Player Matchup
Cthulhu
Bronze III
Level 65
God Stats
2W - 3L
1,635 SR
Queue Stats
2W - 5L
1,500
MMR
Team Averages
Bronze III
Average Tier
Level 65
1,635 SR
1,500
MMR
VS
Team Averages
Gold III
Average Tier
Level 66
1,355 SR
1,435
MMR
Erlang Shen
Gold III
Level 66
God Stats
0W - 2L
1,355 SR
Queue Stats
47W - 56L
1,435
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
MEGA-monkey-Noah
Cthulhu
9
0 / 0 / 0
4,584
917
3,209
2,923
1,604
Reinforced Shoes
+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed
PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
PlayboZeezy
Erlang Shen
9
0 / 0 / 0
4,506
901
1,645
4,728
1,909
Balanced Blade
+15
Physical Power
+15%
Attack Speed
PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Combat Boots
+10
Physical Power
+12%
Movement Speed
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
4,584
917
32
6
0
107,570
0
L
4,506
901
34
7
0
95,977
0