Player Matchup

Merlin
Merlin
King_D_NV
Merlin
Level 65
God Stats
5W - 7L
1,391 SR
Queue Stats
220W - 271L
1,432 Elo+
Party 1
Neith
Neith
ohomairangi23
Neith
Level 12
God Stats
4W - 4L
1,388 SR
Queue Stats
29W - 27L
1,385 Elo+
Party 1
Chaac
Chaac
shinockertj
Chaac
Level 66
God Stats
12W - 9L
1,422 SR
Queue Stats
91W - 111L
1,345 Elo+
Solo
Team Averages
Level 48
1,400 SR
1,388 Elo+

VS

Team Averages
Level 53
1,478 SR
1,229 Elo+
Merlin
Merlin
ANGRYZOMBEES
Merlin
Level 127
God Stats
2W - 4L
1,538 SR
Queue Stats
343W - 380L
1,496 Elo+
Solo
Kali
Kali
Bcarmain602
Kali
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 18L
975 Elo+
Solo
Hachiman
Hachiman
TheMailmanx41
Hachiman
Level 19
God Stats
4W - 6L
1,395 SR
Queue Stats
181W - 263L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
King_D_NV
Merlin
12
2 / 0 / 2
7,716
643
8,538
5,954
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
2 / 1 / 2
7,846
654
3,548
7,417
2,600
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 1 / 3
7,604
634
5,805
9,747
7,439
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
2 / 0 / 0
7,775
648
10,789
5,984
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 1 / 0
6,545
545
1,468
5,471
3,703
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Boots

Boots

+6%
Movement Speed

Hachiman
TheMailmanx41
Hachiman
10
0 / 4 / 2
6,950
579
4,269
9,068
2,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
5
Kills
2
2
Deaths
5
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
0
0
2
L
0
1
0
0
W
Merlin
King_D_NV
Merlin
2
0
2
3
L
Hachiman
TheMailmanx41
Hachiman
0
4
2
0.25
W
2
1
2
3
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,891
Damage
16,526
23,118
Taken
20,523
12,105
Mitigated
8,785
6,748
Healing
7,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
10,789
260
82
3,683
5,984
2,121
0
2,856
3,128
46,273
0
L
1,468
239
0
1,516
5,471
3,703
0
1,660
3,811
0
7,204
W
Merlin
King_D_NV
Merlin
8,538
91
282
672
5,954
2,066
0
3,443
2,511
33,760
0
L
Hachiman
TheMailmanx41
Hachiman
4,269
2,161
0
1,984
9,068
2,961
0
4,022
5,046
0
16,304
W
3,548
326
453
1,946
7,417
2,600
0
3,875
3,542
0
22,564
W
5,805
500
429
2,966
9,747
7,439
0
3,471
6,276
0
30,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,166
Gold Earned
21,270
148
Minions Killed
119
0
Camps Cleared
0
602,119
Distance Traveled
580,062
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,775
648
75
6
0
202,524
4
L
Kali
6,545
545
21
2
0
183,339
2
W
Merlin
7,716
643
71
6
0
204,475
1
L
Hachiman
6,950
579
23
2
0
194,199
1
W
Neith
7,846
654
39
3
0
187,526
1
W
Chaac
7,604
634
38
3
0
210,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role