Player Matchup

Hera
Hera
Anime4life13404
Hera
Level 25
God Stats
9W - 9L
1,783 SR
Queue Stats
133W - 165L
1,461 Elo+
Solo
Ra
Ra
DJPotatoGOD22
Ra
Level 7
God Stats
3W - 3L
1,554 SR
Queue Stats
9W - 10L
1,380 Elo+
Party 1
Loki
Loki
Farazscorpion
Loki
Level 29
God Stats
33W - 48L
1,355 SR
Queue Stats
207W - 256L
1,437 Elo+
Solo
Merlin
Merlin
VenezuelanP
Merlin
Level 12
God Stats
3W - 4L
1,205 SR
Queue Stats
19W - 19L
1,408 Elo+
Party 1
Thoth
Thoth
Zherba
Thoth
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,451 Elo+
Party 1
Team Averages
Level 16
1,479 SR
1,427 Elo+

VS

Team Averages
Level 9
1,461 SR
1,440 Elo+
Neith
Neith
Blue what3057
Neith
Level 10
God Stats
1W - 1L
1,826 SR
Queue Stats
41W - 36L
1,257 Elo+
Solo
Ah Puch
Ah Puch
CFRASERS
Ah Puch
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DevilsW1llCry
Gilgamesh
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,567 Elo+
Solo
Khepri
Khepri
cyberfalcon1133
Khepri
Level 7
God Stats
2W - 2L
1,265 SR
Queue Stats
5W - 9L
1,437 Elo+
Solo
Janus
Janus
filleroneup
Janus
Level 17
God Stats
6W - 10L
1,212 SR
Queue Stats
149W - 171L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 7
11,890
915
15,033
16,194
6,271
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 11 / 9
11,804
908
13,460
18,153
6,633
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 9 / 9
12,740
980
9,803
23,803
8,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
19
6 / 6 / 8
13,145
1,011
16,919
14,448
6,861
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
Zherba
Thoth
18
2 / 11 / 9
11,798
908
12,472
20,172
6,861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 15
14,953
1,150
21,021
11,604
4,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
CFRASERS
Ah Puch
19
0 / 7 / 12
11,605
893
4,073
14,293
5,204
Gilgamesh
DevilsW1llCry
Gilgamesh
20
23 / 2 / 13
17,859
1,374
39,323
20,975
12,059
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 7 / 22
13,326
1,025
4,711
18,704
15,425
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
6 / 1 / 19
14,372
1,106
17,975
8,433
2,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
124
17
Kills
43
43
Deaths
17
42
Assists
81
Player
Kills
Deaths
Assists
KDA
L
3
6
7
1.08
W
12
0
15
19.5
W
Ah Puch
CFRASERS
Ah Puch
0
7
12
0.86
L
2
11
9
0.59
W
Gilgamesh
DevilsW1llCry
Gilgamesh
23
2
13
14.75
L
4
9
9
0.94
L
Merlin
6
6
8
1.67
L
Thoth
Zherba
Thoth
2
11
9
0.59
W
2
7
22
1.86
W
6
1
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,687
Damage
87,103
92,770
Taken
74,009
35,455
Mitigated
40,296
4,082
Healing
10,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,033
4,133
125
982
16,194
6,271
0
4,818
11,376
46,346
0
W
21,021
8,018
0
4,025
11,604
4,852
0
7,680
3,924
0
40,317
W
Ah Puch
CFRASERS
Ah Puch
4,073
560
0
841
14,293
5,204
0
11,540
2,753
18,572
0
L
13,460
1,617
455
827
18,153
6,633
0
5,408
12,745
37,170
0
W
Gilgamesh
DevilsW1llCry
Gilgamesh
39,323
15,683
1,090
4,371
20,975
12,059
0
16,271
4,704
0
71,903
L
9,803
1,292
0
0
23,803
8,829
0
6,946
16,857
0
25,330
L
Merlin
16,919
1,361
0
943
14,448
6,861
0
3,106
11,342
38,743
0
L
Thoth
Zherba
Thoth
12,472
935
0
750
20,172
6,861
0
6,481
13,691
22,779
0
W
4,711
290
0
10
18,704
15,425
0
15,657
3,047
19,325
0
W
17,975
1,407
0
4
8,433
2,756
0
6,736
1,697
50,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,377
Gold Earned
72,115
229
Minions Killed
236
5
Camps Cleared
13
1,207,851
Distance Traveled
1,161,020
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,890
915
69
5
2
216,556
0
W
Neith
14,953
1,150
28
2
3
243,961
0
W
Ah Puch
11,605
893
30
2
0
176,456
2
L
Ra
11,804
908
60
5
0
232,665
1
W
Gilgamesh
17,859
1,374
62
5
10
273,202
0
L
Loki
12,740
980
22
2
2
265,732
2
L
Merlin
13,145
1,011
45
3
1
244,633
1
L
Thoth
11,798
908
33
3
0
248,265
0
W
Khepri
13,326
1,025
26
2
0
201,787
0
W
Janus
14,372
1,106
90
7
0
265,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role