Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
CrimsonLadyNox
Jing Wei
Level 105
God Stats
5W - 4L
1,403 SR
Queue Stats
162W - 165L
1,492 Elo+
Party 1
Kuzenbo
Kuzenbo
DUKENUKUM44
Kuzenbo
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
329W - 357L
1,508 Elo+
Party 1
Horus
Horus
PootYxBear
Horus
Level 118
God Stats
13W - 5L
1,690 SR
Queue Stats
331W - 294L
1,501 Elo+
Party 1
Athena
Athena
SOUND0FSILENCE2
Athena
Level 159
God Stats
2W - 3L
1,287 SR
Queue Stats
427W - 411L
1,488 Elo+
Party 1
Team Averages
Level 128
1,476 SR
1,498 Elo+

VS

Team Averages
Level 99
1,553 SR
1,517 Elo+
Jormungandr
Jormungandr
CaptSadbinch
Jormungandr
Level 42
God Stats
4W - 4L
1,608 SR
Queue Stats
289W - 259L
1,461 Elo+
Party 2
Skadi
Skadi
Jickets
Skadi
Level 160
God Stats
22W - 28L
1,584 SR
Queue Stats
823W - 807L
1,611 Elo+
Party 2
Awilix
Awilix
ShortBusShannon
Awilix
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 44L
1,583 Elo+
Party 2
Aphrodite
Aphrodite
Zootak
Aphrodite
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,392 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
shädr
Morgan Le Fay
Level 124
God Stats
4W - 15L
1,572 SR
Queue Stats
793W - 719L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
19
6 / 9 / 7
11,735
782
20,289
22,925
11,285
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
17
1 / 6 / 12
10,363
691
10,998
15,885
7,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kuzenbo
DUKENUKUM44
Kuzenbo
18
4 / 5 / 9
10,543
703
10,370
18,937
24,018
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
16
2 / 6 / 11
10,051
670
11,444
21,864
24,486
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
5 / 7 / 9
11,095
740
12,164
25,790
30,403
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CaptSadbinch
Jormungandr
17
0 / 3 / 19
10,543
703
7,788
18,456
18,040
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
Jickets
Skadi
20
10 / 3 / 15
12,541
836
31,569
18,091
8,695
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 7 / 16
10,616
708
4,637
14,745
6,481
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Zootak
Aphrodite
17
5 / 4 / 19
11,325
755
10,930
19,550
23,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
shädr
Morgan Le Fay
20
17 / 1 / 14
14,445
963
35,383
17,815
10,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
116
18
Kills
33
33
Deaths
18
48
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
6
9
7
1.06
W
Jormungandr
CaptSadbinch
Jormungandr
0
3
19
3.17
L
Jing Wei
1
6
12
1.17
L
Kuzenbo
DUKENUKUM44
Kuzenbo
4
5
9
1.7
W
Skadi
Jickets
Skadi
10
3
15
5.83
L
Horus
2
6
11
1.25
L
5
7
9
1.36
W
1
7
16
1.29
W
Aphrodite
Zootak
Aphrodite
5
4
19
3.63
W
Morgan Le Fay
shädr
Morgan Le Fay
17
1
14
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,265
Damage
90,307
105,401
Taken
88,657
97,577
Mitigated
67,372
37,456
Healing
35,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
20,289
7,929
1,191
5,356
22,925
11,285
1,693
13,943
8,982
0
42,371
W
Jormungandr
CaptSadbinch
Jormungandr
7,788
1,294
1,778
1,050
18,456
18,040
192
4,293
13,950
22,269
0
L
Jing Wei
10,998
5,782
801
1,045
15,885
7,385
1,872
10,626
5,259
0
30,042
L
Kuzenbo
DUKENUKUM44
Kuzenbo
10,370
2,932
6,015
3,944
18,937
24,018
477
8,065
10,872
19,030
0
W
Skadi
Jickets
Skadi
31,569
8,009
688
4,580
18,091
8,695
2,860
3,898
14,103
0
56,916
L
Horus
11,444
4,656
5,879
6,387
21,864
24,486
1,148
8,961
12,903
0
18,945
L
12,164
1,626
2,494
4,344
25,790
30,403
263
12,506
13,284
18,963
0
W
4,637
767
2,468
957
14,745
6,481
137
4,134
10,461
0
7,631
W
Aphrodite
Zootak
Aphrodite
10,930
922
7,747
8,468
19,550
23,579
1,321
4,771
14,419
25,341
0
W
Morgan Le Fay
shädr
Morgan Le Fay
35,383
1,665
2,235
5,363
17,815
10,577
816
4,475
13,190
66,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,787
Gold Earned
59,470
148
Minions Killed
175
0
Camps Cleared
0
1,288,742
Distance Traveled
1,286,631
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,735
782
45
3
0
251,528
1
W
Jormungandr
10,543
703
18
1
0
213,483
0
L
Jing Wei
10,363
691
48
3
0
244,919
0
L
Kuzenbo
10,543
703
21
1
0
282,315
3
W
Skadi
12,541
836
43
3
0
268,813
0
L
Horus
10,051
670
13
1
0
255,727
0
L
Athena
11,095
740
21
1
0
254,253
0
W
Awilix
10,616
708
9
1
0
268,570
1
W
Aphrodite
11,325
755
35
2
0
270,764
2
W
Morgan Le Fay
14,445
963
70
5
0
265,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role