
662W - 735L
1,450 Elo+
Solo
Artio
Artio
restrepo10rush
Artio
Level 54
God Stats
0W - 1L
1,761 SR
Queue Stats
48W - 64L
1,393 Elo+
Solo
Team Averages
Level 93
1,561 SR
1,425 Elo+

VS

Team Averages
Level 85
1,492 SR
1,435 Elo+
Chiron
Chiron
EngageBLAKOUT
Chiron
Level 82
God Stats
16W - 5L
1,607 SR
Queue Stats
124W - 133L
1,468 Elo+
Solo
Hel
Hel
HydratedJew
Hel
Level 78
God Stats
34W - 43L
1,506 SR
Queue Stats
259W - 246L
1,468 Elo+
Solo
Erlang Shen
Erlang Shen
Luke1414o
Erlang Shen
Level 78
God Stats
1W - 1L
1,272 SR
Queue Stats
84W - 94L
1,339 Elo+
Solo
Baron Samedi
Baron Samedi
MRN1X0N
Baron Samedi
Level 120
God Stats
24W - 15L
1,662 SR
Queue Stats
526W - 525L
1,436 Elo+
Solo
Awilix
Awilix
Red_Wolf-003
Awilix
Level 69
God Stats
3W - 2L
1,415 SR
Queue Stats
110W - 101L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 2
7,187
513
6,511
10,221
3,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 7 / 1
5,965
426
7,399
8,641
2,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
SettUp4Ganks
Bellona
11
5 / 6 / 3
7,297
521
10,417
12,497
6,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 5 / 0
7,183
513
2,873
8,142
2,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 7 / 2
5,230
374
2,282
11,572
5,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 8
7,745
553
7,506
9,628
2,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 2 / 13
7,907
565
4,580
9,753
7,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Luke1414o
Erlang Shen
12
0 / 6 / 4
7,165
512
3,227
10,969
7,135
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
MRN1X0N
Baron Samedi
13
7 / 0 / 7
8,040
574
9,657
7,347
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
14
14 / 1 / 3
9,143
653
9,612
9,021
3,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
10
Kills
31
32
Deaths
10
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
7
1
8
11
W
3
2
13
4.75
L
3
7
2
0.57
W
Erlang Shen
Luke1414o
Erlang Shen
0
6
4
0.33
W
Baron Samedi
MRN1X0N
Baron Samedi
7
0
7
10.5
W
Awilix
14
1
3
15.5
L
0
7
1
0.07
L
Bellona
SettUp4Ganks
Bellona
5
6
3
1.08
L
2
5
0
0.4
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,482
Damage
34,582
51,073
Taken
46,718
20,198
Mitigated
23,799
9,889
Healing
17,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,506
3,793
563
2,657
9,628
2,896
460
1,698
7,768
0
49,317
W
4,580
694
2,638
4,470
9,753
7,253
279
2,399
7,224
18,222
0
L
6,511
2,496
0
804
10,221
3,146
106
1,047
9,096
0
36,111
W
Erlang Shen
Luke1414o
Erlang Shen
3,227
1,642
0
2,843
10,969
7,135
984
876
10,025
0
33,797
W
Baron Samedi
MRN1X0N
Baron Samedi
9,657
996
282
3,006
7,347
3,303
252
2,811
4,376
50,910
0
W
Awilix
9,612
4,362
0
1,383
9,021
3,212
151
1,255
7,644
0
45,243
L
7,399
2,216
0
919
8,641
2,573
304
3,989
4,224
32,508
0
L
Bellona
SettUp4Ganks
Bellona
10,417
2,320
0
3,257
12,497
6,969
0
3,354
9,069
0
30,578
L
2,873
1,408
0
1,905
8,142
2,010
51
698
7,364
0
37,916
L
2,282
664
250
2,754
11,572
5,500
26
4,310
7,083
7,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,862
Gold Earned
40,000
273
Minions Killed
336
0
Camps Cleared
0
1,154,764
Distance Traveled
1,293,880
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,745
553
74
5
0
245,152
1
W
Hel
7,907
565
28
2
0
244,647
3
L
Set
7,187
513
77
6
0
258,674
1
W
Erlang Shen
7,165
512
68
5
0
219,940
5
W
Baron Samedi
8,040
574
96
7
0
256,210
2
W
Awilix
9,143
653
70
5
0
327,931
1
L
Nu Wa
5,965
426
50
4
0
220,281
4
L
Bellona
7,297
521
60
4
0
249,463
3
L
Anhur
7,183
513
80
6
0
233,144
6
L
Artio
5,230
374
6
0
0
193,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role