Player Matchup

Bellona
Bellona
CaseySmells
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,700 Elo+
Party 2
Kukulkan
Kukulkan
CoriTailur
Kukulkan
Level 29
God Stats
4W - 8L
1,513 SR
Queue Stats
7W - 11L
1,375 Elo+
Party 2
Izanami
Izanami
DimplySplash15
Izanami
Level 61
God Stats
10W - 8L
1,615 SR
Queue Stats
17W - 18L
1,526 Elo+
Party 2
Fenrir
Fenrir
YoungOmenXjr
Fenrir
Level 4
God Stats
3W - 0L
1,800 SR
Queue Stats
4W - 6L
1,446 Elo+
Party 2
Cerberus
Cerberus
kxwallace
Cerberus
Level 10
God Stats
15W - 20L
1,537 SR
Queue Stats
18W - 23L
1,469 Elo+
Party 2
Team Averages
Level 22
1,593 SR
1,503 Elo+

VS

Team Averages
Level 22
1,498 SR
1,604 Elo+
Pele
Pele
Alanmesss1019
Pele
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 70L
1,448 Elo+
Solo
Ra
Ra
Dexter1320
Ra
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 14L
1,739 Elo+
Party 1
Cthulhu
Cthulhu
KishinSoul
Cthulhu
Level 49
God Stats
8W - 5L
1,309 SR
Queue Stats
40W - 49L
1,739 Elo+
Party 1
Chaac
Chaac
commanderkyle
Chaac
Level 29
God Stats
1W - 1L
1,682 SR
Queue Stats
62W - 69L
1,354 Elo+
Party 1
Danzaburou
Danzaburou
jkatie
Danzaburou
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 6L
1,739 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CaseySmells
Bellona
17
3 / 0 / 0
10,158
677
8,894
10,570
8,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
CoriTailur
Kukulkan
15
6 / 4 / 1
9,153
610
4,949
8,806
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 2 / 5
7,163
478
4,207
7,139
2,262
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
14
15 / 4 / 1
9,782
652
14,380
12,298
4,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
kxwallace
Cerberus
10
0 / 1 / 1
6,756
450
1,860
7,314
3,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 0
8,020
535
5,782
11,737
3,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 7 / 1
7,433
496
3,760
9,471
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cthulhu
KishinSoul
Cthulhu
12
4 / 5 / 4
8,237
549
8,728
12,311
7,204
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 2 / 0
6,570
438
5,216
9,690
6,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
jkatie
Danzaburou
11
2 / 6 / 4
7,391
493
6,656
8,593
2,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
24
Kills
11
11
Deaths
24
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
4
0
1
W
Bellona
CaseySmells
Bellona
3
0
0
3
W
Kukulkan
CoriTailur
Kukulkan
6
4
1
1.63
L
1
7
1
0.21
W
0
2
5
1.25
L
Cthulhu
KishinSoul
Cthulhu
4
5
4
1.2
W
Fenrir
15
4
1
3.88
L
0
2
0
0
L
Danzaburou
jkatie
Danzaburou
2
6
4
0.67
W
Cerberus
kxwallace
Cerberus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,290
Damage
30,142
46,127
Taken
51,802
22,922
Mitigated
23,123
11,124
Healing
12,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,782
617
0
4,400
11,737
3,917
0
126
11,611
0
43,218
W
Bellona
CaseySmells
Bellona
8,894
4,329
0
4,484
10,570
8,476
2,608
512
9,368
0
71,284
W
Kukulkan
CoriTailur
Kukulkan
4,949
721
0
962
8,806
3,572
1,304
3,657
5,149
48,662
0
L
3,760
1,191
0
1,672
9,471
2,982
146
3,913
5,558
42,716
0
W
4,207
2,756
0
1,675
7,139
2,262
1,660
2,889
4,250
0
36,801
L
Cthulhu
KishinSoul
Cthulhu
8,728
1,164
490
1,209
12,311
7,204
99
1,418
10,893
22,061
0
W
Fenrir
14,380
3,491
0
3,186
12,298
4,867
0
3,112
9,186
0
41,610
L
5,216
602
0
3,429
9,690
6,551
0
0
9,690
627
31,041
L
Danzaburou
jkatie
Danzaburou
6,656
2,752
0
1,054
8,593
2,469
461
1,352
7,241
0
31,147
W
Cerberus
kxwallace
Cerberus
1,860
114
0
817
7,314
3,745
0
2,830
4,484
15,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,012
Gold Earned
37,651
443
Minions Killed
324
0
Camps Cleared
0
1,503,668
Distance Traveled
1,267,554
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,020
535
82
5
0
293,895
0
W
Bellona
10,158
677
166
11
0
309,638
1
W
Kukulkan
9,153
610
106
7
0
252,372
2
L
Ra
7,433
496
76
5
0
220,972
4
W
Izanami
7,163
478
76
5
0
269,043
0
L
Cthulhu
8,237
549
34
2
0
259,392
0
W
Fenrir
9,782
652
64
4
0
331,192
1
L
Chaac
6,570
438
67
4
0
266,029
4
L
Danzaburou
7,391
493
65
4
0
227,266
0
W
Cerberus
6,756
450
31
2
0
341,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role