Player Matchup

Ymir
Ymir
Espi_75HD
Ymir
Level 3
God Stats
2W - 4L
1,249 SR
Queue Stats
3W - 7L
1,239 Elo+
Party 1
Hachiman
Hachiman
MFgamer16
Hachiman
Level 15
God Stats
7W - 10L
1,381 SR
Queue Stats
22W - 26L
1,376 Elo+
Party 1
Ao Kuang
Ao Kuang
XxantoniojnpxX
Ao Kuang
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 70L
1,358 Elo+
Party 1
Bakasura
Bakasura
javierppx
Bakasura
Level 67
God Stats
11W - 6L
1,500 SR
Queue Stats
52W - 58L
1,368 Elo+
Party 1
Olorun
Olorun
maquedios11
Olorun
Level 18
God Stats
4W - 5L
1,364 SR
Queue Stats
24W - 33L
1,289 Elo+
Party 1
Team Averages
Level 24
1,399 SR
1,326 Elo+

VS

Team Averages
Level 28
1,452 SR
1,372 Elo+
Susano
Susano
CTFC_FdZ
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Fonzi13
Morgan Le Fay
Level 67
God Stats
15W - 21L
1,364 SR
Queue Stats
329W - 370L
1,352 Elo+
Party 2
Chiron
Chiron
Razork13
Chiron
Level 26
God Stats
6W - 4L
1,645 SR
Queue Stats
30W - 42L
1,315 Elo+
Party 2
Sylvanus
Sylvanus
SuperSandro
Sylvanus
Level 13
God Stats
1W - 7L
1,249 SR
Queue Stats
9W - 18L
1,384 Elo+
Party 2
Osiris
Osiris
freddy_Beni
Osiris
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 2 / 2
7,687
405
734
6,749
3,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
MFgamer16
Hachiman
14
2 / 0 / 4
8,465
446
9,447
5,039
1,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
14
1 / 1 / 1
8,037
423
592
5,729
2,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
javierppx
Bakasura
18
8 / 3 / 6
10,886
573
15,755
18,772
8,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
16
5 / 1 / 0
10,074
530
11,355
7,359
3,027
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
CTFC_FdZ
Susano
10
0 / 4 / 1
6,587
347
1,644
9,210
2,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
Fonzi13
Morgan Le Fay
15
5 / 1 / 0
9,682
510
9,713
6,286
3,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
Razork13
Chiron
11
0 / 4 / 2
7,266
382
6,795
10,643
3,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
SuperSandro
Sylvanus
12
1 / 2 / 0
7,214
380
3,638
13,473
6,677
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Osiris
14
1 / 5 / 2
8,274
435
4,394
14,011
9,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
16
Kills
7
7
Deaths
16
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Susano
CTFC_FdZ
Susano
0
4
1
0.13
W
Ymir
0
2
2
0.5
L
Morgan Le Fay
Fonzi13
Morgan Le Fay
5
1
0
5
W
Hachiman
MFgamer16
Hachiman
2
0
4
4
L
Chiron
Razork13
Chiron
0
4
2
0.25
L
Sylvanus
SuperSandro
Sylvanus
1
2
0
0.5
W
Ao Kuang
1
1
1
1.5
L
Osiris
1
5
2
0.4
W
Bakasura
javierppx
Bakasura
8
3
6
3.67
W
Olorun
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,883
Damage
26,184
43,648
Taken
53,623
18,425
Mitigated
24,651
14,751
Healing
16,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
CTFC_FdZ
Susano
1,644
402
0
1,774
9,210
2,639
0
1,060
7,730
0
21,369
W
Ymir
734
176
0
1,553
6,749
3,586
324
2,619
4,130
4,614
0
L
Morgan Le Fay
Fonzi13
Morgan Le Fay
9,713
79
0
1,690
6,286
3,121
287
588
5,293
64,976
0
W
Hachiman
MFgamer16
Hachiman
9,447
5,359
0
1,340
5,039
1,696
2,747
1,077
3,962
0
52,093
L
Chiron
Razork13
Chiron
6,795
2,333
637
3,553
10,643
3,159
577
1,297
8,477
0
39,331
L
Sylvanus
SuperSandro
Sylvanus
3,638
1,201
1,301
5,564
13,473
6,677
831
3,316
9,877
28,799
0
W
Ao Kuang
592
0
0
693
5,729
2,106
1,228
2,520
3,209
26,724
0
L
Osiris
4,394
1,328
0
1,917
14,011
9,055
0
6,420
7,274
293
25,722
W
Bakasura
javierppx
Bakasura
15,755
11,026
291
8,798
18,772
8,010
0
6,152
12,620
0
80,625
W
Olorun
11,355
4,058
129
1,947
7,359
3,027
3,545
1,209
6,150
59,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,149
Gold Earned
39,023
441
Minions Killed
310
0
Camps Cleared
0
1,863,658
Distance Traveled
1,601,164
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,587
347
39
2
0
293,205
0
W
Ymir
7,687
405
8
0
0
376,547
0
L
Morgan Le Fay
9,682
510
102
5
0
355,685
2
W
Hachiman
8,465
446
94
5
0
314,704
0
L
Chiron
7,266
382
70
4
0
313,707
3
L
Sylvanus
7,214
380
61
3
0
293,451
0
W
Ao Kuang
8,037
423
70
4
0
396,351
0
L
Osiris
8,274
435
38
2
0
345,116
1
W
Bakasura
10,886
573
148
8
0
439,056
4
W
Olorun
10,074
530
121
6
0
337,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role