Player Matchup

Neith
Neith
Halutus
Neith
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 25L
1,415 Elo+
Party 1
Horus
Horus
Zalmolcxes
Horus
Level 27
God Stats
0W - 4L
1,151 SR
Queue Stats
62W - 77L
1,396 Elo+
Solo
Thor
Thor
menaripley
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
ninaninanina
Hel
Level 11
God Stats
2W - 7L
1,500 SR
Queue Stats
13W - 25L
1,334 Elo+
Party 1
Ares
Ares
suchahoe29
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 22
1,430 SR
1,429 Elo+

VS

Team Averages
Level 8
1,572 SR
1,464 Elo+
Arachne
Arachne
East_Blackhawk12
Arachne
Level 29
God Stats
3W - 2L
1,538 SR
Queue Stats
5W - 9L
1,320 Elo+
Party 2
Ymir
Ymir
Obvigilate
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Vamana
Vamana
kingG9992
Vamana
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 7L
1,500 Elo+
Solo
Neith
Neith
popiuking
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ra
Ra
skullcrsader
Ra
Level 4
God Stats
1W - 0L
1,821 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Halutus
Neith
11
9 / 3 / 0
7,312
562
11,976
9,088
2,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
7
1 / 5 / 0
4,975
383
2,133
5,914
2,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 12 / 2
4,609
355
1,901
11,842
3,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 0
5,770
444
1,823
4,085
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

4
0 / 4 / 2
4,564
351
1,109
4,566
1,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 4 / 5
7,470
575
5,689
8,915
2,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 3 / 5
6,775
521
2,077
9,390
6,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
kingG9992
Vamana
16
1 / 0 / 1
9,011
693
1,222
6,330
3,478
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
popiuking
Neith
10
4 / 5 / 0
6,824
525
5,068
7,162
2,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
13 / 0 / 3
9,034
695
10,439
5,588
2,008
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
11
Kills
26
26
Deaths
12
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
4
5
2.38
L
Neith
Halutus
Neith
9
3
0
3
W
1
3
5
1.17
L
Horus
1
5
0
0.2
W
Vamana
kingG9992
Vamana
1
0
1
1.5
L
0
12
2
0.08
L
1
2
0
0.5
W
Neith
popiuking
Neith
4
5
0
0.8
W
13
0
3
14.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,942
Damage
24,495
35,495
Taken
37,385
11,765
Mitigated
17,173
5,228
Healing
10,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,689
4,793
0
2,500
8,915
2,891
560
441
8,474
0
26,823
L
Neith
Halutus
Neith
11,976
6,056
0
2,509
9,088
2,749
0
1,268
7,820
0
38,059
W
2,077
788
0
1,208
9,390
6,712
472
660
8,730
12,935
0
L
Horus
2,133
1,342
183
556
5,914
2,406
0
3,413
2,501
0
14,237
W
Vamana
kingG9992
Vamana
1,222
709
0
2,141
6,330
3,478
0
1,445
4,885
841
70,719
L
1,901
1,110
0
105
11,842
3,475
0
6,166
5,676
0
6,191
L
1,823
575
0
1,308
4,085
1,154
0
0
4,085
23,004
0
W
Neith
popiuking
Neith
5,068
2,725
0
567
7,162
2,084
520
230
6,932
0
25,288
W
10,439
1,588
147
4,096
5,588
2,008
3,616
156
5,432
52,408
0
L
1,109
398
0
567
4,566
1,981
0
1,669
2,897
5,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,230
Gold Earned
39,114
146
Minions Killed
377
0
Camps Cleared
0
917,931
Distance Traveled
1,139,890
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,470
575
49
4
0
267,012
0
L
Neith
7,312
562
66
5
0
223,452
0
W
Ymir
6,775
521
23
2
0
215,392
1
L
Horus
4,975
383
26
2
0
180,272
1
W
Vamana
9,011
693
170
13
0
252,365
1
L
Thor
4,609
355
6
0
0
190,962
1
L
Hel
5,770
444
45
3
0
193,481
2
W
Neith
6,824
525
45
3
0
214,819
0
W
Ra
9,034
695
90
7
0
190,302
0
L
Ares
4,564
351
3
0
0
129,764
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role