Player Matchup

Danzaburou
Danzaburou
Chernodaddy
Danzaburou
Level 49
God Stats
7W - 4L
1,459 SR
Queue Stats
506W - 465L
1,457 Elo+
Party 3
Fenrir
Fenrir
ChiefSquirlNuts
Fenrir
Level 125
God Stats
7W - 9L
1,458 SR
Queue Stats
263W - 332L
1,481 Elo+
Party 2
Ymir
Ymir
Kinkyful
Ymir
Level 154
God Stats
10W - 10L
1,503 SR
Queue Stats
306W - 350L
1,513 Elo+
Party 2
Nu Wa
Nu Wa
siilentry
Nu Wa
Level 45
God Stats
70W - 73L
1,458 SR
Queue Stats
131W - 175L
1,359 Elo+
Party 2
Gilgamesh
Gilgamesh
xxRoQxx
Gilgamesh
Level 122
God Stats
7W - 4L
1,782 SR
Queue Stats
74W - 75L
1,520 Elo+
Party 3
Team Averages
Level 99
1,532 SR
1,466 Elo+

VS

Team Averages
Level 60
1,457 SR
1,432 Elo+
Cabrakan
Cabrakan
InWap
Cabrakan
Level 48
God Stats
5W - 6L
1,446 SR
Queue Stats
10W - 9L
1,437 Elo+
Solo
Thanatos
Thanatos
PenguinSempy
Thanatos
Level 67
God Stats
6W - 11L
1,391 SR
Queue Stats
43W - 36L
1,337 Elo+
Party 1
Neith
Neith
TophitoTheGreat
Neith
Level 68
God Stats
7W - 9L
1,387 SR
Queue Stats
61W - 106L
1,290 Elo+
Solo
Set
Set
TsunamiJ99
Set
Level 81
God Stats
40W - 27L
1,561 SR
Queue Stats
72W - 70L
1,467 Elo+
Party 1
Eset
Eset
lstephaliciousl
Eset
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chernodaddy
Danzaburou
11
5 / 3 / 2
6,890
574
4,887
6,477
2,020
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 4 / 4
5,902
492
4,301
7,489
3,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
10
3 / 2 / 4
6,845
570
5,520
10,382
7,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
siilentry
Nu Wa
7
0 / 6 / 1
4,907
409
2,740
5,987
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
xxRoQxx
Gilgamesh
11
3 / 5 / 0
6,329
527
5,394
10,047
4,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
InWap
Cabrakan
9
0 / 2 / 3
5,599
467
1,696
6,575
4,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
PenguinSempy
Thanatos
12
4 / 3 / 5
6,995
583
5,231
9,096
2,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 5 / 2
5,852
488
2,018
5,525
1,392
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
3 / 2 / 3
7,352
613
7,198
7,820
4,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
12 / 1 / 3
8,597
716
13,053
8,466
3,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
13
Kills
19
20
Deaths
13
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Chernodaddy
Danzaburou
5
3
2
2
L
2
4
4
1
W
Cabrakan
InWap
Cabrakan
0
2
3
0.75
L
Ymir
3
2
4
2.5
W
Thanatos
PenguinSempy
Thanatos
4
3
5
2.17
W
0
5
2
0.2
W
3
2
3
2.25
W
12
1
3
13.5
L
Nu Wa
siilentry
Nu Wa
0
6
1
0.08
L
Gilgamesh
xxRoQxx
Gilgamesh
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,842
Damage
29,196
40,382
Taken
37,482
19,025
Mitigated
16,448
6,108
Healing
16,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Chernodaddy
Danzaburou
4,887
2,226
0
1,006
6,477
2,020
861
1,909
4,568
0
39,990
L
4,301
1,069
0
1,530
7,489
3,918
72
3,669
3,820
0
24,700
W
Cabrakan
InWap
Cabrakan
1,696
279
0
1,511
6,575
4,616
0
1,797
4,718
13,097
0
L
Ymir
5,520
1,731
0
1,288
10,382
7,062
26
4,869
5,513
21,037
0
W
Thanatos
PenguinSempy
Thanatos
5,231
638
0
6,095
9,096
2,818
719
2,618
6,308
0
23,968
W
2,018
788
233
1,184
5,525
1,392
425
630
4,833
0
32,308
W
7,198
3,005
0
2,877
7,820
4,073
136
287
7,469
0
40,058
W
13,053
1,463
783
3,449
8,466
3,549
569
2,440
5,894
54,847
0
L
Nu Wa
siilentry
Nu Wa
2,740
386
0
300
5,987
1,813
509
3,999
1,988
19,063
0
L
Gilgamesh
xxRoQxx
Gilgamesh
5,394
1,329
0
1,984
10,047
4,212
44
303
9,744
0
27,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,873
Gold Earned
34,395
251
Minions Killed
301
0
Camps Cleared
0
1,006,484
Distance Traveled
1,125,941
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,890
574
76
6
0
220,753
2
L
Fenrir
5,902
492
47
4
0
193,356
0
W
Cabrakan
5,599
467
17
1
0
219,702
0
L
Ymir
6,845
570
36
3
0
209,484
2
W
Thanatos
6,995
583
50
4
0
255,165
0
W
Neith
5,852
488
53
4
0
194,707
3
W
Set
7,352
613
85
7
0
237,976
3
W
Eset
8,597
716
96
8
0
218,391
0
L
Nu Wa
4,907
409
33
3
0
164,212
0
L
Gilgamesh
6,329
527
59
5
0
218,679
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role