Player Matchup

Medusa
Medusa
AnthonysAwful
Medusa
Level 142
God Stats
5W - 6L
1,511 SR
Queue Stats
419W - 442L
1,410 Elo+
Solo
Ao Kuang
Ao Kuang
ShaggingUrMouth
Ao Kuang
Level 123
God Stats
2W - 0L
1,504 SR
Queue Stats
5W - 13L
1,389 Elo+
Party 1
Geb
Geb
Ty Norman
Geb
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,548 Elo+
Party 1
Erlang Shen
Erlang Shen
iamher
Erlang Shen
Level 47
God Stats
4W - 2L
1,770 SR
Queue Stats
16W - 11L
1,721 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
shocker2787
Morgan Le Fay
Level 128
God Stats
86W - 65L
1,631 SR
Queue Stats
519W - 531L
1,502 Elo+
Party 4
Team Averages
Level 101
1,583 SR
1,514 Elo+

VS

Team Averages
Level 65
1,479 SR
1,495 Elo+
Apollo
Apollo
 
Apollo
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
ELVerde2992
Hel
Level 34
God Stats
10W - 16L
1,192 SR
Queue Stats
137W - 168L
1,335 Elo+
Solo
Tiamat
Tiamat
Emineitor1
Tiamat
Level 28
God Stats
0W - 1L
1,544 SR
Queue Stats
44W - 40L
1,545 Elo+
Party 3
Bellona
Bellona
EnticingBison
Bellona
Level 82
God Stats
1W - 3L
1,660 SR
Queue Stats
352W - 349L
1,581 Elo+
Party 2
Ravana
Ravana
Tian_Leon194
Ravana
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 229L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 3
6,886
689
6,343
4,855
1,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
10
2 / 0 / 4
5,827
583
4,299
6,492
1,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
1 / 4 / 3
4,769
477
2,116
5,342
2,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
iamher
Erlang Shen
11
3 / 0 / 0
6,209
621
5,208
5,841
3,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
shocker2787
Morgan Le Fay
9
5 / 0 / 2
5,813
581
6,633
3,069
832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
6
2 / 5 / 2
4,505
451
3,265
8,374
2,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
0 / 3 / 2
4,375
438
2,556
4,206
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Emineitor1
Tiamat
8
0 / 4 / 1
4,684
468
2,710
6,364
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
8
0 / 3 / 0
4,979
498
3,238
8,001
4,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ravana
8
2 / 3 / 0
5,054
505
2,434
6,449
2,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
18
Kills
4
4
Deaths
18
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
5
2
0.6
W
7
0
3
8.5
L
0
3
2
0.33
L
Tiamat
Emineitor1
Tiamat
0
4
1
0.13
L
Bellona
0
3
0
0
W
Ao Kuang
2
0
4
4
L
Ravana
2
3
0
0.67
W
1
4
3
0.63
W
Erlang Shen
iamher
Erlang Shen
3
0
0
3
W
Morgan Le Fay
shocker2787
Morgan Le Fay
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,599
Damage
14,203
25,599
Taken
33,394
9,842
Mitigated
14,701
6,610
Healing
9,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,265
1,833
0
770
8,374
2,819
0
6,224
2,150
0
15,284
W
6,343
2,864
0
517
4,855
1,596
1,144
1,536
3,075
0
37,612
L
2,556
250
1,245
1,425
4,206
1,420
42
2,682
1,524
16,781
0
L
Tiamat
Emineitor1
Tiamat
2,710
125
0
1,662
6,364
3,415
35
2,221
4,143
20,874
0
L
Bellona
3,238
1,646
0
2,515
8,001
4,813
0
0
8,001
0
23,348
W
Ao Kuang
4,299
1,324
0
1,868
6,492
1,918
0
1,509
4,865
33,506
0
L
Ravana
2,434
521
0
1,857
6,449
2,234
0
1,921
4,528
0
22,390
W
2,116
159
0
514
5,342
2,229
0
1,241
4,039
10,122
0
W
Erlang Shen
iamher
Erlang Shen
5,208
2,980
0
2,612
5,841
3,267
910
0
5,841
0
31,964
W
Morgan Le Fay
shocker2787
Morgan Le Fay
6,633
311
0
1,099
3,069
832
0
556
2,513
26,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,504
Gold Earned
23,597
258
Minions Killed
208
0
Camps Cleared
0
953,233
Distance Traveled
911,666
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,505
451
29
3
0
192,435
1
W
Medusa
6,886
689
62
6
0
186,211
4
L
Hel
4,375
438
21
2
0
188,332
3
L
Tiamat
4,684
468
45
5
0
171,416
1
L
Bellona
4,979
498
60
6
0
180,869
2
W
Ao Kuang
5,827
583
77
8
0
197,371
3
L
Ravana
5,054
505
53
5
0
178,614
5
W
Geb
4,769
477
10
1
0
176,397
0
W
Erlang Shen
6,209
621
70
7
0
204,201
3
W
Morgan Le Fay
5,813
581
39
4
0
189,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role