Player Matchup

Scylla
Scylla
DownyGuide911
Scylla
Level 59
God Stats
17W - 14L
1,584 SR
Queue Stats
114W - 111L
1,495 Elo+
Party 1
Kuzenbo
Kuzenbo
FiendsLogic
Kuzenbo
Level 121
God Stats
0W - 3L
1,140 SR
Queue Stats
86W - 68L
1,480 Elo+
Solo
Hou Yi
Hou Yi
YingTheBoy
Hou Yi
Level 129
God Stats
2W - 2L
1,546 SR
Queue Stats
272W - 265L
1,446 Elo+
Solo
Bakasura
Bakasura
redwards2004
Bakasura
Level 104
God Stats
61W - 47L
1,663 SR
Queue Stats
411W - 396L
1,436 Elo+
Solo
Achilles
Achilles
xDr ThugNastyx
Achilles
Level 106
God Stats
8W - 16L
1,446 SR
Queue Stats
582W - 611L
1,465 Elo+
Party 1
Team Averages
Level 104
1,476 SR
1,464 Elo+

VS

Team Averages
Level 94
1,516 SR
1,467 Elo+
Ravana
Ravana
AndroidApollo
Ravana
Level 81
God Stats
2W - 2L
1,760 SR
Queue Stats
93W - 86L
1,458 Elo+
Party 2
Gilgamesh
Gilgamesh
DarkShot32
Gilgamesh
Level 77
God Stats
9W - 6L
1,528 SR
Queue Stats
93W - 86L
1,458 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Devil6120
Morgan Le Fay
Level 78
God Stats
12W - 11L
1,469 SR
Queue Stats
93W - 86L
1,458 Elo+
Party 2
Jing Wei
Jing Wei
Elite1013
Jing Wei
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
536W - 553L
1,527 Elo+
Solo
Ares
Ares
TentedAgenda185
Ares
Level 108
God Stats
2W - 1L
1,324 SR
Queue Stats
230W - 235L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 11 / 0
11,257
450
11,767
16,012
5,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
FiendsLogic
Kuzenbo
13
1 / 8 / 10
8,796
352
11,376
23,959
25,207
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
YingTheBoy
Hou Yi
19
9 / 5 / 4
12,143
486
18,016
23,197
8,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
redwards2004
Bakasura
11
3 / 3 / 4
9,406
376
6,458
9,001
2,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
17
3 / 7 / 4
11,149
446
13,104
20,874
20,720
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 7
13,729
549
14,590
18,299
12,458
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
DarkShot32
Gilgamesh
19
7 / 2 / 13
13,500
540
16,110
29,827
23,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Devil6120
Morgan Le Fay
20
12 / 2 / 9
14,704
588
21,738
13,092
8,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
Elite1013
Jing Wei
20
4 / 3 / 8
14,222
569
12,381
15,430
6,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 8 / 8
12,762
510
11,261
30,471
35,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
79
20
Kills
34
34
Deaths
20
22
Assists
45
Player
Kills
Deaths
Assists
KDA
W
6
5
7
1.9
W
Gilgamesh
DarkShot32
Gilgamesh
7
2
13
6.75
W
Morgan Le Fay
Devil6120
Morgan Le Fay
12
2
9
8.25
L
4
11
0
0.36
W
Jing Wei
Elite1013
Jing Wei
4
3
8
2.67
L
Kuzenbo
FiendsLogic
Kuzenbo
1
8
10
0.75
W
5
8
8
1.13
L
Hou Yi
YingTheBoy
Hou Yi
9
5
4
2.2
L
Bakasura
redwards2004
Bakasura
3
3
4
1.67
L
Achilles
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,721
Damage
76,080
93,043
Taken
107,119
62,666
Mitigated
86,260
15,863
Healing
39,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,590
4,586
0
6,938
18,299
12,458
1,190
1,896
15,968
144
123,305
W
Gilgamesh
DarkShot32
Gilgamesh
16,110
4,762
0
13,547
29,827
23,079
3,896
5,074
24,557
0
64,126
W
Morgan Le Fay
Devil6120
Morgan Le Fay
21,738
1,579
0
3,359
13,092
8,834
3,895
4,499
7,975
105,038
0
L
11,767
571
612
1,204
16,012
5,535
150
8,229
7,293
60,576
0
W
Jing Wei
Elite1013
Jing Wei
12,381
8,937
0
7,006
15,430
6,863
3,895
3,032
12,144
0
103,379
L
Kuzenbo
FiendsLogic
Kuzenbo
11,376
4,542
372
1,348
23,959
25,207
80
9,460
14,158
25,692
0
W
11,261
1,170
1,034
8,102
30,471
35,026
1,813
8,162
21,991
52,877
0
L
Hou Yi
YingTheBoy
Hou Yi
18,016
10,607
0
8,458
23,197
8,384
584
6,017
16,959
0
84,214
L
Bakasura
redwards2004
Bakasura
6,458
4,360
0
1,892
9,001
2,820
0
1,509
7,292
0
29,533
L
Achilles
13,104
4,190
0
1,977
20,874
20,720
152
6,791
13,105
0
65,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,751
Gold Earned
68,917
433
Minions Killed
664
0
Camps Cleared
0
1,946,637
Distance Traveled
2,334,231
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,729
549
162
6
0
528,093
5
W
Gilgamesh
13,500
540
85
3
0
408,872
2
W
Morgan Le Fay
14,704
588
195
8
0
486,183
0
L
Scylla
11,257
450
116
5
0
427,857
2
W
Jing Wei
14,222
569
162
6
0
477,406
0
L
Kuzenbo
8,796
352
25
1
0
416,855
5
W
Ares
12,762
510
60
2
0
433,677
4
L
Hou Yi
12,143
486
121
5
0
431,636
5
L
Bakasura
9,406
376
67
3
0
245,657
0
L
Achilles
11,149
446
104
4
0
424,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role