Player Matchup

Danzaburou
Danzaburou
DasGermanEagle
Danzaburou
Level 27
God Stats
30W - 32L
1,486 SR
Queue Stats
89W - 109L
1,417 Elo+
Party 1
Merlin
Merlin
LordPototo
Merlin
Level 49
God Stats
8W - 2L
1,707 SR
Queue Stats
181W - 207L
1,510 Elo+
Party 4
Loki
Loki
bimmbo2008
Loki
Level 28
God Stats
16W - 25L
1,394 SR
Queue Stats
192W - 230L
1,412 Elo+
Party 4
Terra
Terra
coolmiser
Terra
Level 40
God Stats
2W - 2L
1,509 SR
Queue Stats
153W - 182L
1,377 Elo+
Party 1
Persephone
Persephone
xCpRxG
Persephone
Level 123
God Stats
23W - 18L
1,441 SR
Queue Stats
555W - 552L
1,481 Elo+
Party 4
Team Averages
Level 53
1,507 SR
1,439 Elo+

VS

Team Averages
Level 54
1,650 SR
1,418 Elo+
Medusa
Medusa
Alcaicedo
Medusa
Level 65
God Stats
38W - 26L
1,605 SR
Queue Stats
652W - 629L
1,475 Elo+
Party 3
Ymir
Ymir
Andreslc88
Ymir
Level 28
God Stats
45W - 32L
1,688 SR
Queue Stats
215W - 189L
1,471 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
I_Run_Borders
Morgan Le Fay
Level 87
God Stats
13W - 2L
1,887 SR
Queue Stats
179W - 162L
1,449 Elo+
Party 2
Erlang Shen
Erlang Shen
Zirife
Erlang Shen
Level 79
God Stats
20W - 13L
1,568 SR
Queue Stats
154W - 135L
1,459 Elo+
Party 2
Bellona
Bellona
zSprays
Bellona
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,237 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DasGermanEagle
Danzaburou
20
3 / 8 / 1
13,299
429
13,456
22,192
10,050
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
LordPototo
Merlin
20
3 / 9 / 6
14,403
465
14,684
26,626
11,479
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 12 / 8
15,366
496
16,296
30,233
13,981
Mace

Mace

+10
Physical Power

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Terra
coolmiser
Terra
17
0 / 5 / 4
11,059
357
9,750
28,842
33,980
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
xCpRxG
Persephone
20
10 / 9 / 4
15,721
507
24,070
25,925
20,164
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alcaicedo
Medusa
20
14 / 1 / 8
16,154
521
26,755
20,719
9,788
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 2 / 20
14,702
474
12,651
25,037
27,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
I_Run_Borders
Morgan Le Fay
20
7 / 6 / 10
16,893
545
17,811
21,778
9,477
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Zirife
Erlang Shen
20
11 / 5 / 19
16,704
539
27,871
27,165
21,774
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bellona
zSprays
Bellona
20
9 / 6 / 8
16,027
517
19,428
25,106
23,622
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
109
20
Kills
44
43
Deaths
20
23
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Medusa
Alcaicedo
Medusa
14
1
8
18
W
3
2
20
6.5
L
Danzaburou
DasGermanEagle
Danzaburou
3
8
1
0.44
W
Morgan Le Fay
I_Run_Borders
Morgan Le Fay
7
6
10
2
L
Merlin
LordPototo
Merlin
3
9
6
0.67
W
Erlang Shen
Zirife
Erlang Shen
11
5
19
4.1
L
4
12
8
0.67
L
Terra
coolmiser
Terra
0
5
4
0.4
L
Persephone
xCpRxG
Persephone
10
9
4
1.33
W
Bellona
zSprays
Bellona
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,256
Damage
104,516
133,818
Taken
119,805
89,654
Mitigated
91,774
32,928
Healing
36,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Alcaicedo
Medusa
26,755
15,894
891
12,461
20,719
9,788
6,082
7,415
13,139
0
123,913
W
12,651
2,551
0
4,573
25,037
27,113
507
8,722
15,540
38,373
0
L
Danzaburou
DasGermanEagle
Danzaburou
13,456
6,625
0
5,863
22,192
10,050
820
4,036
18,066
0
93,200
W
Morgan Le Fay
I_Run_Borders
Morgan Le Fay
17,811
744
298
6,361
21,778
9,477
896
10,991
10,153
134,608
0
L
Merlin
LordPototo
Merlin
14,684
887
858
6,298
26,626
11,479
665
10,073
15,933
103,392
0
W
Erlang Shen
Zirife
Erlang Shen
27,871
16,616
1,233
8,549
27,165
21,774
1,332
10,845
15,924
0
121,933
L
16,296
6,084
0
4,678
30,233
13,981
0
3,384
26,355
0
114,491
L
Terra
coolmiser
Terra
9,750
1,331
2,238
7,174
28,842
33,980
0
7,206
21,330
44,553
0
L
Persephone
xCpRxG
Persephone
24,070
1,594
190
5,629
25,925
20,164
290
5,023
20,364
81,492
0
W
Bellona
zSprays
Bellona
19,428
5,175
0
1,883
25,106
23,622
146
9,384
14,624
4
86,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,848
Gold Earned
80,480
645
Minions Killed
618
0
Camps Cleared
0
2,556,525
Distance Traveled
2,827,415
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
16,154
521
160
5
0
564,647
2
W
Ymir
14,702
474
44
1
0
542,048
7
L
Danzaburou
13,299
429
136
4
0
490,299
2
W
Morgan Le Fay
16,893
545
164
5
0
552,554
1
L
Merlin
14,403
465
148
5
0
498,929
0
W
Erlang Shen
16,704
539
121
4
0
613,411
3
L
Loki
15,366
496
178
6
0
514,254
1
L
Terra
11,059
357
68
2
0
538,555
5
L
Persephone
15,721
507
115
4
0
514,488
0
W
Bellona
16,027
517
129
4
0
554,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role