Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
IIIiSiK
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
JarethBlackstone
Ganesha
Level 18
God Stats
2W - 3L
1,546 SR
Queue Stats
24W - 37L
1,272 Elo+
Solo
Pele
Pele
Lethal19
Pele
Level 8
God Stats
3W - 2L
1,537 SR
Queue Stats
4W - 11L
1,170 Elo+
Solo
Team Averages
Level 15
1,517 SR
1,388 Elo+

VS

Team Averages
Level 25
1,539 SR
1,436 Elo+
Olorun
Olorun
 
Olorun
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Ravens20
Thanatos
Level 26
God Stats
2W - 1L
1,605 SR
Queue Stats
47W - 54L
1,297 Elo+
Solo
Kukulkan
Kukulkan
TeamTanders
Kukulkan
Level 25
God Stats
4W - 5L
1,489 SR
Queue Stats
98W - 139L
1,287 Elo+
Solo
Chang'e
Chang'e
kirby9000
Chang'e
Level 28
God Stats
5W - 2L
1,602 SR
Queue Stats
10W - 4L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
2
0 / 0 / 0
6,276
273
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Mercury
 
Mercury
2
0 / 0 / 0
4,776
208
0
0
0
Guan Yu
IIIiSiK
Guan Yu
15
5 / 7 / 2
10,206
444
14,037
21,981
21,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 8 / 5
9,620
418
6,744
23,327
15,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
20
14 / 1 / 1
13,631
593
19,125
12,966
7,166
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
0 / 10 / 1
9,172
399
570
9,913
1,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
 
Osiris
3
0 / 1 / 0
6,674
290
0
653
153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Thanatos
Ravens20
Thanatos
19
8 / 5 / 1
12,134
528
7,674
20,680
7,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
TeamTanders
Kukulkan
17
2 / 5 / 7
11,430
497
16,168
11,213
3,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
kirby9000
Chang'e
19
5 / 5 / 3
12,370
538
14,026
20,174
8,872
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
27
20
Kills
15
16
Deaths
26
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
0
0
0
L
Mercury
 
Mercury
0
0
0
0
W
Olorun
 
Olorun
0
10
1
0.05
W
Osiris
 
Osiris
0
1
0
0
L
Guan Yu
IIIiSiK
Guan Yu
5
7
2
0.86
L
1
8
5
0.44
L
Pele
14
1
1
14.5
W
Thanatos
Ravens20
Thanatos
8
5
1
1.7
W
Kukulkan
TeamTanders
Kukulkan
2
5
7
1.1
W
Chang'e
kirby9000
Chang'e
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,906
Damage
38,438
58,274
Taken
62,633
44,533
Mitigated
22,348
17,323
Healing
29,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Mercury
 
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
 
Olorun
570
424
0
174
9,913
1,885
0
1,856
8,057
5,867
0
W
Osiris
 
Osiris
0
0
0
0
653
153
0
0
653
0
0
L
Guan Yu
IIIiSiK
Guan Yu
14,037
954
2,640
7,058
21,981
21,806
830
10,280
11,427
0
54,505
L
6,744
806
0
2,505
23,327
15,561
295
14,411
8,632
36,046
0
L
Pele
19,125
6,751
0
5,120
12,966
7,166
0
5,285
7,451
0
117,134
W
Thanatos
Ravens20
Thanatos
7,674
2,879
0
16,898
20,680
7,808
0
1,210
19,310
0
80,665
W
Kukulkan
TeamTanders
Kukulkan
16,168
2,077
600
2,363
11,213
3,630
2,778
1,306
9,907
65,648
0
W
Chang'e
kirby9000
Chang'e
14,026
1,302
1,417
8,052
20,174
8,872
4,356
2,372
17,562
66,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,509
Gold Earned
51,780
329
Minions Killed
390
0
Camps Cleared
0
1,142,144
Distance Traveled
1,269,686
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,276
273
0
0
0
3,768
0
L
Mercury
4,776
208
0
0
0
0
0
W
Olorun
9,172
399
14
1
0
126,352
0
W
Osiris
6,674
290
0
0
0
24,562
0
L
Guan Yu
10,206
444
104
5
0
416,399
3
L
Ganesha
9,620
418
30
1
0
315,309
0
L
Pele
13,631
593
195
8
0
406,668
0
W
Thanatos
12,134
528
125
5
0
402,418
1
W
Kukulkan
11,430
497
137
6
0
324,677
0
W
Chang'e
12,370
538
114
5
0
391,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role