Player Matchup

Yemoja
Yemoja
BussyGaymingUwU
Yemoja
Level 6
God Stats
1W - 1L
1,687 SR
Queue Stats
2W - 4L
1,428 Elo+
Solo
Merlin
Merlin
Jozrizo
Merlin
Level 3
God Stats
0W - 2L
1,251 SR
Queue Stats
1W - 6L
1,174 Elo+
Party 1
Geb
Geb
Maxroger12
Geb
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,088 Elo+
Party 1
Sol
Sol
Shadow_kId1026
Sol
Level 115
God Stats
3W - 3L
1,574 SR
Queue Stats
196W - 167L
1,442 Elo+
Party 2
Osiris
Osiris
XoJuicee
Osiris
Level 4
God Stats
5W - 4L
1,593 SR
Queue Stats
12W - 11L
1,240 Elo+
Party 2
Team Averages
Level 27
1,521 SR
1,275 Elo+

VS

Team Averages
Level 30
1,497 SR
1,407 Elo+
Hel
Hel
ManuKing973
Hel
Level 20
God Stats
15W - 13L
1,430 SR
Queue Stats
25W - 19L
1,407 Elo+
Solo
Danzaburou
Danzaburou
Panictx
Danzaburou
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
72W - 75L
1,579 Elo+
Party 3
Amaterasu
Amaterasu
Pseudx
Amaterasu
Level 87
God Stats
1W - 0L
1,696 SR
Queue Stats
58W - 58L
1,418 Elo+
Party 3
Neith
Neith
SirDersimli
Neith
Level 17
God Stats
37W - 52L
1,411 SR
Queue Stats
48W - 75L
1,313 Elo+
Solo
Hera
Hera
Wolfking1518
Hera
Level 17
God Stats
2W - 2L
1,450 SR
Queue Stats
84W - 93L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 29
14,509
1,036
10,914
25,620
33,715
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Jozrizo
Merlin
20
19 / 11 / 12
17,909
1,279
44,101
22,092
10,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
0 / 12 / 22
13,816
987
4,764
25,718
14,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
18 / 8 / 15
17,932
1,281
39,864
34,595
13,618
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Osiris
XoJuicee
Osiris
20
2 / 13 / 22
13,708
979
13,820
34,601
21,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

14

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 22
14,768
1,055
16,636
19,635
9,790
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
Panictx
Danzaburou
20
12 / 7 / 16
17,468
1,248
39,755
26,339
9,238
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Pseudx
Amaterasu
20
17 / 8 / 12
16,614
1,187
27,323
26,909
24,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
11 / 7 / 15
14,604
1,043
31,278
25,233
8,993
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

20
4 / 12 / 17
13,841
989
18,549
21,476
8,768
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
131
41
Kills
49
49
Deaths
41
100
Assists
82
Player
Kills
Deaths
Assists
KDA
L
2
5
29
3.3
L
Merlin
Jozrizo
Merlin
19
11
12
2.27
W
5
7
22
2.29
L
0
12
22
0.92
W
Danzaburou
Panictx
Danzaburou
12
7
16
2.86
W
Amaterasu
Pseudx
Amaterasu
17
8
12
2.88
L
18
8
15
3.19
W
11
7
15
2.64
W
4
12
17
1.04
L
Osiris
XoJuicee
Osiris
2
13
22
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,463
Damage
133,541
142,626
Taken
119,592
93,992
Mitigated
60,970
19,417
Healing
30,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,914
2,885
1,435
0
25,620
33,715
0
8,753
16,867
29,387
0
L
Merlin
Jozrizo
Merlin
44,101
4,336
0
1,289
22,092
10,448
0
6,896
15,196
83,385
0
W
16,636
1,368
8,571
6,163
19,635
9,790
0
16,664
2,971
36,803
0
L
4,764
800
0
726
25,718
14,439
0
6,971
18,747
8,350
0
W
Danzaburou
Panictx
Danzaburou
39,755
30,352
0
7,599
26,339
9,238
0
21,994
4,345
0
76,642
W
Amaterasu
Pseudx
Amaterasu
27,323
18,592
0
4,594
26,909
24,181
0
20,054
6,235
0
37,707
L
39,864
14,536
0
15,967
34,595
13,618
0
6,366
28,229
98,303
0
W
31,278
18,852
0
2,906
25,233
8,993
0
21,951
3,059
0
46,194
W
18,549
7,321
38
407
21,476
8,768
0
18,980
2,496
37,643
0
L
Osiris
XoJuicee
Osiris
13,820
6,215
0
0
34,601
21,772
0
6,199
28,402
0
22,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,874
Gold Earned
77,295
242
Minions Killed
229
6
Camps Cleared
5
1,238,390
Distance Traveled
1,191,967
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
14,509
1,036
28
2
0
275,400
1
L
Merlin
17,909
1,279
86
6
0
237,011
1
W
Hel
14,768
1,055
62
4
0
227,950
0
L
Geb
13,816
987
17
1
0
235,111
0
W
Danzaburou
17,468
1,248
85
6
2
241,114
0
W
Amaterasu
16,614
1,187
17
1
2
277,194
0
L
Sol
17,932
1,281
93
7
4
238,821
1
W
Neith
14,604
1,043
33
2
1
229,198
0
W
Hera
13,841
989
32
2
0
216,511
0
L
Osiris
13,708
979
18
1
2
252,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role