Player Matchup

Ah Puch
Ah Puch
Gold I
ColonelBigRed35
Ah Puch
Gold I
Level 123
God Stats
1W - 0L
1,672 SR
Queue Stats
28W - 13L
1,758 MMR
Party 2
Hou Yi
Hou Yi
Platinum III
RagingMeta
Hou Yi
Platinum III
Level 158
God Stats
6W - 3L
1,333 SR
Queue Stats
37W - 19L
1,899 MMR
Party 2
Cerberus
Cerberus
Gold I
TomTab60
Cerberus
Gold I
Level 120
God Stats
25W - 7L
1,717 SR
Queue Stats
28W - 13L
1,758 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,574 SR
1,805 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,729 SR
1,804 MMR
Sylvanus
Sylvanus
Platinum I
Bambino2
Sylvanus
Platinum I
Level 128
God Stats
18W - 7L
1,903 SR
Queue Stats
98W - 71L
1,932 MMR
Party 1
Chaac
Chaac
Gold I
EI Coo Cooi
Chaac
Gold I
Level 149
God Stats
52W - 44L
1,700 SR
Queue Stats
267W - 266L
1,650 MMR
Party 1
Vulcan
Vulcan
Platinum I
Sir ClapsAll
Vulcan
Platinum I
Level 156
God Stats
6W - 6L
1,584 SR
Queue Stats
204W - 175L
1,828 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 8
13,951
634
20,163
16,209
5,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
RagingMeta
Hou Yi
20
8 / 2 / 6
16,059
730
18,689
18,398
7,799
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
TomTab60
Cerberus
20
6 / 3 / 10
14,896
677
16,724
27,060
29,114
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AphroditeGilgameshAthenaDanzaburouCthulhu

VS

Bans
PersephoneMedusaCu ChulainnSkadiPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bambino2
Sylvanus
17
4 / 4 / 5
14,405
655
10,807
26,812
41,369
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
2 / 7 / 8
13,708
623
18,689
23,663
21,664
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
19
6 / 5 / 4
14,342
652
20,617
14,793
5,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
16
Kills
12
12
Deaths
16
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Bambino2
Sylvanus
4
4
5
1.63
W
2
7
8
0.86
L
2
7
8
0.86
W
Hou Yi
RagingMeta
Hou Yi
8
2
6
5.5
L
Vulcan
6
5
4
1.6
W
Cerberus
TomTab60
Cerberus
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,576
Damage
50,113
61,667
Taken
65,268
42,640
Mitigated
68,716
19,375
Healing
16,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Bambino2
Sylvanus
10,807
2,018
3,185
5,995
26,812
41,369
335
15,018
11,794
32,213
0
W
20,163
861
0
3,600
16,209
5,727
0
7,600
8,609
81,429
0
L
18,689
1,166
0
6,324
23,663
21,664
0
11,817
11,846
0
69,815
W
Hou Yi
RagingMeta
Hou Yi
18,689
12,839
0
6,452
18,398
7,799
2,987
8,344
10,054
0
103,703
L
Vulcan
20,617
7,870
0
1,455
14,793
5,683
158
10,052
4,741
72,932
0
W
Cerberus
TomTab60
Cerberus
16,724
914
0
9,323
27,060
29,114
374
15,480
11,580
53,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,906
Gold Earned
42,455
323
Minions Killed
248
0
Camps Cleared
0
1,130,242
Distance Traveled
1,127,968
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
14,405
655
41
2
0
367,203
5
W
Ah Puch
13,951
634
117
5
0
353,776
4
L
Chaac
13,708
623
92
4
0
387,512
1
W
Hou Yi
16,059
730
124
6
0
363,672
2
L
Vulcan
14,342
652
115
5
0
373,253
4
W
Cerberus
14,896
677
82
4
0
412,794
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role