Player Matchup

Hera
Hera
Azelka
Hera
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 35L
1,436 Elo+
Party 2
Sobek
Sobek
EBENEZERJEYA
Sobek
Level 27
God Stats
3W - 1L
1,775 SR
Queue Stats
10W - 10L
1,324 Elo+
Party 2
Jing Wei
Jing Wei
Ephelle
Jing Wei
Level 13
God Stats
7W - 5L
1,412 SR
Queue Stats
16W - 9L
1,324 Elo+
Party 2
Kali
Kali
Gdomm
Kali
Level 104
God Stats
4W - 2L
1,500 SR
Queue Stats
10W - 6L
1,347 Elo+
Party 2
Set
Set
Shaymoose03
Set
Level 6
God Stats
5W - 2L
1,500 SR
Queue Stats
6W - 5L
1,324 Elo+
Party 2
Team Averages
Level 43
1,537 SR
1,351 Elo+

VS

Team Averages
Level 15
1,593 SR
1,513 Elo+
Cthulhu
Cthulhu
Adeptahyper
Cthulhu
Level 12
God Stats
3W - 2L
1,472 SR
Queue Stats
14W - 14L
1,546 Elo+
Solo
Ra
Ra
HıchKIRIK
Ra
Level 4
God Stats
2W - 1L
1,809 SR
Queue Stats
4W - 6L
1,451 Elo+
Solo
Osiris
Osiris
RCHammerTime
Osiris
Level 25
God Stats
17W - 11L
1,500 SR
Queue Stats
216W - 232L
1,513 Elo+
Solo
Anhur
Anhur
ThyAlphaMale
Anhur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 76L
1,559 Elo+
Party 1
Loki
Loki
raxorog
Loki
Level 7
God Stats
6W - 4L
1,684 SR
Queue Stats
25W - 19L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Azelka
Hera
11
3 / 1 / 0
6,216
622
4,769
3,062
860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 3
4,444
444
839
5,309
2,389
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
Ephelle
Jing Wei
6
0 / 0 / 0
4,380
438
1,223
3,844
744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kali
Gdomm
Kali
9
0 / 0 / 0
5,112
511
901
5,922
1,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 5 / 0
4,327
433
1,160
5,277
1,469
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Adeptahyper
Cthulhu
7
1 / 2 / 2
4,834
483
1,564
4,766
2,235
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 0 / 2
5,238
524
516
2,934
789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Osiris
10
5 / 1 / 1
5,982
598
3,611
5,646
2,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
1 / 1 / 1
5,072
507
3,651
3,386
883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
raxorog
Loki
8
2 / 0 / 0
5,161
516
2,914
4,179
1,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
9
9
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Adeptahyper
Cthulhu
1
2
2
1
L
Hera
Azelka
Hera
3
1
0
3
L
0
3
3
0.5
L
Jing Wei
Ephelle
Jing Wei
0
0
0
0
L
Kali
Gdomm
Kali
0
0
0
0
W
0
0
2
1
W
Osiris
5
1
1
5.5
L
0
5
0
0
W
1
1
1
1.5
W
Loki
raxorog
Loki
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,892
Damage
12,256
23,414
Taken
20,911
7,176
Mitigated
7,569
4,678
Healing
7,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Adeptahyper
Cthulhu
1,564
227
135
479
4,766
2,235
125
1,578
3,172
10,512
0
L
Hera
Azelka
Hera
4,769
846
0
530
3,062
860
0
0
3,062
37,719
0
L
839
99
0
1,025
5,309
2,389
0
1,158
4,151
4,392
0
L
Jing Wei
Ephelle
Jing Wei
1,223
864
0
707
3,844
744
0
406
3,438
0
13,944
L
Kali
Gdomm
Kali
901
128
0
1,736
5,922
1,714
0
0
5,922
0
30,085
W
516
105
110
858
2,934
789
867
1,025
1,823
24,884
0
W
Osiris
3,611
1,269
0
3,010
5,646
2,626
365
1,339
4,249
0
24,762
L
1,160
547
0
680
5,277
1,469
0
516
4,761
0
10,700
W
3,651
1,909
0
906
3,386
883
192
788
2,556
0
22,432
W
Loki
raxorog
Loki
2,914
846
0
1,923
4,179
1,036
0
576
3,503
0
24,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,479
Gold Earned
26,287
221
Minions Killed
237
0
Camps Cleared
0
871,497
Distance Traveled
897,018
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,834
483
25
3
0
180,363
0
L
Hera
6,216
622
86
9
0
190,703
3
L
Sobek
4,444
444
9
1
0
187,229
1
L
Jing Wei
4,380
438
33
3
0
171,519
1
L
Kali
5,112
511
67
7
0
187,155
0
W
Ra
5,238
524
52
5
0
144,522
0
W
Osiris
5,982
598
63
6
0
177,332
1
L
Set
4,327
433
26
3
0
134,891
0
W
Anhur
5,072
507
44
4
0
184,103
0
W
Loki
5,161
516
53
5
0
210,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role