Player Matchup

Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Buuustoos
Artemis
Level 67
God Stats
1W - 3L
1,206 SR
Queue Stats
64W - 73L
1,500 Elo+
Party 2
Thor
Thor
LG41r
Thor
Level 49
God Stats
5W - 7L
1,494 SR
Queue Stats
334W - 322L
1,434 Elo+
Solo
Zeus
Zeus
Orqualix_Andsiou
Zeus
Level 85
God Stats
2W - 0L
1,654 SR
Queue Stats
122W - 154L
1,429 Elo+
Solo
Kuzenbo
Kuzenbo
PWERERLANTZ
Kuzenbo
Level 48
God Stats
3W - 1L
1,722 SR
Queue Stats
22W - 37L
1,382 Elo+
Party 2
Team Averages
Level 71
1,515 SR
1,449 Elo+

VS

Team Averages
Level 97
1,424 SR
1,407 Elo+
Nike
Nike
ChemoNabtig
Nike
Level 89
God Stats
2W - 3L
1,392 SR
Queue Stats
64W - 96L
1,343 Elo+
Solo
Artio
Artio
Dimir21
Artio
Level 84
God Stats
17W - 21L
1,243 SR
Queue Stats
51W - 56L
1,351 Elo+
Party 1
Neith
Neith
GramDobrze
Neith
Level 45
God Stats
43W - 45L
1,461 SR
Queue Stats
139W - 156L
1,431 Elo+
Solo
Scylla
Scylla
darthvid98
Scylla
Level 122
God Stats
0W - 4L
1,551 SR
Queue Stats
84W - 93L
1,432 Elo+
Party 1
Nemesis
Nemesis
obesssion
Nemesis
Level 143
God Stats
2W - 2L
1,472 SR
Queue Stats
286W - 275L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 3 / 2
9,713
607
6,862
8,174
2,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
Buuustoos
Artemis
14
7 / 2 / 4
8,898
556
10,996
8,867
2,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
LG41r
Thor
16
7 / 0 / 2
9,544
597
7,395
8,359
3,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 4 / 1
8,847
553
7,359
6,583
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
PWERERLANTZ
Kuzenbo
12
3 / 2 / 11
8,489
531
6,098
10,663
7,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 0
8,842
553
4,758
11,560
7,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
Dimir21
Artio
9
0 / 4 / 0
6,261
391
2,540
14,708
5,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
13
1 / 6 / 2
7,754
485
6,409
10,670
3,320
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
darthvid98
Scylla
16
6 / 1 / 1
9,534
596
8,127
6,946
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
obesssion
Nemesis
13
1 / 7 / 2
7,726
483
5,904
14,101
5,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
22
Kills
11
11
Deaths
22
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
3
2
1.33
W
Artemis
Buuustoos
Artemis
7
2
4
4.5
L
3
4
0
0.75
L
Artio
Dimir21
Artio
0
4
0
0
L
Neith
1
6
2
0.33
W
Thor
LG41r
Thor
7
0
2
8
W
2
4
1
0.63
W
Kuzenbo
PWERERLANTZ
Kuzenbo
3
2
11
4.25
L
Scylla
darthvid98
Scylla
6
1
1
6.5
L
Nemesis
obesssion
Nemesis
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,710
Damage
27,738
42,646
Taken
57,985
19,534
Mitigated
23,196
13,249
Healing
10,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,862
1,993
0
2,597
8,174
2,768
224
0
7,664
0
56,806
W
Artemis
Buuustoos
Artemis
10,996
6,321
0
3,362
8,867
2,947
2,201
2,018
6,813
0
53,076
L
4,758
94
0
1,820
11,560
7,316
306
0
11,560
0
47,311
L
Artio
Dimir21
Artio
2,540
37
277
2,593
14,708
5,324
0
5,738
8,826
20,870
0
L
Neith
6,409
3,267
0
2,592
10,670
3,320
0
1,384
9,286
0
39,258
W
Thor
LG41r
Thor
7,395
1,688
0
2,758
8,359
3,793
0
759
7,546
0
62,294
W
7,359
516
0
1,189
6,583
2,253
0
3,432
2,867
52,307
0
W
Kuzenbo
PWERERLANTZ
Kuzenbo
6,098
2,368
0
3,343
10,663
7,773
401
4,022
6,549
17,010
0
L
Scylla
darthvid98
Scylla
8,127
535
0
2,502
6,946
2,191
0
2,313
4,427
64,023
0
L
Nemesis
obesssion
Nemesis
5,904
3,012
0
1,168
14,101
5,045
0
3,514
10,429
0
59,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,491
Gold Earned
40,117
450
Minions Killed
442
0
Camps Cleared
0
1,416,211
Distance Traveled
1,404,390
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,713
607
111
7
0
258,844
2
W
Artemis
8,898
556
94
6
0
261,407
3
L
Nike
8,842
553
103
6
0
281,896
1
L
Artio
6,261
391
33
2
0
296,269
5
L
Neith
7,754
485
67
4
0
240,889
2
W
Thor
9,544
597
104
7
0
326,106
6
W
Zeus
8,847
553
117
7
0
257,540
2
W
Kuzenbo
8,489
531
24
2
0
312,314
4
L
Scylla
9,534
596
145
9
0
306,531
5
L
Nemesis
7,726
483
94
6
0
278,805
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role