Player Matchup

Anhur
Anhur
Inner_Demon27
Anhur
Level 145
God Stats
3W - 3L
1,654 SR
Queue Stats
239W - 183L
1,606 Elo+
Party 2
Tiamat
Tiamat
Wildkat2019
Tiamat
Level 25
God Stats
4W - 7L
1,399 SR
Queue Stats
15W - 20L
1,289 Elo+
Party 2
Cerberus
Cerberus
jskryp11
Cerberus
Level 114
God Stats
2W - 0L
1,638 SR
Queue Stats
203W - 132L
1,624 Elo+
Party 2
Team Averages
Level 95
1,564 SR
1,506 Elo+

VS

Team Averages
Level 6
1,373 SR
1,371 Elo+
Kukulkan
Kukulkan
BlueFaceBaby1207
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ah Puch
Ah Puch
fAZe_D4RKY17_6
Ah Puch
Level 7
God Stats
0W - 6L
1,251 SR
Queue Stats
0W - 15L
1,113 Elo+
Party 1
Geb
Geb
pepeflores9
Geb
Level 5
God Stats
0W - 1L
1,369 SR
Queue Stats
0W - 11L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 6
5,905
984
3,173
3,332
984
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
8
2 / 0 / 4
5,410
902
2,214
2,576
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cerberus
jskryp11
Cerberus
9
4 / 0 / 5
6,412
1,069
3,715
3,738
2,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,412
735
2,119
3,986
1,004
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 2 / 0
4,140
690
1,701
4,275
1,029
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 3 / 0
4,211
702
495
3,416
966
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
9
Kills
0
0
Deaths
10
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
3
0
6
6
W
Tiamat
2
0
4
4
L
0
2
0
0
W
Cerberus
jskryp11
Cerberus
4
0
5
6.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,102
Damage
4,315
9,646
Taken
11,677
4,993
Mitigated
2,999
2,844
Healing
954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,119
221
0
0
3,986
1,004
0
2,360
1,530
8,422
0
W
3,173
1,546
0
778
3,332
984
552
1,357
1,975
0
10,891
W
Tiamat
2,214
173
246
557
2,576
1,646
250
1,381
1,195
7,404
0
L
1,701
0
0
872
4,275
1,029
0
2,297
1,812
5,115
0
W
Cerberus
jskryp11
Cerberus
3,715
533
0
1,263
3,738
2,363
586
1,577
2,161
18,877
0
L
495
176
0
82
3,416
966
0
972
2,406
2,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,727
Gold Earned
12,763
84
Minions Killed
25
0
Camps Cleared
0
343,659
Distance Traveled
223,321
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,412
735
14
2
0
89,853
0
W
Anhur
5,905
984
23
4
0
113,238
0
W
Tiamat
5,410
902
20
3
0
117,915
0
L
Ah Puch
4,140
690
6
1
0
71,447
0
W
Cerberus
6,412
1,069
41
7
0
112,506
3
L
Geb
4,211
702
5
1
0
62,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role