Player Matchup

Aphrodite
Aphrodite
Bugdasda
Aphrodite
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Izanami
Izanami
MoonSultan
Izanami
Level 4
God Stats
11W - 7L
1,267 SR
Queue Stats
16W - 9L
1,500 Elo+
Party 1
Ymir
Ymir
Moxhy
Ymir
Level 5
God Stats
2W - 0L
1,699 SR
Queue Stats
7W - 6L
1,325 Elo+
Solo
Yemoja
Yemoja
Zahrify
Yemoja
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,500 Elo+
Party 1
Da Ji
Da Ji
tetrasodium
Da Ji
Level 28
God Stats
25W - 23L
1,574 SR
Queue Stats
158W - 186L
1,381 Elo+
Solo
Team Averages
Level 15
1,508 SR
1,441 Elo+

VS

Team Averages
Level 23
1,422 SR
1,398 Elo+
Neith
Neith
ExtendedWarranty
Neith
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
137W - 148L
1,384 Elo+
Solo
Baron Samedi
Baron Samedi
Halutus
Baron Samedi
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 25L
1,405 Elo+
Party 2
Ares
Ares
Pepito2020
Ares
Level 7
God Stats
0W - 2L
1,301 SR
Queue Stats
31W - 42L
1,375 Elo+
Solo
Kali
Kali
godofaid
Kali
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Hel
Hel
ninaninanina
Hel
Level 12
God Stats
2W - 7L
1,306 SR
Queue Stats
13W - 25L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bugdasda
Aphrodite
9
0 / 7 / 2
6,338
396
2,632
9,281
3,562
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
MoonSultan
Izanami
14
10 / 2 / 2
9,209
576
9,456
5,477
1,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Moxhy
Ymir
14
5 / 1 / 4
8,821
551
7,793
10,805
5,752
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Zahrify
Yemoja
11
0 / 2 / 10
7,814
488
3,385
6,435
4,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
9 / 0 / 1
9,157
572
8,957
9,665
3,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 1
7,206
450
4,121
5,927
1,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Halutus
Baron Samedi
13
6 / 4 / 1
8,156
510
10,693
9,496
3,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

10
0 / 7 / 2
6,642
415
1,371
10,720
6,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
11
2 / 5 / 3
7,672
480
5,296
14,059
4,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 4 / 2
6,586
412
4,708
8,232
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
24
Kills
11
12
Deaths
24
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Bugdasda
Aphrodite
0
7
2
0.14
L
3
4
1
0.88
L
Baron Samedi
Halutus
Baron Samedi
6
4
1
1.63
W
Izanami
MoonSultan
Izanami
10
2
2
5.5
W
Ymir
Moxhy
Ymir
5
1
4
7
L
0
7
2
0.14
W
Yemoja
Zahrify
Yemoja
0
2
10
2.5
L
Kali
2
5
3
0.7
L
0
4
2
0.25
W
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,223
Damage
26,189
41,663
Taken
48,434
18,953
Mitigated
19,425
12,808
Healing
8,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Bugdasda
Aphrodite
2,632
653
0
1,920
9,281
3,562
368
6,042
2,857
14,291
0
L
4,121
2,408
0
320
5,927
1,650
779
2,671
3,256
0
27,112
L
Baron Samedi
Halutus
Baron Samedi
10,693
1,178
204
1,172
9,496
3,613
190
3,356
6,140
45,872
0
W
Izanami
MoonSultan
Izanami
9,456
7,441
0
0
5,477
1,714
5,026
1,103
4,354
0
54,672
W
Ymir
Moxhy
Ymir
7,793
2,318
0
4,981
10,805
5,752
122
5,642
5,087
42,346
0
L
1,371
105
0
570
10,720
6,502
182
1,572
9,148
23,527
0
W
Yemoja
Zahrify
Yemoja
3,385
1,410
2,624
1,295
6,435
4,465
1,519
1,053
5,316
11,752
0
L
Kali
5,296
2,345
0
4,003
14,059
4,940
0
2,349
11,710
0
37,181
L
4,708
1,416
0
2,229
8,232
2,720
0
3,862
4,370
27,856
0
W
8,957
2,100
0
1,988
9,665
3,460
608
2,256
7,277
0
43,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,339
Gold Earned
36,262
288
Minions Killed
290
0
Camps Cleared
0
1,428,010
Distance Traveled
1,316,313
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,338
396
18
1
0
217,608
4
L
Neith
7,206
450
57
4
0
278,638
4
L
Baron Samedi
8,156
510
78
5
0
257,521
5
W
Izanami
9,209
576
107
7
0
312,391
0
W
Ymir
8,821
551
87
5
0
266,900
2
L
Ares
6,642
415
33
2
0
246,089
0
W
Yemoja
7,814
488
17
1
0
302,279
4
L
Kali
7,672
480
72
5
0
285,455
2
L
Hel
6,586
412
50
3
0
248,610
0
W
Da Ji
9,157
572
59
4
0
328,832
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role