Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Chio_Hermosita
Achilles
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,588 Elo+
Party 1
Ao Kuang
Ao Kuang
ionicmercury398
Ao Kuang
Level 18
God Stats
2W - 0L
1,513 SR
Queue Stats
6W - 4L
1,508 Elo+
Party 1
Rama
Rama
rubendelao
Rama
Level 142
God Stats
2W - 0L
1,654 SR
Queue Stats
59W - 40L
1,603 Elo+
Party 1
Team Averages
Level 74
1,533 SR
1,540 Elo+

VS

Team Averages
Level 82
1,461 SR
1,466 Elo+
Hercules
Hercules
AlexTintorIDK
Hercules
Level 43
God Stats
0W - 2L
1,186 SR
Queue Stats
45W - 31L
1,555 Elo+
Solo
Tsukuyomi
Tsukuyomi
JUST OLD GREG
Tsukuyomi
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 101L
1,456 Elo+
Solo
Hel
Hel
TwoPacsOfEminems
Hel
Level 121
God Stats
4W - 6L
1,595 SR
Queue Stats
508W - 553L
1,413 Elo+
Solo
Nike
Nike
Wolfenjew
Nike
Level 121
God Stats
2W - 2L
1,525 SR
Queue Stats
92W - 72L
1,485 Elo+
Party 2
Kukulkan
Kukulkan
swatleader95
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
10 / 3 / 18
10,512
956
16,021
14,730
5,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
 
Kuzenbo
15
2 / 4 / 17
9,745
886
7,257
19,105
17,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
16
6 / 2 / 19
9,557
869
8,393
11,783
14,449
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
16
10 / 5 / 18
10,769
979
17,582
12,191
5,173
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
9 / 2 / 19
10,097
918
17,033
9,777
4,189
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlexTintorIDK
Hercules
18
8 / 4 / 4
10,278
934
12,276
20,609
12,946
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
JUST OLD GREG
Tsukuyomi
11
2 / 11 / 4
7,854
714
10,633
15,203
5,034
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 6 / 2
7,504
682
4,004
11,121
5,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nike
12
1 / 10 / 7
7,957
723
4,681
13,894
4,700
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
swatleader95
Kukulkan
15
2 / 6 / 7
8,831
803
12,098
11,710
4,370
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
37
37
Kills
13
16
Deaths
37
91
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
10
3
18
6.33
W
Kuzenbo
 
Kuzenbo
2
4
17
2.63
L
Hercules
AlexTintorIDK
Hercules
8
4
4
2.5
W
Achilles
6
2
19
7.75
L
Tsukuyomi
JUST OLD GREG
Tsukuyomi
2
11
4
0.36
L
0
6
2
0.17
L
Nike
1
10
7
0.45
W
Ao Kuang
10
5
18
3.8
W
9
2
19
9.25
L
Kukulkan
swatleader95
Kukulkan
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,286
Damage
43,692
67,586
Taken
72,537
46,832
Mitigated
32,086
36,049
Healing
20,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
16,021
1,594
9,080
8,376
14,730
5,769
749
4,374
10,356
35,848
0
W
Kuzenbo
 
Kuzenbo
7,257
2,375
1,071
4,369
19,105
17,252
361
4,486
14,619
16,226
0
L
Hercules
AlexTintorIDK
Hercules
12,276
2,164
1,084
7,484
20,609
12,946
0
9,527
10,840
0
24,068
W
Achilles
8,393
1,803
1,444
3,746
11,783
14,449
875
3,119
8,664
0
12,756
L
Tsukuyomi
JUST OLD GREG
Tsukuyomi
10,633
2,775
627
1,492
15,203
5,034
0
7,491
7,530
0
15,327
L
4,004
665
4,937
3,509
11,121
5,036
0
7,231
3,800
15,569
0
L
Nike
4,681
4,681
711
612
13,894
4,700
0
8,669
5,105
0
5,712
W
Ao Kuang
17,582
3,575
1,090
2,831
12,191
5,173
1,418
1,925
10,266
26,303
0
W
17,033
13,660
1,082
2,960
9,777
4,189
2,053
2,198
7,579
0
26,464
L
Kukulkan
swatleader95
Kukulkan
12,098
2,521
0
350
11,710
4,370
0
7,942
3,738
26,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,680
Gold Earned
42,424
94
Minions Killed
92
0
Camps Cleared
0
913,705
Distance Traveled
810,103
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,512
956
43
4
0
191,327
2
W
Kuzenbo
9,745
886
14
1
0
178,247
0
L
Hercules
10,278
934
20
2
0
211,502
2
W
Achilles
9,557
869
3
0
0
193,890
0
L
Tsukuyomi
7,854
714
6
1
0
156,325
0
L
Hel
7,504
682
30
3
0
157,141
0
L
Nike
7,957
723
1
0
0
143,765
0
W
Ao Kuang
10,769
979
9
1
0
163,751
0
W
Rama
10,097
918
25
2
0
186,490
0
L
Kukulkan
8,831
803
35
3
0
141,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role