Player Matchup

Sobek
Sobek
BrandenSD
Sobek
Level 82
God Stats
5W - 6L
1,335 SR
Queue Stats
351W - 350L
1,472 Elo+
Party 2
Nu Wa
Nu Wa
JasonWorld
Nu Wa
Level 17
God Stats
8W - 11L
1,234 SR
Queue Stats
82W - 79L
1,398 Elo+
Party 4
Guan Yu
Guan Yu
SavitarTG
Guan Yu
Level 36
God Stats
29W - 32L
1,506 SR
Queue Stats
168W - 178L
1,457 Elo+
Solo
Izanami
Izanami
TheHighADC
Izanami
Level 13
God Stats
29W - 18L
1,709 SR
Queue Stats
43W - 29L
1,481 Elo+
Party 2
Kali
Kali
epicwill17
Kali
Level 81
God Stats
2W - 3L
1,191 SR
Queue Stats
91W - 101L
1,367 Elo+
Party 4
Team Averages
Level 46
1,395 SR
1,435 Elo+

VS

Team Averages
Level 63
1,396 SR
1,381 Elo+
Danzaburou
Danzaburou
ImBing410
Danzaburou
Level 87
God Stats
17W - 13L
1,541 SR
Queue Stats
351W - 425L
1,514 Elo+
Party 3
Sol
Sol
LilNiva
Sol
Level 62
God Stats
15W - 26L
1,361 SR
Queue Stats
41W - 58L
1,315 Elo+
Party 1
Janus
Janus
MysticForest
Janus
Level 121
God Stats
4W - 12L
1,112 SR
Queue Stats
569W - 592L
1,508 Elo+
Party 3
Yemoja
Yemoja
OcirixNicole
Yemoja
Level 28
God Stats
17W - 29L
1,467 SR
Queue Stats
22W - 38L
1,258 Elo+
Party 1
Neith
Neith
roxle
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,309 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BrandenSD
Sobek
12
5 / 1 / 9
8,114
580
5,518
12,414
11,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
13
4 / 3 / 2
7,588
542
4,507
5,630
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
SavitarTG
Guan Yu
14
2 / 2 / 1
7,923
566
5,137
9,395
8,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
TheHighADC
Izanami
14
8 / 1 / 4
8,717
623
9,664
6,781
2,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 3 / 4
7,073
505
2,852
9,563
3,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ImBing410
Danzaburou
13
3 / 3 / 0
8,046
575
5,931
9,653
3,194
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
12
4 / 2 / 1
7,392
528
6,592
6,453
3,213
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 4 / 2
6,808
486
4,617
7,244
1,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
10
1 / 7 / 1
6,077
434
3,109
8,330
5,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
roxle
Neith
10
0 / 5 / 0
5,880
420
3,153
7,114
1,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
21
Kills
9
10
Deaths
21
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
BrandenSD
Sobek
5
1
9
9.5
L
Danzaburou
ImBing410
Danzaburou
3
3
0
1
W
Nu Wa
4
3
2
1.67
L
Sol
4
2
1
2.25
L
1
4
2
0.5
L
Yemoja
1
7
1
0.21
W
Guan Yu
SavitarTG
Guan Yu
2
2
1
1.25
W
Izanami
TheHighADC
Izanami
8
1
4
10
W
2
3
4
1.33
L
Neith
roxle
Neith
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,678
Damage
23,402
43,783
Taken
38,794
26,726
Mitigated
15,436
13,471
Healing
8,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
BrandenSD
Sobek
5,518
730
0
6,208
12,414
11,090
714
5,066
7,348
19,722
0
L
Danzaburou
ImBing410
Danzaburou
5,931
1,870
0
2,197
9,653
3,194
663
466
9,119
0
47,670
W
Nu Wa
4,507
843
0
1,643
5,630
1,892
190
3,520
2,110
40,353
0
L
Sol
6,592
1,887
0
1,570
6,453
3,213
870
2,531
3,706
40,926
0
L
4,617
623
0
2,215
7,244
1,831
0
2,790
4,330
43,938
0
L
Yemoja
3,109
736
794
0
8,330
5,611
0
2,144
6,138
17,383
0
W
Guan Yu
SavitarTG
Guan Yu
5,137
819
122
2,950
9,395
8,128
364
0
9,395
0
45,009
W
Izanami
TheHighADC
Izanami
9,664
5,613
0
750
6,781
2,470
2,774
2,440
4,341
0
60,064
W
2,852
1,293
0
1,798
9,563
3,146
0
3,292
6,271
0
31,621
L
Neith
roxle
Neith
3,153
1,198
0
1,706
7,114
1,587
0
1,592
5,476
0
26,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,415
Gold Earned
34,203
375
Minions Killed
351
0
Camps Cleared
0
1,318,386
Distance Traveled
1,191,103
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,114
580
37
3
0
265,680
1
L
Danzaburou
8,046
575
102
7
0
241,836
1
W
Nu Wa
7,588
542
74
5
0
245,835
4
L
Sol
7,392
528
92
7
0
233,248
8
L
Janus
6,808
486
78
6
0
277,162
1
L
Yemoja
6,077
434
26
2
0
225,769
2
W
Guan Yu
7,923
566
86
6
0
297,428
4
W
Izanami
8,717
623
116
8
0
247,230
1
W
Kali
7,073
505
62
4
0
262,213
2
L
Neith
5,880
420
53
4
0
213,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role