Player Matchup

Neith
Neith
CaptainPrice537
Neith
Level 12
God Stats
1W - 0L
1,731 SR
Queue Stats
1W - 1L
1,323 Elo+
Party 2
Anubis
Anubis
DailyPro
Anubis
Level 126
God Stats
15W - 11L
1,688 SR
Queue Stats
280W - 330L
1,548 Elo+
Party 3
Jormungandr
Jormungandr
InVinity_2
Jormungandr
Level 125
God Stats
11W - 9L
1,555 SR
Queue Stats
133W - 162L
1,501 Elo+
Party 3
Kali
Kali
OdinsGallows-
Kali
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 11L
1,705 Elo+
Party 3
Geb
Geb
XxOmegaBlaze
Geb
Level 106
God Stats
1W - 0L
1,246 SR
Queue Stats
51W - 50L
1,517 Elo+
Party 2
Team Averages
Level 80
1,544 SR
1,519 Elo+

VS

Team Averages
Level 110
1,595 SR
1,481 Elo+
Neith
Neith
Pinchcub856672
Neith
Level 115
God Stats
6W - 9L
1,500 SR
Queue Stats
38W - 51L
1,474 Elo+
Party 1
Nox
Nox
Ragnacat
Nox
Level 158
God Stats
2W - 1L
1,597 SR
Queue Stats
324W - 306L
1,520 Elo+
Party 1
Cthulhu
Cthulhu
SlyTigerdog
Cthulhu
Level 122
God Stats
11W - 14L
1,546 SR
Queue Stats
372W - 327L
1,535 Elo+
Party 1
Sobek
Sobek
SuperSayanShep
Sobek
Level 109
God Stats
6W - 2L
1,948 SR
Queue Stats
45W - 38L
1,585 Elo+
Party 1
Ratatoskr
Ratatoskr
rexx662
Ratatoskr
Level 45
God Stats
2W - 2L
1,382 SR
Queue Stats
57W - 92L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 2
9,419
496
5,053
9,350
3,274
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
DailyPro
Anubis
18
12 / 1 / 3
11,873
625
18,631
7,917
4,068
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
InVinity_2
Jormungandr
17
2 / 1 / 1
10,033
528
7,878
9,804
8,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

17
8 / 0 / 5
10,841
571
10,605
12,339
6,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 4
8,485
447
2,847
15,912
11,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
8,623
454
5,852
9,297
2,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
2 / 7 / 2
8,727
459
6,266
9,843
2,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
SlyTigerdog
Cthulhu
16
0 / 2 / 0
9,781
515
5,858
12,666
8,684
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 2 / 1
8,538
449
3,656
15,777
10,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ratatoskr
rexx662
Ratatoskr
12
0 / 8 / 1
7,689
405
3,433
15,355
3,934
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
23
Kills
5
6
Deaths
23
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
W
Anubis
DailyPro
Anubis
12
1
3
13.5
W
Jormungandr
InVinity_2
Jormungandr
2
1
1
2.5
W
8
0
5
10.5
L
1
4
1
0.38
L
2
7
2
0.43
L
Cthulhu
SlyTigerdog
Cthulhu
0
2
0
0
L
2
2
1
1.25
W
1
2
4
1.5
L
Ratatoskr
rexx662
Ratatoskr
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,014
Damage
25,065
55,322
Taken
62,938
33,624
Mitigated
28,383
23,809
Healing
17,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,053
3,020
0
4,643
9,350
3,274
1,032
1,524
7,780
0
69,285
W
Anubis
DailyPro
Anubis
18,631
1,962
0
5,450
7,917
4,068
0
3,300
4,419
89,344
0
W
Jormungandr
InVinity_2
Jormungandr
7,878
861
0
1,359
9,804
8,251
432
4,983
4,223
65,434
0
W
10,605
4,598
0
8,429
12,339
6,805
174
1,432
10,857
0
70,029
L
5,852
1,796
0
2,925
9,297
2,658
1,290
2,839
6,458
0
62,865
L
6,266
905
0
1,138
9,843
2,722
0
5,469
4,374
51,479
0
L
Cthulhu
SlyTigerdog
Cthulhu
5,858
526
69
4,597
12,666
8,684
0
5,514
6,120
63,733
0
L
3,656
440
501
6,230
15,777
10,385
0
9,272
6,475
19,551
0
W
2,847
599
0
3,928
15,912
11,226
56
3,493
12,263
23,376
0
L
Ratatoskr
rexx662
Ratatoskr
3,433
806
246
1,467
15,355
3,934
56
5,110
10,155
0
37,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,651
Gold Earned
43,358
579
Minions Killed
482
0
Camps Cleared
0
1,745,420
Distance Traveled
1,759,920
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,419
496
129
7
0
293,186
0
W
Anubis
11,873
625
170
9
0
348,720
4
W
Jormungandr
10,033
528
127
7
0
347,544
8
W
Kali
10,841
571
121
6
0
407,014
4
L
Neith
8,623
454
118
6
0
312,850
0
L
Nox
8,727
459
99
5
0
353,293
4
L
Cthulhu
9,781
515
164
9
0
354,575
5
L
Sobek
8,538
449
26
1
0
377,151
1
W
Geb
8,485
447
32
2
0
348,956
3
L
Ratatoskr
7,689
405
75
4
0
362,051
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role