Player Matchup

Tyr
Tyr
Mr_hankyy0F
Tyr
Level 107
God Stats
15W - 15L
1,581 SR
Queue Stats
49W - 42L
1,554 Elo+
Solo
Hera
Hera
Naughty TanK
Hera
Level 57
God Stats
1W - 2L
1,641 SR
Queue Stats
4W - 9L
1,424 Elo+
Solo
Mercury
Mercury
PsykoDraggin
Mercury
Level 82
God Stats
12W - 14L
1,554 SR
Queue Stats
77W - 85L
1,379 Elo+
Solo
Nu Wa
Nu Wa
RealAshTJ
Nu Wa
Level 89
God Stats
2W - 5L
1,501 SR
Queue Stats
9W - 17L
1,375 Elo+
Party 1
Khepri
Khepri
Tage_Hearn
Khepri
Level 149
God Stats
2W - 2L
1,522 SR
Queue Stats
48W - 71L
1,352 Elo+
Party 1
Team Averages
Level 97
1,560 SR
1,417 Elo+

VS

Team Averages
Level 85
1,489 SR
1,463 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
IPOOTZ_N_YOMOWF
Yemoja
Level 113
God Stats
9W - 14L
1,365 SR
Queue Stats
69W - 64L
1,410 Elo+
Solo
Ymir
Ymir
Wiggsbubba
Ymir
Level 19
God Stats
23W - 22L
1,620 SR
Queue Stats
93W - 98L
1,447 Elo+
Party 2
Rama
Rama
YaBoyJ0hnny
Rama
Level 78
God Stats
23W - 12L
1,598 SR
Queue Stats
191W - 172L
1,438 Elo+
Party 2
Ne Zha
Ne Zha
balboisgod
Ne Zha
Level 129
God Stats
4W - 4L
1,362 SR
Queue Stats
184W - 165L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
7,775
648
4,057
13,404
10,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
2 / 3 / 0
8,071
673
12,403
10,280
4,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
PsykoDraggin
Mercury
9
0 / 1 / 0
6,000
500
593
2,067
759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
RealAshTJ
Nu Wa
14
0 / 7 / 2
7,167
597
10,307
13,014
6,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
Tage_Hearn
Khepri
12
0 / 5 / 0
6,965
580
4,855
15,287
13,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
1 / 1 / 9
8,432
703
6,019
7,143
2,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 0 / 11
8,684
724
5,655
6,649
5,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 0 / 10
8,918
743
5,080
10,221
7,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
11 / 0 / 6
10,955
913
19,666
10,325
3,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
balboisgod
Ne Zha
17
5 / 2 / 6
9,744
812
8,935
11,296
4,874
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
61
3
Kills
19
19
Deaths
3
2
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
1
9
5.5
W
1
0
11
6.5
L
1
3
0
0.33
L
2
3
0
0.67
L
Mercury
PsykoDraggin
Mercury
0
1
0
0
L
Nu Wa
RealAshTJ
Nu Wa
0
7
2
0.14
L
Khepri
Tage_Hearn
Khepri
0
5
0
0
W
1
0
10
6
W
11
0
6
14
W
Ne Zha
balboisgod
Ne Zha
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,215
Damage
45,355
54,052
Taken
45,634
35,509
Mitigated
24,610
11,872
Healing
20,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
6,019
308
2,309
3,929
7,143
2,964
395
5,825
1,318
27,045
0
W
5,655
818
3,033
1,838
6,649
5,734
525
3,748
2,901
28,562
0
L
4,057
717
0
3,954
13,404
10,993
0
3,410
9,818
0
18,765
L
12,403
2,250
0
3,328
10,280
4,429
0
4,397
5,663
40,053
0
L
Mercury
PsykoDraggin
Mercury
593
0
0
269
2,067
759
0
312
1,715
0
1,475
L
Nu Wa
RealAshTJ
Nu Wa
10,307
2,794
767
1,532
13,014
6,053
0
3,947
8,931
26,778
0
L
Khepri
Tage_Hearn
Khepri
4,855
237
576
1,446
15,287
13,275
0
4,307
10,884
17,481
0
W
5,080
387
0
3,322
10,221
7,285
171
7,197
3,024
17,453
0
W
19,666
17,521
0
3,014
10,325
3,753
2,343
6,388
3,937
0
41,758
W
Ne Zha
balboisgod
Ne Zha
8,935
2,404
0
2,874
11,296
4,874
1,090
4,603
6,693
0
35,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,978
Gold Earned
46,733
168
Minions Killed
264
4
Camps Cleared
7
830,513
Distance Traveled
1,058,856
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,432
703
53
4
3
205,419
0
W
Yemoja
8,684
724
47
4
0
182,437
4
L
Tyr
7,775
648
37
3
1
211,318
1
L
Hera
8,071
673
80
7
1
189,198
0
L
Mercury
6,000
500
4
0
0
100,097
0
L
Nu Wa
7,167
597
33
3
1
158,412
0
L
Khepri
6,965
580
14
1
1
171,488
0
W
Ymir
8,918
743
30
3
0
215,330
0
W
Rama
10,955
913
69
6
3
223,657
2
W
Ne Zha
9,744
812
65
5
1
232,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role