Player Matchup

Izanami
Izanami
DewyDaBoss
Izanami
Level 24
God Stats
10W - 10L
1,483 SR
Queue Stats
158W - 150L
1,493 Elo+
Solo
Kukulkan
Kukulkan
IonEvenNo
Kukulkan
Level 12
God Stats
6W - 9L
1,498 SR
Queue Stats
29W - 40L
1,396 Elo+
Solo
Gilgamesh
Gilgamesh
KyrptiKBeserK
Gilgamesh
Level 13
God Stats
44W - 39L
1,463 SR
Queue Stats
224W - 234L
1,403 Elo+
Solo
Kali
Kali
PlzUnbanMain
Kali
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
diego787215
Bacchus
Level 17
God Stats
6W - 17L
1,352 SR
Queue Stats
37W - 57L
1,399 Elo+
Solo
Team Averages
Level 14
1,459 SR
1,438 Elo+

VS

Team Averages
Level 12
1,424 SR
1,380 Elo+
Vulcan
Vulcan
GlMPALICIOUS
Vulcan
Level 12
God Stats
48W - 43L
1,570 SR
Queue Stats
63W - 63L
1,424 Elo+
Solo
Ares
Ares
J-H-O-P-E
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,096 Elo+
Solo
Set
Set
MacEdwards
Set
Level 5
God Stats
6W - 13L
1,500 SR
Queue Stats
99W - 100L
1,731 Elo+
Solo
Cernunnos
Cernunnos
Manklemore
Cernunnos
Level 13
God Stats
0W - 3L
1,298 SR
Queue Stats
0W - 3L
1,177 Elo+
Solo
Zhong Kui
Zhong Kui
Not_Sasquatch
Zhong Kui
Level 24
God Stats
0W - 3L
1,251 SR
Queue Stats
33W - 25L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DewyDaBoss
Izanami
20
20 / 0 / 20
15,386
1,282
40,070
19,452
8,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
IonEvenNo
Kukulkan
19
8 / 1 / 22
12,279
1,023
16,402
12,553
4,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
KyrptiKBeserK
Gilgamesh
18
7 / 4 / 15
11,463
955
11,049
16,447
11,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
8 / 3 / 18
12,839
1,070
14,925
16,758
7,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
diego787215
Bacchus
20
2 / 0 / 33
12,460
1,038
7,292
5,728
6,962
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

220

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
2 / 3 / 5
11,010
918
16,773
8,559
3,537
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ares
16
0 / 12 / 6
10,065
839
4,274
28,766
24,576
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
1 / 12 / 5
10,395
866
6,909
21,418
10,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Manklemore
Cernunnos
17
3 / 14 / 3
11,010
918
17,417
23,303
9,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Not_Sasquatch
Zhong Kui
17
2 / 4 / 6
10,943
912
19,446
15,209
10,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
33
45
Kills
8
8
Deaths
45
108
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
DewyDaBoss
Izanami
20
0
20
30
L
Vulcan
2
3
5
1.5
W
Kukulkan
IonEvenNo
Kukulkan
8
1
22
19
L
Ares
0
12
6
0.25
W
Gilgamesh
KyrptiKBeserK
Gilgamesh
7
4
15
3.63
L
1
12
5
0.29
L
Cernunnos
Manklemore
Cernunnos
3
14
3
0.32
L
Zhong Kui
Not_Sasquatch
Zhong Kui
2
4
6
1.25
W
8
3
18
5.67
W
Bacchus
diego787215
Bacchus
2
0
33
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,738
Damage
64,819
70,938
Taken
97,255
38,994
Mitigated
58,483
15,597
Healing
5,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DewyDaBoss
Izanami
40,070
35,464
609
9,355
19,452
8,499
0
11,865
7,587
0
85,027
L
Vulcan
16,773
9,901
494
616
8,559
3,537
0
1,197
7,362
52,514
0
W
Kukulkan
IonEvenNo
Kukulkan
16,402
3,251
0
108
12,553
4,932
0
8,612
3,941
24,834
0
L
Ares
4,274
975
0
0
28,766
24,576
0
4,221
24,545
12,903
0
W
Gilgamesh
KyrptiKBeserK
Gilgamesh
11,049
3,514
0
696
16,447
11,176
0
7,691
8,756
8
16,333
L
6,909
3,385
0
140
21,418
10,806
0
8,162
13,256
0
20,113
L
Cernunnos
Manklemore
Cernunnos
17,417
9,166
0
2,290
23,303
9,445
0
6,651
16,652
0
39,312
L
Zhong Kui
Not_Sasquatch
Zhong Kui
19,446
870
0
1,460
15,209
10,119
0
3,471
11,738
42,999
0
W
14,925
10,276
0
4,742
16,758
7,425
0
8,650
8,108
0
33,601
W
Bacchus
diego787215
Bacchus
7,292
79
0
87
5,728
6,962
0
3,675
2,053
30,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,427
Gold Earned
53,423
239
Minions Killed
216
12
Camps Cleared
4
1,026,643
Distance Traveled
986,865
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,386
1,282
120
10
2
190,778
0
L
Vulcan
11,010
918
77
6
0
222,957
1
W
Kukulkan
12,279
1,023
22
2
1
202,268
0
L
Ares
10,065
839
11
1
0
168,313
0
W
Gilgamesh
11,463
955
15
1
1
190,731
2
L
Set
10,395
866
25
2
1
199,977
0
L
Cernunnos
11,010
918
36
3
0
175,363
0
L
Zhong Kui
10,943
912
67
6
3
220,255
0
W
Kali
12,839
1,070
32
3
6
217,203
2
W
Bacchus
12,460
1,038
50
4
2
225,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role