Player Matchup

Cthulhu
Cthulhu
Kryp Fade
Cthulhu
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 1
Da Ji
Da Ji
StrataStar
Da Ji
Level 19
God Stats
45W - 30L
1,667 SR
Queue Stats
485W - 371L
1,654 Elo+
Solo
Chang'e
Chang'e
Sugoykawaiimaid
Chang'e
Level 4
God Stats
0W - 3L
1,695 SR
Queue Stats
33W - 41L
1,500 Elo+
Solo
Cupid
Cupid
ThrillOG
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 12L
1,776 Elo+
Party 1
Thor
Thor
facugener26
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,496 Elo+
Solo
Team Averages
Level 7
1,572 SR
1,585 Elo+

VS

Team Averages
Level 9
1,533 SR
1,490 Elo+
Nu Wa
Nu Wa
FULMINARE
Nu Wa
Level 7
God Stats
37W - 37L
1,586 SR
Queue Stats
109W - 113L
1,612 Elo+
Solo
Cupid
Cupid
Glswiftt
Cupid
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 93L
1,595 Elo+
Solo
Loki
Loki
SevenYear
Loki
Level 16
God Stats
2W - 1L
1,284 SR
Queue Stats
2W - 1L
1,264 Elo+
Solo
Olorun
Olorun
Suurvival
Olorun
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 51L
1,682 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TriggeredKid04
Morgan Le Fay
Level 6
God Stats
1W - 1L
1,792 SR
Queue Stats
1W - 2L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kryp Fade
Cthulhu
20
3 / 11 / 15
14,351
1,025
11,848
36,686
24,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
20
17 / 7 / 6
16,992
1,214
31,263
26,448
14,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 10 / 11
13,709
979
9,810
24,660
7,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
ThrillOG
Cupid
20
7 / 2 / 11
15,572
1,112
20,435
16,747
4,736
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
1 / 13 / 9
12,610
901
5,244
24,789
7,152
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

6

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
FULMINARE
Nu Wa
20
10 / 3 / 26
16,085
1,149
40,242
9,820
4,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
Glswiftt
Cupid
20
5 / 6 / 31
14,640
1,046
28,301
20,516
9,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
19
4 / 4 / 14
13,311
951
4,931
9,470
4,055
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Olorun
Suurvival
Olorun
20
7 / 11 / 25
14,883
1,063
21,512
25,418
19,852
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
TriggeredKid04
Morgan Le Fay
20
16 / 6 / 15
16,415
1,173
26,270
18,494
7,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
153
30
Kills
42
43
Deaths
30
52
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
FULMINARE
Nu Wa
10
3
26
7.67
W
Cupid
Glswiftt
Cupid
5
6
31
3.42
L
Cthulhu
Kryp Fade
Cthulhu
3
11
15
0.95
W
Loki
4
4
14
2.75
L
Da Ji
17
7
6
2.86
L
2
10
11
0.75
W
Olorun
Suurvival
Olorun
7
11
25
1.77
L
Cupid
ThrillOG
Cupid
7
2
11
6.25
W
Morgan Le Fay
TriggeredKid04
Morgan Le Fay
16
6
15
3.92
L
1
13
9
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,600
Damage
121,256
129,330
Taken
83,718
58,579
Mitigated
45,842
22,380
Healing
13,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
FULMINARE
Nu Wa
40,242
10,461
0
328
9,820
4,063
0
1,177
8,643
60,883
0
W
Cupid
Glswiftt
Cupid
28,301
20,020
1,186
3,379
20,516
9,921
0
7,752
12,764
0
51,715
L
Cthulhu
Kryp Fade
Cthulhu
11,848
871
107
3,101
36,686
24,833
0
23,345
13,341
51,455
0
W
Loki
4,931
931
0
250
9,470
4,055
0
594
8,876
0
26,269
L
Da Ji
31,263
9,037
0
0
26,448
14,676
0
18,002
8,446
0
38,232
L
9,810
1,684
6,083
5,306
24,660
7,182
0
15,693
8,967
57,072
0
W
Olorun
Suurvival
Olorun
21,512
11,185
1,473
4,318
25,418
19,852
0
4,940
20,478
58,079
0
L
Cupid
ThrillOG
Cupid
20,435
11,899
3,262
4,521
16,747
4,736
0
13,173
3,574
0
66,742
W
Morgan Le Fay
TriggeredKid04
Morgan Le Fay
26,270
4,636
21
2,089
18,494
7,951
0
7,195
11,299
36,249
0
L
5,244
938
0
0
24,789
7,152
0
17,811
6,978
0
22,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,234
Gold Earned
75,334
302
Minions Killed
239
12
Camps Cleared
4
1,369,068
Distance Traveled
1,269,695
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
16,085
1,149
63
5
3
275,170
3
W
Cupid
14,640
1,046
50
4
1
252,312
0
L
Cthulhu
14,351
1,025
87
6
0
287,056
0
W
Loki
13,311
951
19
1
0
266,518
3
L
Da Ji
16,992
1,214
12
1
0
306,568
0
L
Chang'e
13,709
979
103
7
1
232,559
0
W
Olorun
14,883
1,063
80
6
0
226,412
0
L
Cupid
15,572
1,112
64
5
10
291,390
3
W
Morgan Le Fay
16,415
1,173
27
2
0
249,283
0
L
Thor
12,610
901
36
3
1
251,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role