Player Matchup

Sol
Sol
Diamond II
Apper
Sol
Diamond II
Level 156
God Stats
10W - 0L
2,135 SR
Queue Stats
38W - 8L
2,312 MMR
Party 1
Medusa
Medusa
Masters
Mako
Medusa
Masters
Level 160
God Stats
8W - 1L
1,829 SR
Queue Stats
77W - 24L
2,348 MMR
Party 1
Fafnir
Fafnir
Diamond I
Ζuko
Fafnir
Diamond I
Level 124
God Stats
12W - 0L
2,145 SR
Queue Stats
66W - 21L
2,287 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 147
2,037 SR
2,316 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,617 SR
1,668 MMR
Cerberus
Cerberus
Gold IV
 
Cerberus
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Platinum III
 
Ne Zha
Platinum III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Merlin
Merlin
Platinum IV
JustHitting
Merlin
Platinum IV
Level 126
God Stats
9W - 1L
1,851 SR
Queue Stats
20W - 2L
2,003 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Apper
Sol
13
4 / 2 / 7
9,180
765
17,566
9,275
3,136
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Mako
Medusa
13
5 / 4 / 5
8,956
746
10,129
9,478
3,040
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
Ζuko
Fafnir
13
3 / 1 / 7
9,806
817
5,427
11,054
13,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
TiamatAphroditePersephoneThoth

VS

Bans
AthenaSobekCabrakanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 5 / 6
8,762
730
4,859
16,697
14,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
 
Ne Zha
13
2 / 4 / 4
8,482
707
5,049
11,783
7,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
14
4 / 3 / 3
9,269
772
9,965
9,755
3,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
12
Kills
7
7
Deaths
12
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
5
6
0.8
L
Ne Zha
 
Ne Zha
2
4
4
1
W
Sol
Apper
Sol
4
2
7
3.75
L
Merlin
4
3
3
1.83
W
Medusa
Mako
Medusa
5
4
5
1.88
W
Fafnir
Ζuko
Fafnir
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,122
Damage
19,873
29,807
Taken
38,235
19,395
Mitigated
25,723
8,124
Healing
9,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,859
150
0
4,347
16,697
14,337
179
10,711
5,986
12,259
0
L
Ne Zha
 
Ne Zha
5,049
606
0
1,749
11,783
7,853
0
6,475
5,308
0
25,784
W
Sol
Apper
Sol
17,566
7,272
0
3,708
9,275
3,136
790
5,201
4,074
49,137
0
L
Merlin
9,965
430
112
3,515
9,755
3,533
407
5,807
3,948
53,213
0
W
Medusa
Mako
Medusa
10,129
3,761
0
736
9,478
3,040
1,710
5,460
4,018
0
39,843
W
Fafnir
Ζuko
Fafnir
5,427
1,298
0
3,680
11,054
13,219
442
4,163
6,891
15,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,942
Gold Earned
26,513
144
Minions Killed
140
0
Camps Cleared
0
692,823
Distance Traveled
644,661
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,762
730
24
2
0
190,647
1
L
Ne Zha
8,482
707
23
2
0
229,763
2
W
Sol
9,180
765
69
6
0
221,750
4
L
Merlin
9,269
772
93
8
0
224,251
4
W
Medusa
8,956
746
60
5
0
224,491
2
W
Fafnir
9,806
817
15
1
0
246,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role