Player Matchup

Ganesha
Ganesha
Binturi04
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,176 Elo+
Solo
Kali
Kali
Hunt3rofSouls
Kali
Level 4
God Stats
1W - 1L
1,695 SR
Queue Stats
1W - 1L
1,706 Elo+
Party 1
Hercules
Hercules
Nelgibson
Hercules
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 3
Nemesis
Nemesis
VKS_Apelao
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,706 Elo+
Party 1
Neith
Neith
n0tben
Neith
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 3
Team Averages
Level 25
1,539 SR
1,518 Elo+

VS

Team Averages
Level 31
1,509 SR
1,341 Elo+
Da Ji
Da Ji
IronHelix21
Da Ji
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 10L
1,441 Elo+
Solo
Aphrodite
Aphrodite
Tira
Aphrodite
Level 128
God Stats
1W - 0L
1,637 SR
Queue Stats
2W - 1L
1,244 Elo+
Party 2
Kuzenbo
Kuzenbo
Tractoro
Kuzenbo
Level 16
God Stats
1W - 2L
1,618 SR
Queue Stats
25W - 29L
1,362 Elo+
Solo
Achilles
Achilles
funkygod615
Achilles
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,414 Elo+
Solo
Artemis
Artemis
sadboyron
Artemis
Level 1
God Stats
1W - 1L
1,288 SR
Queue Stats
2W - 1L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Binturi04
Ganesha
17
0 / 6 / 3
10,905
909
5,425
17,523
18,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 9 / 3
10,600
883
11,365
19,441
8,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Nelgibson
Hercules
17
5 / 1 / 3
12,135
1,011
12,350
24,903
25,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
VKS_Apelao
Nemesis
16
0 / 17 / 3
9,949
829
8,768
27,816
10,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Neith
n0tben
Neith
16
1 / 6 / 3
10,220
852
10,400
10,833
4,917
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 15
11,950
996
16,681
9,779
5,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
Tira
Aphrodite
19
13 / 0 / 16
13,080
1,090
33,015
11,342
7,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Tractoro
Kuzenbo
20
7 / 0 / 23
12,512
1,043
11,210
12,615
18,971
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
funkygod615
Achilles
18
3 / 2 / 18
12,256
1,021
9,967
12,385
13,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
sadboyron
Artemis
18
7 / 5 / 16
12,246
1,021
19,046
11,523
6,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
127
8
Kills
39
39
Deaths
8
15
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Binturi04
Ganesha
0
6
3
0.25
L
2
9
3
0.39
W
9
1
15
16.5
L
Hercules
Nelgibson
Hercules
5
1
3
6.5
W
Aphrodite
Tira
Aphrodite
13
0
16
21
W
Kuzenbo
Tractoro
Kuzenbo
7
0
23
18.5
L
Nemesis
VKS_Apelao
Nemesis
0
17
3
0.09
W
Achilles
funkygod615
Achilles
3
2
18
6
L
Neith
n0tben
Neith
1
6
3
0.42
W
Artemis
sadboyron
Artemis
7
5
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,308
Damage
89,919
100,516
Taken
57,644
68,128
Mitigated
51,623
10,582
Healing
18,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Binturi04
Ganesha
5,425
707
0
717
17,523
18,707
0
6,416
11,107
15,938
0
L
11,365
4,943
0
985
19,441
8,226
0
6,892
12,549
0
27,139
W
16,681
4,221
0
57
9,779
5,184
0
1,321
8,458
0
21,613
L
Hercules
Nelgibson
Hercules
12,350
3,368
0
6,165
24,903
25,444
0
10,630
14,024
0
34,223
W
Aphrodite
Tira
Aphrodite
33,015
2,016
6,043
9,652
11,342
7,286
0
630
10,712
69,290
0
W
Kuzenbo
Tractoro
Kuzenbo
11,210
4,162
0
0
12,615
18,971
0
1,906
10,709
19,956
0
L
Nemesis
VKS_Apelao
Nemesis
8,768
3,349
0
1,758
27,816
10,834
0
13,911
13,905
0
20,761
W
Achilles
funkygod615
Achilles
9,967
6,550
0
1,026
12,385
13,641
0
998
11,387
0
21,516
L
Neith
n0tben
Neith
10,400
5,957
0
957
10,833
4,917
0
6,127
4,706
0
24,052
W
Artemis
sadboyron
Artemis
19,046
11,969
0
1,640
11,523
6,541
0
570
10,953
0
38,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,809
Gold Earned
62,044
175
Minions Killed
207
3
Camps Cleared
2
896,757
Distance Traveled
1,094,486
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,905
909
3
0
1
158,013
2
L
Kali
10,600
883
38
3
0
212,472
3
W
Da Ji
11,950
996
26
2
0
191,356
2
L
Hercules
12,135
1,011
76
6
0
187,259
0
W
Aphrodite
13,080
1,090
100
8
2
224,952
4
W
Kuzenbo
12,512
1,043
14
1
0
251,958
2
L
Nemesis
9,949
829
19
2
2
195,704
2
W
Achilles
12,256
1,021
30
3
0
263,910
1
L
Neith
10,220
852
39
3
0
143,309
0
W
Artemis
12,246
1,021
37
3
0
162,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role