Player Matchup

Danzaburou
Danzaburou
C4_reincarnated
Danzaburou
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
206W - 199L
1,369 Elo+
Party 1
Ra
Ra
DimplyHorse9
Ra
Level 18
God Stats
0W - 2L
1,218 SR
Queue Stats
42W - 71L
1,219 Elo+
Solo
Olorun
Olorun
Footlocker23-cin
Olorun
Level 7
God Stats
1W - 3L
1,319 SR
Queue Stats
1W - 8L
1,155 Elo+
Party 1
Nemesis
Nemesis
JooniSoOfficial
Nemesis
Level 18
God Stats
47W - 35L
1,509 SR
Queue Stats
178W - 190L
1,433 Elo+
Party 1
Bellona
Bellona
yungboysensation
Bellona
Level 7
God Stats
0W - 3L
1,258 SR
Queue Stats
1W - 7L
1,173 Elo+
Party 1
Team Averages
Level 16
1,361 SR
1,270 Elo+

VS

Team Averages
Level 21
1,499 SR
1,293 Elo+
Jormungandr
Jormungandr
Coolgamer4er
Jormungandr
Level 5
God Stats
1W - 1L
1,274 SR
Queue Stats
1W - 3L
1,072 Elo+
Solo
Merlin
Merlin
DEUXGLAUCO10
Merlin
Level 24
God Stats
6W - 6L
1,629 SR
Queue Stats
68W - 85L
1,284 Elo+
Party 2
Ares
Ares
DestructionNite
Ares
Level 17
God Stats
3W - 1L
1,699 SR
Queue Stats
14W - 9L
1,409 Elo+
Solo
Osiris
Osiris
ThatWhiteGuy44
Osiris
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 41L
1,347 Elo+
Solo
Athena
Athena
rinaldode
Athena
Level 37
God Stats
7W - 9L
1,394 SR
Queue Stats
274W - 301L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
C4_reincarnated
Danzaburou
20
6 / 9 / 6
13,482
435
24,188
31,218
16,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
1 / 10 / 1
13,570
438
19,166
22,442
10,370
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 7 / 4
9,745
314
3,578
16,843
5,898
20
7 / 4 / 5
13,965
450
19,443
25,325
15,428
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
5 / 14 / 0
11,846
382
12,481
27,126
23,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Coolgamer4er
Jormungandr
11
0 / 9 / 3
9,461
305
1,904
19,264
11,419
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Merlin
20
5 / 4 / 13
14,101
455
23,794
14,971
10,737
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
5 / 5 / 13
13,161
425
16,699
31,728
37,701
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
19 / 3 / 6
17,153
553
24,585
25,430
31,687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
rinaldode
Athena
20
13 / 1 / 13
16,629
536
28,756
40,630
24,244
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
90
20
Kills
42
44
Deaths
22
16
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
C4_reincarnated
Danzaburou
6
9
6
1
W
Jormungandr
Coolgamer4er
Jormungandr
0
9
3
0.17
W
Merlin
5
4
13
2.88
W
5
5
13
2.3
L
1
10
1
0.15
L
1
7
4
0.43
L
7
4
5
2.38
W
19
3
6
7.33
W
Athena
rinaldode
Athena
13
1
13
19.5
L
5
14
0
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,856
Damage
95,738
122,954
Taken
132,023
71,914
Mitigated
115,788
20,155
Healing
43,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
C4_reincarnated
Danzaburou
24,188
11,365
0
13,672
31,218
16,853
0
25,072
5,560
0
108,689
W
Jormungandr
Coolgamer4er
Jormungandr
1,904
628
0
2,854
19,264
11,419
276
706
18,558
22,841
0
W
Merlin
23,794
2,768
2,811
5,701
14,971
10,737
2,402
2,795
12,176
98,410
0
W
16,699
1,948
1,268
5,863
31,728
37,701
1,584
9,221
22,507
57,152
0
L
19,166
4,168
66
2,553
22,442
10,370
3,111
15,391
6,651
107,392
0
L
3,578
1,863
117
980
16,843
5,898
0
9,607
7,156
23,597
0
L
19,443
11,598
0
2,113
25,325
15,428
0
13,188
11,977
0
97,881
W
24,585
7,112
0
5,656
25,430
31,687
3,631
2,360
23,070
22,467
88,008
W
Athena
rinaldode
Athena
28,756
7,580
0
19,504
40,630
24,244
1,158
7,662
32,968
123,317
0
L
12,481
8,366
0
654
27,126
23,365
616
11,447
15,279
0
61,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,608
Gold Earned
70,505
573
Minions Killed
617
0
Camps Cleared
0
2,440,214
Distance Traveled
2,602,430
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,482
435
156
5
0
410,038
5
W
Jormungandr
9,461
305
25
1
0
248,789
5
W
Merlin
14,101
455
175
6
0
489,773
0
W
Ares
13,161
425
56
2
0
583,096
0
L
Ra
13,570
438
173
6
0
402,491
6
L
Olorun
9,745
314
31
1
0
444,683
6
L
Nemesis
13,965
450
122
4
0
653,235
5
W
Osiris
17,153
553
177
6
0
639,216
1
W
Athena
16,629
536
184
6
0
641,556
2
L
Bellona
11,846
382
91
3
0
529,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role