Player Matchup

Horus
Horus
GerardMajong
Horus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 100L
1,329 Elo+
Party 2
Artemis
Artemis
MrNoScoop
Artemis
Level 7
God Stats
0W - 3L
1,263 SR
Queue Stats
8W - 22L
1,370 Elo+
Party 3
Anubis
Anubis
Patzim
Anubis
Level 26
God Stats
34W - 35L
1,429 SR
Queue Stats
91W - 107L
1,328 Elo+
Party 2
Ymir
Ymir
TCHOZ
Ymir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 3
King Arthur
King Arthur
mickeyBM
King Arthur
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 46L
1,566 Elo+
Solo
Team Averages
Level 18
1,438 SR
1,419 Elo+

VS

Team Averages
Level 9
1,444 SR
1,367 Elo+
Fenrir
Fenrir
Aaron44y
Fenrir
Level 4
God Stats
1W - 2L
1,278 SR
Queue Stats
14W - 21L
1,086 Elo+
Party 1
Serqet
Serqet
Asburb
Serqet
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Olorun
Olorun
GolDRoger178
Olorun
Level 8
God Stats
9W - 6L
1,733 SR
Queue Stats
14W - 14L
1,610 Elo+
Solo
Baba Yaga
Baba Yaga
RrahiMB
Baba Yaga
Level 26
God Stats
1W - 3L
1,427 SR
Queue Stats
94W - 65L
1,551 Elo+
Solo
Tsukuyomi
Tsukuyomi
SrBrutallity
Tsukuyomi
Level 4
God Stats
1W - 2L
1,278 SR
Queue Stats
13W - 16L
1,086 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 11 / 6
9,140
435
10,830
22,564
15,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
MrNoScoop
Artemis
14
4 / 6 / 6
9,720
463
7,727
10,798
3,659
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Patzim
Anubis
18
5 / 11 / 2
11,188
533
14,622
19,406
9,090
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
TCHOZ
Ymir
13
4 / 6 / 4
9,560
455
4,242
14,997
12,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
mickeyBM
King Arthur
19
10 / 7 / 4
12,234
583
15,054
20,439
8,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aaron44y
Fenrir
16
6 / 10 / 12
10,608
505
7,835
17,232
9,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Serqet
Asburb
Serqet
18
8 / 4 / 12
11,872
565
10,593
14,503
8,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
20
10 / 3 / 11
13,015
620
25,380
22,819
9,416
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
RrahiMB
Baba Yaga
20
13 / 1 / 9
13,336
635
21,000
12,014
6,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
SrBrutallity
Tsukuyomi
13
4 / 8 / 4
9,672
461
7,918
15,673
6,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
89
24
Kills
41
41
Deaths
26
22
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aaron44y
Fenrir
6
10
12
1.2
W
Serqet
Asburb
Serqet
8
4
12
3.5
L
1
11
6
0.36
W
Olorun
10
3
11
5.17
L
Artemis
MrNoScoop
Artemis
4
6
6
1.17
L
Anubis
Patzim
Anubis
5
11
2
0.55
W
Baba Yaga
RrahiMB
Baba Yaga
13
1
9
17.5
W
Tsukuyomi
SrBrutallity
Tsukuyomi
4
8
4
0.75
L
Ymir
TCHOZ
Ymir
4
6
4
1
L
King Arthur
mickeyBM
King Arthur
10
7
4
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,475
Damage
72,726
88,204
Taken
82,241
50,095
Mitigated
40,012
14,068
Healing
27,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aaron44y
Fenrir
7,835
3,946
0
3,231
17,232
9,294
953
5,313
11,919
0
39,330
W
Serqet
Asburb
Serqet
10,593
2,432
0
466
14,503
8,663
580
3,992
10,511
0
72,588
L
10,830
6,313
762
4,418
22,564
15,995
500
15,275
7,289
0
36,238
W
Olorun
25,380
16,829
1,233
14,042
22,819
9,416
6,494
6,111
16,708
97,856
0
L
Artemis
MrNoScoop
Artemis
7,727
2,423
0
80
10,798
3,659
2,030
2,817
7,981
0
44,157
L
Anubis
Patzim
Anubis
14,622
2,194
0
4,790
19,406
9,090
1,183
14,350
4,800
53,221
0
W
Baba Yaga
RrahiMB
Baba Yaga
21,000
2,155
198
5,682
12,014
6,025
2,475
1,834
10,180
94,033
0
W
Tsukuyomi
SrBrutallity
Tsukuyomi
7,918
1,938
0
3,094
15,673
6,614
0
1,614
14,059
0
50,198
L
Ymir
TCHOZ
Ymir
4,242
689
0
653
14,997
12,990
82
5,220
9,481
14,498
0
L
King Arthur
mickeyBM
King Arthur
15,054
2,310
0
3,365
20,439
8,361
0
8,718
11,087
0
85,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,842
Gold Earned
58,503
398
Minions Killed
556
0
Camps Cleared
0
1,670,955
Distance Traveled
1,835,261
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,608
505
60
3
0
387,444
0
W
Serqet
11,872
565
103
5
0
413,248
0
L
Horus
9,140
435
54
3
0
332,693
1
W
Olorun
13,015
620
173
8
0
320,630
0
L
Artemis
9,720
463
83
4
0
309,998
3
L
Anubis
11,188
533
92
4
0
306,181
1
W
Baba Yaga
13,336
635
155
7
0
392,116
1
W
Tsukuyomi
9,672
461
65
3
0
321,823
2
L
Ymir
9,560
455
25
1
0
320,415
2
L
King Arthur
12,234
583
144
7
0
401,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role