Player Matchup

Janus
Janus
Platinum V
FFruits5255
Janus
Platinum V
Level 107
God Stats
11W - 12L
1,611 SR
Queue Stats
411W - 410L
1,645 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
Kbranno
Kuzenbo
Gold IV
Level 68
God Stats
0W - 2L
1,545 SR
Queue Stats
27W - 27L
1,512 MMR
Solo
Cerberus
Cerberus
Gold I
Saberbozz
Cerberus
Gold I
Level 96
God Stats
83W - 85L
1,546 SR
Queue Stats
252W - 257L
1,584 MMR
Solo
Xbalanque
Xbalanque
Gold IV
Yuno_Queen
Xbalanque
Gold IV
Level 104
God Stats
6W - 6L
1,701 SR
Queue Stats
114W - 101L
1,422 MMR
Party 1
Da Ji
Da Ji
Gold V
jk2809
Da Ji
Gold V
Level 160
God Stats
0W - 1L
1,551 SR
Queue Stats
32W - 22L
1,652 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 107
1,591 SR
1,563 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,593 SR
1,565 MMR
Erlang Shen
Erlang Shen
Gold II
Ascensionne
Erlang Shen
Gold II
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 120L
1,562 MMR
Party 2
Ymir
Ymir
Bronze III
Avncizy
Ymir
Bronze III
Level 68
God Stats
1W - 0L
1,711 SR
Queue Stats
1W - 3L
1,500 MMR
Party 3
Set
Set
Silver I
DeleteSmite-
Set
Silver I
Level 65
God Stats
3W - 0L
1,731 SR
Queue Stats
19W - 16L
1,674 MMR
Party 3
Ra
Ra
Gold V
EkkO_RekO
Ra
Gold V
Level 157
God Stats
1W - 1L
1,521 SR
Queue Stats
46W - 45L
1,591 MMR
Party 2
Izanami
Izanami
Bronze III
JuuKooS
Izanami
Bronze III
Level 136
God Stats
7W - 5L
1,500 SR
Queue Stats
73W - 66L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
8,034
365
2,107
4,169
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kuzenbo
Kbranno
Kuzenbo
14
1 / 5 / 2
8,656
393
7,760
18,878
14,323
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
Saberbozz
Cerberus
17
5 / 4 / 1
10,925
497
13,426
22,595
19,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
Yuno_Queen
Xbalanque
16
0 / 5 / 0
9,615
437
5,396
13,864
4,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
jk2809
Da Ji
17
3 / 6 / 1
10,870
494
8,885
14,941
6,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Bans
TiamatAthenaPersephoneGilgameshChiron

VS

Bans
LokiKing ArthurHeimdallrSun WukongYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ascensionne
Erlang Shen
20
8 / 2 / 6
12,647
575
11,954
14,064
9,606
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Avncizy
Ymir
17
1 / 0 / 8
10,969
499
4,073
13,651
10,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
1 / 6 / 4
12,179
554
12,503
22,122
15,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
8 / 0 / 7
13,453
612
12,086
8,592
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
JuuKooS
Izanami
20
4 / 1 / 1
12,874
585
12,184
13,780
5,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
9
Kills
22
22
Deaths
9
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Ascensionne
Erlang Shen
8
2
6
5.5
W
Ymir
Avncizy
Ymir
1
0
8
5
W
1
6
4
0.5
W
8
0
7
11.5
L
0
2
1
0.25
W
Izanami
JuuKooS
Izanami
4
1
1
4.5
L
Kuzenbo
Kbranno
Kuzenbo
1
5
2
0.4
L
Cerberus
Saberbozz
Cerberus
5
4
1
1.38
L
Xbalanque
Yuno_Queen
Xbalanque
0
5
0
0
L
Da Ji
jk2809
Da Ji
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,574
Damage
52,800
74,447
Taken
72,209
44,994
Mitigated
44,252
14,212
Healing
25,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Ascensionne
Erlang Shen
11,954
7,367
0
2,142
14,064
9,606
96
2,628
11,436
0
105,897
W
Ymir
Avncizy
Ymir
4,073
386
0
3,679
13,651
10,942
0
5,544
8,047
52,679
0
W
12,503
6,572
0
6,239
22,122
15,046
0
12,403
8,804
0
83,273
W
12,086
1,088
3,052
4,457
8,592
3,261
307
3,581
4,951
95,140
0
L
2,107
40
0
786
4,169
1,212
0
2,010
2,159
47,855
0
W
Izanami
JuuKooS
Izanami
12,184
8,486
0
5,444
13,780
5,397
8,503
2,536
11,244
0
115,257
L
Kuzenbo
Kbranno
Kuzenbo
7,760
3,082
311
1,578
18,878
14,323
0
5,807
13,071
34,651
0
L
Cerberus
Saberbozz
Cerberus
13,426
1,351
0
7,465
22,595
19,038
0
2,934
19,337
72,609
0
L
Xbalanque
Yuno_Queen
Xbalanque
5,396
2,971
0
3,145
13,864
4,360
642
682
13,182
0
75,975
L
Da Ji
jk2809
Da Ji
8,885
2,819
0
927
14,941
6,061
0
4,726
10,215
0
78,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,100
Gold Earned
62,122
564
Minions Killed
780
0
Camps Cleared
0
1,746,905
Distance Traveled
2,160,391
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,647
575
151
7
0
456,022
2
W
Ymir
10,969
499
79
4
0
422,243
5
W
Set
12,179
554
168
8
0
389,465
0
W
Ra
13,453
612
178
8
0
499,662
0
L
Janus
8,034
365
99
5
0
257,821
7
W
Izanami
12,874
585
204
9
0
392,999
11
L
Kuzenbo
8,656
393
45
2
0
405,628
2
L
Cerberus
10,925
497
147
7
0
360,331
3
L
Xbalanque
9,615
437
152
7
0
315,623
4
L
Da Ji
10,870
494
121
6
0
407,502
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role