Player Matchup

Terra
Terra
BRasKilla
Terra
Level 42
God Stats
3W - 4L
1,500 SR
Queue Stats
209W - 255L
1,457 Elo+
Party 1
Cernunnos
Cernunnos
Goochables
Cernunnos
Level 46
God Stats
4W - 1L
1,667 SR
Queue Stats
129W - 151L
1,469 Elo+
Solo
Nu Wa
Nu Wa
TwistdTigga
Nu Wa
Level 66
God Stats
30W - 24L
1,456 SR
Queue Stats
243W - 295L
1,462 Elo+
Party 1
Arachne
Arachne
dripping-mercy
Arachne
Level 44
God Stats
19W - 21L
1,435 SR
Queue Stats
65W - 70L
1,384 Elo+
Solo
Nox
Nox
thommy_razor
Nox
Level 92
God Stats
76W - 76L
1,465 SR
Queue Stats
81W - 78L
1,442 Elo+
Solo
Team Averages
Level 58
1,505 SR
1,443 Elo+

VS

Team Averages
Level 46
1,461 SR
1,417 Elo+
Morgan Le Fay
Morgan Le Fay
BuncierTundra9
Morgan Le Fay
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,424 Elo+
Solo
Ganesha
Ganesha
IvoNnE-mon
Ganesha
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
342W - 370L
1,444 Elo+
Solo
Loki
Loki
MadTapestry4883
Loki
Level 23
God Stats
8W - 14L
1,344 SR
Queue Stats
79W - 91L
1,351 Elo+
Party 2
Geb
Geb
Ratnest761
Geb
Level 24
God Stats
9W - 13L
1,431 SR
Queue Stats
56W - 64L
1,405 Elo+
Party 2
Baba Yaga
Baba Yaga
kgleiter
Baba Yaga
Level 78
God Stats
19W - 17L
1,530 SR
Queue Stats
135W - 133L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BRasKilla
Terra
19
1 / 2 / 27
11,360
947
7,444
17,766
22,734
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Goochables
Cernunnos
20
19 / 1 / 13
15,580
1,298
38,292
18,198
7,269
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
9 / 0 / 20
12,647
1,054
31,282
12,017
4,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 2 / 18
11,606
967
8,663
15,152
6,456
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 0 / 25
12,152
1,013
13,263
10,836
4,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

256

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BuncierTundra9
Morgan Le Fay
16
0 / 3 / 3
10,134
845
13,400
16,730
5,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
IvoNnE-mon
Ganesha
17
0 / 3 / 4
10,363
864
8,496
23,754
9,077
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 9 / 2
10,300
858
8,654
27,374
9,806
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 11 / 3
11,678
973
16,691
23,887
23,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
kgleiter
Baba Yaga
16
2 / 9 / 2
10,612
884
22,544
16,815
5,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
19
35
Kills
5
5
Deaths
35
103
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Terra
BRasKilla
Terra
1
2
27
7.25
L
Morgan Le Fay
BuncierTundra9
Morgan Le Fay
0
3
3
0.5
W
Cernunnos
Goochables
Cernunnos
19
1
13
25.5
L
Ganesha
IvoNnE-mon
Ganesha
0
3
4
0.67
L
1
9
2
0.22
L
2
11
3
0.32
W
9
0
20
19
W
3
2
18
6
L
Baba Yaga
kgleiter
Baba Yaga
2
9
2
0.33
W
3
0
25
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,944
Damage
69,785
73,969
Taken
108,560
45,073
Mitigated
53,211
18,645
Healing
11,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
BRasKilla
Terra
7,444
3,011
4,994
4,141
17,766
22,734
0
12,981
4,785
13,016
0
L
Morgan Le Fay
BuncierTundra9
Morgan Le Fay
13,400
534
327
1,222
16,730
5,902
0
8,189
8,191
46,719
0
W
Cernunnos
Goochables
Cernunnos
38,292
21,662
0
2,375
18,198
7,269
0
14,842
3,356
0
66,359
L
Ganesha
IvoNnE-mon
Ganesha
8,496
395
0
3,002
23,754
9,077
0
12,479
10,968
35,207
0
L
8,654
2,514
1,029
1,181
27,374
9,806
0
13,519
13,297
0
29,280
L
16,691
1,831
147
1,666
23,887
23,292
0
8,630
14,904
35,773
0
W
31,282
7,942
1,512
1,988
12,017
4,356
0
10,370
1,647
52,323
0
W
8,663
6,052
645
2,990
15,152
6,456
0
13,497
1,655
0
15,329
L
Baba Yaga
kgleiter
Baba Yaga
22,544
1,991
657
2,527
16,815
5,134
0
7,332
9,211
45,883
0
W
13,263
1,518
0
0
10,836
4,258
0
9,441
1,395
39,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,345
Gold Earned
53,087
230
Minions Killed
235
7
Camps Cleared
4
1,082,759
Distance Traveled
1,102,780
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,360
947
5
0
0
190,910
0
L
Morgan Le Fay
10,134
845
59
5
0
231,679
0
W
Cernunnos
15,580
1,298
61
5
4
220,481
0
L
Ganesha
10,363
864
4
0
0
181,900
0
L
Loki
10,300
858
55
5
1
227,947
0
L
Geb
11,678
973
51
4
1
241,279
1
W
Nu Wa
12,647
1,054
47
4
1
214,637
0
W
Arachne
11,606
967
25
2
1
213,201
1
L
Baba Yaga
10,612
884
66
6
2
219,975
0
W
Nox
12,152
1,013
92
8
1
243,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role