Player Matchup

Odin
Odin
CH33ZWH33L
Odin
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
174W - 162L
1,546 Elo+
Party 1
Geb
Geb
Cahaden
Geb
Level 89
God Stats
21W - 12L
1,697 SR
Queue Stats
352W - 292L
1,572 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Hailaux
Morgan Le Fay
Level 109
God Stats
9W - 8L
1,477 SR
Queue Stats
691W - 685L
1,531 Elo+
Solo
Danzaburou
Danzaburou
kodeecorean91
Danzaburou
Level 46
God Stats
0W - 9L
1,261 SR
Queue Stats
10W - 22L
1,459 Elo+
Solo
Da Ji
Da Ji
t0ny115
Da Ji
Level 58
God Stats
6W - 7L
1,309 SR
Queue Stats
203W - 174L
1,595 Elo+
Party 1
Team Averages
Level 65
1,449 SR
1,541 Elo+

VS

Team Averages
Level 79
1,678 SR
1,512 Elo+
Apollo
Apollo
Bendejo
Apollo
Level 140
God Stats
31W - 21L
1,748 SR
Queue Stats
216W - 202L
1,550 Elo+
Party 2
Anubis
Anubis
BobbySaloosh
Anubis
Level 87
God Stats
35W - 20L
1,679 SR
Queue Stats
250W - 218L
1,506 Elo+
Party 2
Tyr
Tyr
Jaimeezy
Tyr
Level 49
God Stats
15W - 18L
1,559 SR
Queue Stats
235W - 202L
1,513 Elo+
Party 2
Fenrir
Fenrir
LMFAO 05782
Fenrir
Level 78
God Stats
3W - 1L
1,765 SR
Queue Stats
77W - 89L
1,446 Elo+
Solo
Bakasura
Bakasura
LilRancor
Bakasura
Level 41
God Stats
7W - 3L
1,640 SR
Queue Stats
142W - 118L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 2
10,740
467
5,220
11,827
11,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Geb
14
1 / 4 / 4
9,580
417
6,115
14,184
7,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
Hailaux
Morgan Le Fay
17
2 / 10 / 3
11,044
480
13,250
16,822
4,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
kodeecorean91
Danzaburou
14
0 / 8 / 2
9,339
406
4,598
16,718
4,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
t0ny115
Da Ji
19
6 / 6 / 6
12,316
535
7,936
19,929
8,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bendejo
Apollo
20
6 / 2 / 5
15,188
660
14,904
14,034
6,538
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
20
13 / 3 / 5
14,861
646
21,140
14,416
7,996
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
0 / 3 / 4
12,927
562
5,633
13,711
13,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
16
3 / 2 / 6
11,313
492
6,684
14,992
10,577
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
LilRancor
Bakasura
20
6 / 2 / 5
15,687
682
10,854
19,059
11,040
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
12
Kills
28
29
Deaths
12
17
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Apollo
Bendejo
Apollo
6
2
5
4.25
W
Anubis
13
3
5
5.17
L
3
1
2
4
L
Geb
1
4
4
0.75
L
Morgan Le Fay
Hailaux
Morgan Le Fay
2
10
3
0.35
W
0
3
4
0.67
W
Fenrir
3
2
6
3
W
Bakasura
LilRancor
Bakasura
6
2
5
4.25
L
Danzaburou
kodeecorean91
Danzaburou
0
8
2
0.13
L
Da Ji
t0ny115
Da Ji
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,119
Damage
59,215
79,480
Taken
76,212
36,165
Mitigated
49,648
10,990
Healing
27,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Bendejo
Apollo
14,904
9,013
0
5,205
14,034
6,538
12,374
2,916
11,118
0
142,205
W
Anubis
21,140
1,281
0
8,708
14,416
7,996
2,468
7,635
6,781
89,077
0
L
5,220
1,453
0
2,447
11,827
11,299
796
1,772
9,775
0
46,107
L
Geb
6,115
483
0
2,646
14,184
7,875
0
6,010
7,558
32,956
0
L
Morgan Le Fay
Hailaux
Morgan Le Fay
13,250
950
0
1,923
16,822
4,342
0
6,916
9,396
73,823
0
W
5,633
719
0
2,404
13,711
13,497
882
4,034
9,677
0
71,452
W
Fenrir
6,684
890
365
2,420
14,992
10,577
496
5,302
9,690
0
37,277
W
Bakasura
LilRancor
Bakasura
10,854
7,439
0
8,471
19,059
11,040
3,880
2,375
16,684
0
138,136
L
Danzaburou
kodeecorean91
Danzaburou
4,598
970
314
2,234
16,718
4,589
351
2,663
13,226
0
49,040
L
Da Ji
t0ny115
Da Ji
7,936
1,932
0
1,426
19,929
8,060
0
3,779
15,759
0
78,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,019
Gold Earned
69,976
490
Minions Killed
822
0
Camps Cleared
0
2,023,602
Distance Traveled
2,342,402
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
15,188
660
220
10
0
438,315
7
W
Anubis
14,861
646
152
7
0
433,126
3
L
Odin
10,740
467
80
3
0
456,981
0
L
Geb
9,580
417
59
3
0
354,468
3
L
Morgan Le Fay
11,044
480
140
6
0
410,580
2
W
Tyr
12,927
562
130
6
0
448,883
3
W
Fenrir
11,313
492
53
2
0
473,230
5
W
Bakasura
15,687
682
267
12
0
548,848
4
L
Danzaburou
9,339
406
96
4
0
379,105
3
L
Da Ji
12,316
535
115
5
0
422,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role