Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DuttyLP
Heimdallr
Level 18
God Stats
2W - 4L
1,576 SR
Queue Stats
131W - 121L
1,559 Elo+
Solo
Tsukuyomi
Tsukuyomi
ImpulseHyde
Tsukuyomi
Level 16
God Stats
0W - 2L
1,571 SR
Queue Stats
9W - 10L
1,635 Elo+
Solo
Sylvanus
Sylvanus
Matthui
Sylvanus
Level 26
God Stats
17W - 22L
1,612 SR
Queue Stats
402W - 375L
1,553 Elo+
Solo
Poseidon
Poseidon
encebolla2
Poseidon
Level 10
God Stats
1W - 2L
1,956 SR
Queue Stats
18W - 29L
1,506 Elo+
Solo
Team Averages
Level 20
1,643 SR
1,551 Elo+

VS

Team Averages
Level 23
1,616 SR
1,580 Elo+
Janus
Janus
BukNoodle
Janus
Level 16
God Stats
12W - 19L
1,290 SR
Queue Stats
204W - 178L
1,617 Elo+
Solo
Cerberus
Cerberus
Ferretitous
Cerberus
Level 24
God Stats
2W - 1L
1,807 SR
Queue Stats
33W - 28L
1,498 Elo+
Party 1
Skadi
Skadi
jpinky4
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 62L
1,635 Elo+
Party 1
Izanami
Izanami
lPlayz
Izanami
Level 18
God Stats
2W - 0L
1,743 SR
Queue Stats
51W - 32L
1,652 Elo+
Solo
Anubis
Anubis
misaelaldana
Anubis
Level 27
God Stats
1W - 0L
1,742 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 2 / 3
7,674
451
3,304
14,025
8,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
DuttyLP
Heimdallr
16
3 / 4 / 0
9,210
542
6,780
10,028
3,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
ImpulseHyde
Tsukuyomi
12
3 / 4 / 0
7,856
462
6,088
11,827
3,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Matthui
Sylvanus
16
2 / 3 / 1
9,755
574
9,688
12,954
6,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Poseidon
encebolla2
Poseidon
12
0 / 5 / 1
7,569
445
1,537
9,142
2,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BukNoodle
Janus
16
2 / 1 / 6
9,965
586
9,522
8,204
2,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Ferretitous
Cerberus
17
2 / 3 / 3
9,849
579
7,894
13,851
10,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
jpinky4
Skadi
18
8 / 1 / 1
10,598
623
9,953
10,112
3,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
lPlayz
Izanami
16
4 / 1 / 6
10,058
592
4,060
8,376
2,869
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
13
2 / 2 / 4
8,100
476
3,275
6,783
3,808
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
8
Kills
18
18
Deaths
8
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
3
0.75
W
Janus
BukNoodle
Janus
2
1
6
5
L
Heimdallr
DuttyLP
Heimdallr
3
4
0
0.75
W
Cerberus
Ferretitous
Cerberus
2
3
3
1.17
L
Tsukuyomi
ImpulseHyde
Tsukuyomi
3
4
0
0.75
L
Sylvanus
Matthui
Sylvanus
2
3
1
0.83
L
Poseidon
encebolla2
Poseidon
0
5
1
0.1
W
Skadi
jpinky4
Skadi
8
1
1
8.5
W
Izanami
lPlayz
Izanami
4
1
6
7
W
Anubis
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,397
Damage
34,704
57,976
Taken
47,326
23,716
Mitigated
23,148
15,692
Healing
16,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,304
611
0
5,001
14,025
8,366
0
3,278
10,597
24,677
0
W
Janus
BukNoodle
Janus
9,522
693
0
2,960
8,204
2,530
0
2,874
5,330
71,111
0
L
Heimdallr
DuttyLP
Heimdallr
6,780
3,061
0
610
10,028
3,107
0
3,307
6,699
0
72,787
W
Cerberus
Ferretitous
Cerberus
7,894
950
0
4,765
13,851
10,480
69
6,693
7,158
57,250
3,718
L
Tsukuyomi
ImpulseHyde
Tsukuyomi
6,088
1,329
0
3,396
11,827
3,340
0
2,501
9,220
0
48,339
L
Sylvanus
Matthui
Sylvanus
9,688
2,615
487
4,389
12,954
6,403
92
5,857
6,506
59,619
6,489
L
Poseidon
encebolla2
Poseidon
1,537
38
0
1,809
9,142
2,500
36
4,430
4,516
45,652
0
W
Skadi
jpinky4
Skadi
9,953
4,803
0
3,810
10,112
3,461
98
3,132
6,980
0
81,274
W
Izanami
lPlayz
Izanami
4,060
2,575
0
3,712
8,376
2,869
2,174
433
7,943
0
67,472
W
Anubis
3,275
212
0
1,601
6,783
3,808
1,242
871
5,912
28,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,064
Gold Earned
48,570
464
Minions Killed
619
0
Camps Cleared
0
1,582,133
Distance Traveled
1,674,024
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,674
451
11
1
0
327,710
5
W
Janus
9,965
586
155
9
0
386,441
7
L
Heimdallr
9,210
542
120
7
0
308,818
2
W
Cerberus
9,849
579
129
8
0
331,435
5
L
Tsukuyomi
7,856
462
86
5
0
359,854
4
L
Sylvanus
9,755
574
138
8
0
247,202
0
L
Poseidon
7,569
445
109
6
0
338,549
4
W
Skadi
10,598
623
140
8
0
360,055
2
W
Izanami
10,058
592
140
8
0
290,404
0
W
Anubis
8,100
476
55
3
0
305,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role