Player Matchup

Gilgamesh
Gilgamesh
Conrad19994
Gilgamesh
Level 65
God Stats
3W - 3L
1,383 SR
Queue Stats
160W - 147L
1,472 Elo+
Solo
Aphrodite
Aphrodite
Jr2k0
Aphrodite
Level 152
God Stats
1W - 0L
1,749 SR
Queue Stats
164W - 163L
1,551 Elo+
Party 2
Cupid
Cupid
L0liArmy
Cupid
Level 23
God Stats
3W - 0L
1,722 SR
Queue Stats
36W - 25L
1,607 Elo+
Solo
Athena
Athena
Niike_007
Athena
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,676 Elo+
Solo
Bacchus
Bacchus
ej429
Bacchus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,268 Elo+
Party 2
Team Averages
Level 56
1,571 SR
1,515 Elo+

VS

Team Averages
Level 117
1,607 SR
1,553 Elo+
Chronos
Chronos
DjHarm_
Chronos
Level 157
God Stats
3W - 5L
1,463 SR
Queue Stats
411W - 321L
1,616 Elo+
Party 1
Neith
Neith
Math_ruiz
Neith
Level 128
God Stats
5W - 8L
1,613 SR
Queue Stats
433W - 459L
1,428 Elo+
Solo
Raijin
Raijin
ZWilgy
Raijin
Level 127
God Stats
3W - 8L
1,686 SR
Queue Stats
272W - 176L
1,638 Elo+
Party 1
Artio
Artio
real_monstar93
Artio
Level 149
God Stats
7W - 5L
1,872 SR
Queue Stats
710W - 711L
1,564 Elo+
Solo
Cthulhu
Cthulhu
srdudley
Cthulhu
Level 26
God Stats
4W - 1L
1,402 SR
Queue Stats
94W - 67L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Conrad19994
Gilgamesh
18
7 / 2 / 16
10,506
876
17,889
24,015
12,333
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Jr2k0
Aphrodite
19
9 / 2 / 13
10,802
900
13,534
14,304
9,321
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
L0liArmy
Cupid
18
8 / 2 / 11
10,827
902
17,722
9,765
4,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Niike_007
Athena
15
2 / 3 / 15
9,497
791
8,546
15,014
18,038
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bacchus
ej429
Bacchus
14
0 / 7 / 16
9,092
758
3,420
16,891
22,824
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DjHarm_
Chronos
14
5 / 5 / 3
8,756
730
11,586
10,605
4,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Math_ruiz
Neith
18
5 / 3 / 6
10,200
850
16,999
10,072
4,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
ZWilgy
Raijin
16
4 / 7 / 8
10,020
835
17,602
10,891
4,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 7 / 7
8,284
690
3,373
21,327
19,450
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
srdudley
Cthulhu
17
1 / 4 / 12
9,687
807
10,730
14,583
16,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
52
26
Kills
16
16
Deaths
26
71
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Conrad19994
Gilgamesh
7
2
16
7.5
L
Chronos
DjHarm_
Chronos
5
5
3
1.3
W
Aphrodite
Jr2k0
Aphrodite
9
2
13
7.75
W
Cupid
L0liArmy
Cupid
8
2
11
6.75
L
Neith
Math_ruiz
Neith
5
3
6
2.67
W
Athena
Niike_007
Athena
2
3
15
3.17
L
Raijin
ZWilgy
Raijin
4
7
8
1.14
W
Bacchus
ej429
Bacchus
0
7
16
1.14
L
1
7
7
0.64
L
Cthulhu
srdudley
Cthulhu
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,111
Damage
60,290
79,989
Taken
67,478
66,973
Mitigated
50,075
38,950
Healing
17,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Conrad19994
Gilgamesh
17,889
6,565
1,497
6,704
24,015
12,333
1,557
14,284
9,731
0
25,132
L
Chronos
DjHarm_
Chronos
11,586
3,191
1,034
1,156
10,605
4,505
1,667
4,503
6,102
19,939
0
W
Aphrodite
Jr2k0
Aphrodite
13,534
1,920
9,098
8,565
14,304
9,321
118
7,943
6,361
27,328
0
W
Cupid
L0liArmy
Cupid
17,722
7,851
5,559
2,838
9,765
4,457
3,287
6,531
3,234
0
46,905
L
Neith
Math_ruiz
Neith
16,999
9,853
1,008
3,441
10,072
4,713
736
4,812
5,260
0
29,358
W
Athena
Niike_007
Athena
8,546
2,430
1,754
981
15,014
18,038
135
7,497
7,517
15,270
0
L
Raijin
ZWilgy
Raijin
17,602
1,715
769
875
10,891
4,778
38
4,577
6,314
33,395
0
W
Bacchus
ej429
Bacchus
3,420
842
725
1,229
16,891
22,824
0
7,036
9,855
6,214
0
L
3,373
486
2,106
5,202
21,327
19,450
0
5,436
15,891
4,536
0
L
Cthulhu
srdudley
Cthulhu
10,730
616
329
1,953
14,583
16,629
0
6,172
8,411
23,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,724
Gold Earned
46,947
116
Minions Killed
116
0
Camps Cleared
0
1,086,842
Distance Traveled
961,605
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,506
876
16
1
0
257,672
0
L
Chronos
8,756
730
21
2
0
187,896
3
W
Aphrodite
10,802
900
28
2
0
216,316
0
W
Cupid
10,827
902
55
5
0
206,936
2
L
Neith
10,200
850
36
3
0
189,788
0
W
Athena
9,497
791
9
1
0
219,044
1
L
Raijin
10,020
835
30
3
0
174,654
3
W
Bacchus
9,092
758
8
1
0
186,874
0
L
Artio
8,284
690
3
0
0
175,070
2
L
Cthulhu
9,687
807
26
2
0
234,197
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role