Player Matchup

Poseidon
Poseidon
Chara Zorak
Poseidon
Level 93
God Stats
11W - 10L
1,500 SR
Queue Stats
54W - 47L
1,516 Elo+
Party 1
Bakasura
Bakasura
FlameSword14
Bakasura
Level 74
God Stats
24W - 24L
1,524 SR
Queue Stats
84W - 69L
1,515 Elo+
Party 1
Chernobog
Chernobog
Saix 07
Chernobog
Level 113
God Stats
4W - 4L
1,644 SR
Queue Stats
102W - 84L
1,523 Elo+
Party 1
Tyr
Tyr
SoloOtroleo44
Tyr
Level 26
God Stats
9W - 4L
1,683 SR
Queue Stats
99W - 71L
1,658 Elo+
Party 3
Fafnir
Fafnir
SurlierHeart925
Fafnir
Level 144
God Stats
4W - 2L
1,835 SR
Queue Stats
180W - 137L
1,669 Elo+
Party 3
Team Averages
Level 90
1,637 SR
1,576 Elo+

VS

Team Averages
Level 69
1,576 SR
1,725 Elo+
Gilgamesh
Gilgamesh
Jetsugai
Gilgamesh
Level 65
God Stats
30W - 20L
1,693 SR
Queue Stats
512W - 276L
1,767 Elo+
Party 2
Achilles
Achilles
Purzone
Achilles
Level 86
God Stats
2W - 4L
1,240 SR
Queue Stats
184W - 152L
1,530 Elo+
Solo
Fafnir
Fafnir
Sung-Jinwoo17
Fafnir
Level 33
God Stats
2W - 1L
1,679 SR
Queue Stats
20W - 17L
1,704 Elo+
Solo
Janus
Janus
ll Peg Me ll
Janus
Level 6
God Stats
5W - 1L
1,500 SR
Queue Stats
34W - 6L
1,886 Elo+
Party 2
Hou Yi
Hou Yi
metalhead170
Hou Yi
Level 156
God Stats
2W - 5L
1,765 SR
Queue Stats
165W - 77L
1,737 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Chara Zorak
Poseidon
7
0 / 6 / 1
4,043
505
2,206
4,658
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bakasura
FlameSword14
Bakasura
8
2 / 4 / 0
4,606
576
2,451
7,224
2,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
Saix 07
Chernobog
6
0 / 4 / 1
3,812
477
1,586
4,777
1,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 1 / 0
4,002
500
1,038
3,289
916
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

1
0 / 0 / 0
3,012
377
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jetsugai
Gilgamesh
8
1 / 0 / 3
4,811
601
2,202
2,877
895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Purzone
Achilles
9
1 / 0 / 0
5,000
625
2,104
2,907
1,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 0 / 2
4,445
556
1,817
4,453
2,189
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
8 / 0 / 1
6,674
834
4,758
3,229
812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
8
4 / 2 / 3
5,134
642
3,980
4,414
1,106
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
15
15
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Chara Zorak
Poseidon
0
6
1
0.08
L
Bakasura
FlameSword14
Bakasura
2
4
0
0.5
W
Gilgamesh
Jetsugai
Gilgamesh
1
0
3
2.5
W
Achilles
Purzone
Achilles
1
0
0
1
L
Chernobog
Saix 07
Chernobog
0
4
1
0.13
L
0
1
0
0
W
1
0
2
2
L
0
0
0
0
W
8
0
1
8.5
W
Hou Yi
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,281
Damage
14,861
19,948
Taken
17,880
5,602
Mitigated
6,881
3,938
Healing
4,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Chara Zorak
Poseidon
2,206
35
0
190
4,658
1,303
0
2,728
1,802
14,480
0
L
Bakasura
FlameSword14
Bakasura
2,451
1,730
0
1,958
7,224
2,207
0
1,826
5,270
0
13,996
W
Gilgamesh
Jetsugai
Gilgamesh
2,202
832
0
61
2,877
895
0
430
2,376
0
20,944
W
Achilles
Purzone
Achilles
2,104
647
0
1,449
2,907
1,879
0
0
2,907
0
19,545
L
Chernobog
Saix 07
Chernobog
1,586
970
0
386
4,777
1,176
0
1,791
2,982
0
11,087
L
1,038
441
0
1,404
3,289
916
0
0
2,989
0
13,519
W
1,817
747
240
1,173
4,453
2,189
272
0
4,398
14,381
0
L
0
0
0
0
0
0
0
0
0
0
0
W
4,758
775
0
1,103
3,229
812
657
420
2,567
40,241
0
W
Hou Yi
3,980
1,380
0
657
4,414
1,106
465
1,108
3,016
0
25,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,475
Gold Earned
26,064
120
Minions Killed
257
0
Camps Cleared
0
520,258
Distance Traveled
732,952
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
4,043
505
28
4
0
139,663
0
L
Bakasura
4,606
576
40
5
0
151,168
0
W
Gilgamesh
4,811
601
52
7
0
179,270
3
W
Achilles
5,000
625
39
5
0
153,387
2
L
Chernobog
3,812
477
18
2
0
121,952
0
L
Tyr
4,002
500
34
4
0
107,430
0
W
Fafnir
4,445
556
25
3
0
132,402
1
L
Fafnir
3,012
377
0
0
0
45
0
W
Janus
6,674
834
93
12
0
154,561
1
W
Hou Yi
5,134
642
48
6
0
113,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role