Player Matchup

Sobek
Sobek
Bluesharkbeauty
Sobek
Level 21
God Stats
2W - 6L
1,362 SR
Queue Stats
3W - 11L
1,172 Elo+
Party 1
Chronos
Chronos
EGNAR10
Chronos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,435 Elo+
Party 1
Bakasura
Bakasura
WCBsmurf
Bakasura
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,560 Elo+
Party 1
Ullr
Ullr
iiJunior_Mint
Ullr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,325 Elo+
Solo
Hercules
Hercules
llLTomazll
Hercules
Level 27
God Stats
7W - 6L
1,543 SR
Queue Stats
110W - 158L
1,333 Elo+
Solo
Team Averages
Level 15
1,481 SR
1,365 Elo+

VS

Team Averages
Level 36
1,538 SR
1,514 Elo+
Athena
Athena
ArdentImp748616
Athena
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
CynicalDeeds
Thanatos
Level 29
God Stats
5W - 8L
1,561 SR
Queue Stats
67W - 61L
1,439 Elo+
Solo
Janus
Janus
Toilet Rug
Janus
Level 25
God Stats
3W - 2L
1,503 SR
Queue Stats
22W - 10L
1,743 Elo+
Party 2
Medusa
Medusa
chaneke9slayer
Medusa
Level 18
God Stats
3W - 6L
1,419 SR
Queue Stats
68W - 82L
1,399 Elo+
Solo
Gilgamesh
Gilgamesh
roeji
Gilgamesh
Level 104
God Stats
2W - 2L
1,708 SR
Queue Stats
40W - 35L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,780
361
2,840
13,220
8,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
EGNAR10
Chronos
11
0 / 5 / 0
6,491
406
4,132
8,706
3,252
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
WCBsmurf
Bakasura
12
4 / 6 / 0
7,280
455
6,532
12,657
4,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 8 / 2
6,221
389
5,154
12,216
3,521
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
llLTomazll
Hercules
11
1 / 5 / 1
6,839
427
4,916
15,486
12,607
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 13
8,743
546
6,508
9,221
7,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
CynicalDeeds
Thanatos
13
7 / 3 / 6
8,793
550
8,290
11,588
3,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
16
10 / 1 / 2
9,860
616
11,770
4,641
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 0 / 5
10,746
672
8,686
11,344
4,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
roeji
Gilgamesh
16
5 / 2 / 1
9,530
596
9,838
11,145
9,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
57
5
Kills
30
30
Deaths
6
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
0
13
8.5
L
0
6
1
0.08
W
Thanatos
CynicalDeeds
Thanatos
7
3
6
3.33
L
Chronos
EGNAR10
Chronos
0
5
0
0
W
Janus
10
1
2
11
L
Bakasura
WCBsmurf
Bakasura
4
6
0
0.67
W
6
0
5
8.5
L
0
8
2
0.13
L
Hercules
llLTomazll
Hercules
1
5
1
0.3
W
Gilgamesh
roeji
Gilgamesh
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,574
Damage
45,092
62,285
Taken
47,939
32,728
Mitigated
26,247
8,966
Healing
19,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,508
1,221
0
901
9,221
7,055
0
2,331
6,820
17,904
0
L
2,840
379
0
2,666
13,220
8,449
0
5,033
7,945
15,493
0
W
Thanatos
CynicalDeeds
Thanatos
8,290
3,005
0
9,477
11,588
3,759
1,072
1,970
9,067
0
35,307
L
Chronos
EGNAR10
Chronos
4,132
1,926
0
449
8,706
3,252
0
3,924
4,526
36,446
0
W
Janus
11,770
640
101
2,024
4,641
1,590
559
485
4,146
73,534
0
L
Bakasura
WCBsmurf
Bakasura
6,532
4,288
0
2,892
12,657
4,899
0
3,543
8,878
0
33,077
W
8,686
4,360
0
5,107
11,344
4,331
5,946
2,070
9,234
0
73,895
L
5,154
2,119
0
6
12,216
3,521
0
3,242
8,852
0
32,589
L
Hercules
llLTomazll
Hercules
4,916
1,470
0
2,953
15,486
12,607
0
1,694
13,146
0
28,327
W
Gilgamesh
roeji
Gilgamesh
9,838
3,216
0
2,140
11,145
9,512
2,376
116
11,029
0
49,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,611
Gold Earned
47,672
295
Minions Killed
426
0
Camps Cleared
0
1,369,010
Distance Traveled
1,541,982
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,743
546
29
2
0
331,367
2
L
Sobek
5,780
361
14
1
0
297,810
0
W
Thanatos
8,793
550
57
4
0
315,266
0
L
Chronos
6,491
406
84
5
0
265,600
0
W
Janus
9,860
616
114
7
0
289,979
2
L
Bakasura
7,280
455
86
5
0
323,059
0
W
Medusa
10,746
672
138
9
0
301,676
4
L
Ullr
6,221
389
61
4
0
255,473
4
L
Hercules
6,839
427
50
3
0
227,068
0
W
Gilgamesh
9,530
596
88
6
0
303,694
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role