Player Matchup

Gilgamesh
Gilgamesh
CheMarxLenin2
Gilgamesh
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 208L
1,318 Elo+
Solo
Baron Samedi
Baron Samedi
L7006
Baron Samedi
Level 15
God Stats
2W - 0L
1,689 SR
Queue Stats
17W - 26L
1,367 Elo+
Party 1
Kukulkan
Kukulkan
st0icc
Kukulkan
Level 8
God Stats
1W - 1L
1,191 SR
Queue Stats
6W - 6L
1,382 Elo+
Party 1
Team Averages
Level 17
1,460 SR
1,356 Elo+

VS

Team Averages
Level 23
1,336 SR
1,283 Elo+
Bastet
Bastet
Bcarmain602
Bastet
Level 14
God Stats
1W - 5L
1,224 SR
Queue Stats
7W - 18L
1,006 Elo+
Solo
Merlin
Merlin
Brandonb124
Merlin
Level 28
God Stats
5W - 10L
1,114 SR
Queue Stats
68W - 92L
1,269 Elo+
Solo
Ymir
Ymir
racsokill
Ymir
Level 28
God Stats
2W - 3L
1,671 SR
Queue Stats
6W - 7L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CheMarxLenin2
Gilgamesh
17
6 / 15 / 8
13,551
678
9,554
23,310
17,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
L7006
Baron Samedi
20
12 / 2 / 8
15,236
762
28,143
19,965
11,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
st0icc
Kukulkan
17
2 / 2 / 14
12,787
639
11,254
10,545
4,070
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
4 / 6 / 9
12,407
620
10,471
12,625
4,645
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
20
9 / 4 / 9
14,361
718
17,777
21,705
7,158
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
15
5 / 10 / 9
12,615
631
12,620
24,935
24,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
45
20
Kills
18
19
Deaths
20
30
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bastet
4
6
9
1.42
L
Merlin
9
4
9
3.38
W
Gilgamesh
CheMarxLenin2
Gilgamesh
6
15
8
0.67
W
Baron Samedi
L7006
Baron Samedi
12
2
8
8
L
Ymir
5
10
9
0.95
W
Kukulkan
st0icc
Kukulkan
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,951
Damage
40,868
53,820
Taken
59,265
32,824
Mitigated
36,790
16,804
Healing
9,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
10,471
2,952
0
2,553
12,625
4,645
85
7,801
4,824
0
26,279
L
Merlin
17,777
2,565
657
6,656
21,705
7,158
907
15,289
6,416
89,786
0
W
Gilgamesh
CheMarxLenin2
Gilgamesh
9,554
1,287
0
152
23,310
17,724
735
12,028
11,282
0
29,090
W
Baron Samedi
L7006
Baron Samedi
28,143
1,979
2,361
12,189
19,965
11,030
1,524
12,615
7,350
78,793
0
L
Ymir
12,620
1,146
0
0
24,935
24,987
0
16,307
8,628
27,861
0
W
Kukulkan
st0icc
Kukulkan
11,254
1,962
65
2,037
10,545
4,070
316
5,754
4,791
40,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,574
Gold Earned
39,383
217
Minions Killed
204
0
Camps Cleared
0
911,050
Distance Traveled
877,011
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,407
620
38
2
0
275,143
0
L
Merlin
14,361
718
141
7
0
315,555
0
W
Gilgamesh
13,551
678
39
2
0
298,851
0
W
Baron Samedi
15,236
762
112
6
0
311,797
0
L
Ymir
12,615
631
25
1
0
286,313
1
W
Kukulkan
12,787
639
66
3
0
300,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role