Player Matchup

Gilgamesh
Gilgamesh
CharizarD69
Gilgamesh
Level 123
God Stats
4W - 7L
1,522 SR
Queue Stats
72W - 74L
1,526 Elo+
Party 1
Scylla
Scylla
Kiinyo
Scylla
Level 69
God Stats
2W - 3L
1,482 SR
Queue Stats
219W - 195L
1,534 Elo+
Party 1
Ne Zha
Ne Zha
TheY0shr
Ne Zha
Level 141
God Stats
2W - 2L
1,319 SR
Queue Stats
24W - 19L
1,624 Elo+
Party 1
Team Averages
Level 111
1,441 SR
1,562 Elo+

VS

Team Averages
Level 62
1,520 SR
1,504 Elo+
Tiamat
Tiamat
 
Tiamat
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
D3ST1NY32
Serqet
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,540 Elo+
Party 2
Ymir
Ymir
ImaDragonTom
Ymir
Level 106
God Stats
1W - 3L
1,561 SR
Queue Stats
149W - 211L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CharizarD69
Gilgamesh
10
1 / 2 / 15
7,628
763
3,970
8,295
8,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Kiinyo
Scylla
13
12 / 0 / 8
9,179
918
13,234
4,408
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ne Zha
TheY0shr
Ne Zha
13
7 / 0 / 11
8,813
881
10,224
5,202
1,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 5 / 1
6,031
603
3,639
7,696
3,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
D3ST1NY32
Serqet
9
1 / 7 / 1
6,158
616
2,677
10,255
3,344
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
0 / 8 / 1
5,961
596
3,202
16,127
10,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
4
20
Kills
1
2
Deaths
20
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
5
1
0.1
W
Gilgamesh
CharizarD69
Gilgamesh
1
2
15
4.25
L
Serqet
D3ST1NY32
Serqet
1
7
1
0.21
L
0
8
1
0.06
W
Scylla
Kiinyo
Scylla
12
0
8
16
W
Ne Zha
TheY0shr
Ne Zha
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,428
Damage
9,518
17,905
Taken
34,078
12,092
Mitigated
17,891
4,217
Healing
2,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,639
353
0
632
7,696
3,715
0
2,566
4,955
22,440
0
W
Gilgamesh
CharizarD69
Gilgamesh
3,970
1,126
369
1,486
8,295
8,676
195
3,017
4,760
0
13,612
L
Serqet
D3ST1NY32
Serqet
2,677
760
0
0
10,255
3,344
0
3,080
6,932
0
7,423
L
3,202
888
0
1,606
16,127
10,832
0
6,759
8,957
9,794
0
W
Scylla
Kiinyo
Scylla
13,234
1,339
0
483
4,408
1,460
1,304
1,586
2,537
30,525
0
W
Ne Zha
TheY0shr
Ne Zha
10,224
3,120
0
1,879
5,202
1,956
728
1,818
3,264
0
34,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,620
Gold Earned
18,150
124
Minions Killed
74
0
Camps Cleared
0
560,808
Distance Traveled
467,107
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,031
603
42
4
0
155,207
0
W
Gilgamesh
7,628
763
15
2
0
181,843
1
L
Serqet
6,158
616
15
2
0
169,797
0
L
Ymir
5,961
596
17
2
0
142,103
1
W
Scylla
9,179
918
61
6
0
191,111
0
W
Ne Zha
8,813
881
48
5
0
187,854
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role