Player Matchup

Cupid
Cupid
AndromedaDemon
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,245 Elo+
Solo
Sun Wukong
Sun Wukong
DEEZNUTZ813
Sun Wukong
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,393 Elo+
Solo
Cthulhu
Cthulhu
DuttyF
Cthulhu
Level 6
God Stats
3W - 4L
1,273 SR
Queue Stats
3W - 7L
1,026 Elo+
Solo
Yemoja
Yemoja
Sabryita
Yemoja
Level 10
God Stats
58W - 32L
1,602 SR
Queue Stats
112W - 109L
1,404 Elo+
Solo
Ah Puch
Ah Puch
shaolin-daishi
Ah Puch
Level 28
God Stats
27W - 30L
1,484 SR
Queue Stats
351W - 394L
1,318 Elo+
Solo
Team Averages
Level 12
1,472 SR
1,277 Elo+

VS

Team Averages
Level 21
1,462 SR
1,291 Elo+
Scylla
Scylla
 
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Sinister_Echo420
Cupid
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 19L
1,046 Elo+
Party 1
Kali
Kali
Valaer777
Kali
Level 16
God Stats
1W - 1L
1,311 SR
Queue Stats
73W - 86L
1,415 Elo+
Solo
Gilgamesh
Gilgamesh
Wang_Wilson
Gilgamesh
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,333 Elo+
Party 1
Nemesis
Nemesis
Wolfi-Kuuuuun
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 2
11,362
812
6,851
11,749
3,900
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
DEEZNUTZ813
Sun Wukong
17
0 / 10 / 1
11,142
796
5,418
28,125
21,604
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
DuttyF
Cthulhu
18
2 / 8 / 5
12,173
870
19,670
30,451
25,257
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
Sabryita
Yemoja
18
1 / 5 / 4
12,969
926
12,708
26,544
24,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
3 / 2 / 4
12,019
859
7,977
10,243
4,598
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
23 / 0 / 7
17,699
1,264
60,619
11,154
4,664
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

18
0 / 0 / 8
11,516
823
1,537
6,041
2,247
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
18
0 / 3 / 6
11,700
836
4,305
8,844
3,343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
Wang_Wilson
Gilgamesh
20
2 / 3 / 10
12,709
908
13,863
19,159
10,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
20
7 / 2 / 10
14,017
1,001
20,427
15,095
6,779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
73
8
Kills
32
32
Deaths
8
16
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
23
0
7
26.5
L
2
7
2
0.43
L
Sun Wukong
DEEZNUTZ813
Sun Wukong
0
10
1
0.05
L
Cthulhu
DuttyF
Cthulhu
2
8
5
0.56
L
Yemoja
Sabryita
Yemoja
1
5
4
0.6
W
0
0
8
4
W
Kali
0
3
6
1
W
Gilgamesh
Wang_Wilson
Gilgamesh
2
3
10
2.33
W
Nemesis
7
2
10
6
L
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,624
Damage
100,751
107,112
Taken
60,293
79,868
Mitigated
27,478
10,425
Healing
9,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
60,619
10,484
0
3,554
11,154
4,664
0
6,346
4,808
94,212
0
L
6,851
5,149
407
444
11,749
3,900
0
6,234
5,357
0
20,100
L
Sun Wukong
DEEZNUTZ813
Sun Wukong
5,418
2,171
0
279
28,125
21,604
0
17,624
10,109
0
18,179
L
Cthulhu
DuttyF
Cthulhu
19,670
2,326
0
2,288
30,451
25,257
0
16,822
13,287
44,370
0
L
Yemoja
Sabryita
Yemoja
12,708
2,277
4,139
1,782
26,544
24,509
0
12,616
13,662
42,695
0
W
1,537
683
96
468
6,041
2,247
0
3,651
2,390
44
6,940
W
Kali
4,305
1,981
0
529
8,844
3,343
0
5,754
3,090
0
16,027
W
Gilgamesh
Wang_Wilson
Gilgamesh
13,863
4,589
432
1,622
19,159
10,445
0
15,161
3,998
0
43,927
W
Nemesis
20,427
10,927
0
2,418
15,095
6,779
0
9,443
5,652
0
36,870
L
7,977
2,452
0
1,086
10,243
4,598
0
6,039
4,040
18,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,665
Gold Earned
67,641
216
Minions Killed
250
3
Camps Cleared
8
1,012,760
Distance Traveled
1,313,296
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
17,699
1,264
105
8
1
260,822
0
L
Cupid
11,362
812
37
3
0
159,213
1
L
Sun Wukong
11,142
796
32
2
0
204,214
0
L
Cthulhu
12,173
870
44
3
0
262,402
0
L
Yemoja
12,969
926
76
5
1
212,334
2
W
Cupid
11,516
823
3
0
0
218,299
1
W
Kali
11,700
836
35
3
1
246,597
0
W
Gilgamesh
12,709
908
80
6
0
274,150
0
W
Nemesis
14,017
1,001
27
2
6
313,428
3
L
Ah Puch
12,019
859
27
2
2
174,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role