Player Matchup

Bellona
Bellona
InfectedSoul560
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,500 Elo+
Party 3
Chang'e
Chang'e
TriggeredLyf
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,546 Elo+
Solo
Chiron
Chiron
carebajina
Chiron
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 43L
1,500 Elo+
Solo
Yemoja
Yemoja
jonax1216
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Pele
Pele
shadowfadewolf
Pele
Level 89
God Stats
20W - 16L
1,631 SR
Queue Stats
207W - 173L
1,530 Elo+
Party 3
Team Averages
Level 25
1,526 SR
1,515 Elo+

VS

Team Averages
Level 10
1,518 SR
1,470 Elo+
Sol
Sol
JF0E
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
JaysonTatum
Thor
Level 17
God Stats
10W - 11L
1,404 SR
Queue Stats
42W - 39L
1,479 Elo+
Party 1
Ah Puch
Ah Puch
Ngrinaldi
Ah Puch
Level 8
God Stats
2W - 1L
1,885 SR
Queue Stats
8W - 12L
1,517 Elo+
Party 1
Sun Wukong
Sun Wukong
Secor10
Sun Wukong
Level 17
God Stats
11W - 12L
1,300 SR
Queue Stats
56W - 59L
1,354 Elo+
Party 1
Ymir
Ymir
frailty13
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
8,084
539
3,189
7,139
5,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
TriggeredLyf
Chang'e
13
4 / 5 / 7
8,869
591
5,587
10,118
3,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
carebajina
Chiron
17
4 / 0 / 4
10,399
693
5,984
9,014
3,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
jonax1216
Yemoja
12
0 / 7 / 7
8,045
536
2,092
9,733
6,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
16 / 0 / 3
11,366
758
13,471
9,374
3,431
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
JF0E
Sol
5
0 / 8 / 1
5,037
336
529
5,702
1,132
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
5 / 8 / 2
7,253
484
6,666
13,282
5,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Puch
Ngrinaldi
Ah Puch
10
5 / 6 / 1
6,831
455
7,404
9,456
2,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Secor10
Sun Wukong
10
5 / 2 / 2
7,069
471
5,243
6,992
3,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
7
0 / 2 / 1
5,610
374
831
6,495
2,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
25
Kills
15
15
Deaths
26
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
3
1
0.5
L
Sol
JF0E
Sol
0
8
1
0.06
L
5
8
2
0.75
L
Ah Puch
Ngrinaldi
Ah Puch
5
6
1
0.92
L
Sun Wukong
Secor10
Sun Wukong
5
2
2
3
W
Chang'e
TriggeredLyf
Chang'e
4
5
7
1.5
W
Chiron
carebajina
Chiron
4
0
4
6
L
Ymir
0
2
1
0.25
W
Yemoja
jonax1216
Yemoja
0
7
7
0.5
W
16
0
3
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,323
Damage
20,673
45,378
Taken
41,927
22,262
Mitigated
14,887
11,202
Healing
4,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,189
1,412
0
1,490
7,139
5,407
2,948
123
7,016
0
32,545
L
Sol
JF0E
Sol
529
247
0
146
5,702
1,132
9
1,277
4,335
7,584
0
L
6,666
2,099
0
1,474
13,282
5,375
0
723
12,502
0
32,696
L
Ah Puch
Ngrinaldi
Ah Puch
7,404
820
0
1,118
9,456
2,626
0
2,157
7,061
25,661
0
L
Sun Wukong
Secor10
Sun Wukong
5,243
1,800
0
1,137
6,992
3,012
489
1,435
5,509
0
22,871
W
Chang'e
TriggeredLyf
Chang'e
5,587
663
568
3,449
10,118
3,429
1,423
3,495
6,623
39,852
0
W
Chiron
carebajina
Chiron
5,984
3,329
570
2,884
9,014
3,528
5,672
1,189
7,825
0
77,254
L
Ymir
831
671
0
489
6,495
2,742
0
1,584
4,841
4,699
0
W
Yemoja
jonax1216
Yemoja
2,092
811
683
532
9,733
6,467
1,158
2,398
7,335
23,750
0
W
13,471
3,674
0
1,026
9,374
3,431
480
1,559
7,815
0
81,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,763
Gold Earned
31,800
466
Minions Killed
171
0
Camps Cleared
0
1,432,634
Distance Traveled
1,341,879
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,084
539
66
4
0
246,483
1
L
Sol
5,037
336
16
1
0
262,866
3
L
Thor
7,253
484
60
4
0
270,495
0
L
Ah Puch
6,831
455
46
3
0
242,034
0
L
Sun Wukong
7,069
471
39
3
0
215,732
0
W
Chang'e
8,869
591
88
6
0
303,892
0
W
Chiron
10,399
693
151
10
0
289,841
1
L
Ymir
5,610
374
10
1
0
350,752
0
W
Yemoja
8,045
536
37
2
0
233,203
0
W
Pele
11,366
758
124
8
0
359,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role