Player Matchup

Sun Wukong
Sun Wukong
APickaxe
Sun Wukong
Level 10
God Stats
25W - 12L
1,465 SR
Queue Stats
114W - 97L
1,489 Elo+
Party 2
Bakasura
Bakasura
RondomerIsBald
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 48L
1,794 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TempestXI
Morgan Le Fay
Level 18
God Stats
14W - 12L
1,570 SR
Queue Stats
41W - 33L
1,581 Elo+
Party 2
Sobek
Sobek
Ulwar66
Sobek
Level 29
God Stats
2W - 4L
1,413 SR
Queue Stats
67W - 70L
1,487 Elo+
Solo
Medusa
Medusa
gigamolis
Medusa
Level 6
God Stats
0W - 1L
1,503 SR
Queue Stats
3W - 2L
1,237 Elo+
Solo
Team Averages
Level 13
1,490 SR
1,517 Elo+

VS

Team Averages
Level 24
1,424 SR
1,441 Elo+
Ullr
Ullr
 
Ullr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lusor_Jesse
Cu Chulainn
Level 21
God Stats
5W - 3L
1,500 SR
Queue Stats
106W - 126L
1,336 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Twitch_Musky
Morgan Le Fay
Level 27
God Stats
2W - 5L
1,119 SR
Queue Stats
220W - 243L
1,421 Elo+
Party 1
Ymir
Ymir
zPio
Ymir
Level 28
God Stats
19W - 13L
1,500 SR
Queue Stats
146W - 166L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
APickaxe
Sun Wukong
11
3 / 6 / 6
6,948
496
5,199
10,652
5,292
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
14
12 / 3 / 2
9,060
647
12,029
10,932
4,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
TempestXI
Morgan Le Fay
11
3 / 5 / 3
7,345
525
4,815
8,877
3,056
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Ulwar66
Sobek
11
0 / 4 / 1
6,190
442
847
7,815
3,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
gigamolis
Medusa
9
1 / 6 / 5
6,015
430
6,098
7,924
2,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
7 / 1 / 4
9,171
655
8,690
6,307
2,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
 
Fenrir
12
8 / 3 / 4
8,038
574
7,743
10,659
3,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
Lusor_Jesse
Cu Chulainn
9
0 / 6 / 1
5,801
414
3,156
10,045
5,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Twitch_Musky
Morgan Le Fay
11
0 / 6 / 5
6,991
499
4,227
9,245
2,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
zPio
Ymir
12
4 / 3 / 8
8,504
607
3,207
8,691
4,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
41
19
Kills
19
24
Deaths
19
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
7
1
4
9
W
Fenrir
 
Fenrir
8
3
4
3.33
L
Sun Wukong
APickaxe
Sun Wukong
3
6
6
1
W
Cu Chulainn
Lusor_Jesse
Cu Chulainn
0
6
1
0.08
L
Bakasura
12
3
2
4.33
L
Morgan Le Fay
TempestXI
Morgan Le Fay
3
5
3
0.9
W
Morgan Le Fay
Twitch_Musky
Morgan Le Fay
0
6
5
0.42
L
Sobek
Ulwar66
Sobek
0
4
1
0.13
L
Medusa
gigamolis
Medusa
1
6
5
0.58
W
Ymir
zPio
Ymir
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,988
Damage
27,023
46,200
Taken
44,947
18,690
Mitigated
18,725
8,198
Healing
8,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
8,690
3,348
0
949
6,307
2,201
513
183
5,709
0
69,256
W
Fenrir
 
Fenrir
7,743
2,003
0
4,021
10,659
3,762
0
2,904
7,700
0
43,217
L
Sun Wukong
APickaxe
Sun Wukong
5,199
1,029
0
1,387
10,652
5,292
0
2,992
7,420
0
27,046
W
Cu Chulainn
Lusor_Jesse
Cu Chulainn
3,156
748
0
1,549
10,045
5,729
0
198
9,354
2,580
16,752
L
Bakasura
12,029
8,313
0
2,363
10,932
4,235
0
2,000
8,812
0
51,677
L
Morgan Le Fay
TempestXI
Morgan Le Fay
4,815
368
0
1,926
8,877
3,056
225
3,401
5,476
34,802
0
W
Morgan Le Fay
Twitch_Musky
Morgan Le Fay
4,227
107
0
831
9,245
2,848
546
1,660
7,253
40,100
0
L
Sobek
Ulwar66
Sobek
847
165
0
1,872
7,815
3,848
0
823
6,992
17,158
0
L
Medusa
gigamolis
Medusa
6,098
2,947
0
650
7,924
2,259
1,296
2,293
5,481
0
21,290
W
Ymir
zPio
Ymir
3,207
432
0
1,377
8,691
4,185
227
1,348
6,362
23,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,558
Gold Earned
38,505
289
Minions Killed
372
0
Camps Cleared
0
1,188,678
Distance Traveled
1,233,969
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,171
655
136
10
0
240,133
2
W
Fenrir
8,038
574
70
5
0
283,722
0
L
Sun Wukong
6,948
496
55
4
0
243,890
1
W
Cu Chulainn
5,801
414
40
3
0
241,773
0
L
Bakasura
9,060
647
106
8
0
301,129
0
L
Morgan Le Fay
7,345
525
67
5
0
216,507
1
W
Morgan Le Fay
6,991
499
76
5
0
227,949
2
L
Sobek
6,190
442
29
2
0
199,296
1
L
Medusa
6,015
430
32
2
0
227,856
0
W
Ymir
8,504
607
50
4
0
240,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role