Player Matchup

Izanami
Izanami
Panormx
Izanami
Level 21
God Stats
28W - 27L
1,573 SR
Queue Stats
148W - 147L
1,502 Elo+
Solo
Ymir
Ymir
TheMiracle64
Ymir
Level 26
God Stats
25W - 28L
1,610 SR
Queue Stats
45W - 53L
1,483 Elo+
Party 2
Set
Set
alejandromr1970
Set
Level 81
God Stats
2W - 3L
1,192 SR
Queue Stats
108W - 111L
1,465 Elo+
Party 2
Tyr
Tyr
yMxriio
Tyr
Level 15
God Stats
26W - 35L
1,485 SR
Queue Stats
77W - 94L
1,539 Elo+
Party 2
Kukulkan
Kukulkan
zPio
Kukulkan
Level 28
God Stats
9W - 12L
1,500 SR
Queue Stats
146W - 166L
1,500 Elo+
Party 2
Team Averages
Level 34
1,472 SR
1,498 Elo+

VS

Team Averages
Level 21
1,474 SR
1,452 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
CM4ch4n
Hachiman
Level 15
God Stats
0W - 1L
1,751 SR
Queue Stats
19W - 19L
1,506 Elo+
Solo
Ymir
Ymir
Himike7
Ymir
Level 15
God Stats
0W - 1L
1,120 SR
Queue Stats
12W - 8L
1,574 Elo+
Party 1
Agni
Agni
RüzgârHiç
Agni
Level 17
God Stats
1W - 2L
1,604 SR
Queue Stats
7W - 10L
1,325 Elo+
Party 1
Loki
Loki
Zebba02
Loki
Level 16
God Stats
5W - 9L
1,395 SR
Queue Stats
29W - 40L
1,356 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Panormx
Izanami
14
5 / 3 / 4
8,185
585
9,743
9,681
3,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 2 / 4
7,230
516
3,699
9,977
6,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
5 / 0 / 5
8,027
573
7,775
9,262
3,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tyr
12
3 / 1 / 4
7,647
546
3,001
7,680
4,305
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
zPio
Kukulkan
12
4 / 1 / 2
7,544
539
7,938
4,916
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
5 / 5 / 1
7,221
516
5,603
9,634
5,359
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
CM4ch4n
Hachiman
9
2 / 3 / 3
5,737
410
6,606
9,049
2,322
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
Himike7
Ymir
7
0 / 5 / 2
5,033
360
2,623
10,230
5,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 4 / 0
5,277
377
4,157
6,989
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Loki
Zebba02
Loki
9
0 / 3 / 0
5,582
399
2,482
6,927
1,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
20
Kills
7
7
Deaths
20
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
5
5
1
1.1
L
Hachiman
CM4ch4n
Hachiman
2
3
3
1.17
L
Ymir
Himike7
Ymir
0
5
2
0.2
W
Izanami
Panormx
Izanami
5
3
4
2.33
L
0
4
0
0
W
3
2
4
2.5
L
Loki
Zebba02
Loki
0
3
0
0
W
5
0
5
7.5
W
Tyr
3
1
4
5
W
Kukulkan
zPio
Kukulkan
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,156
Damage
21,471
41,516
Taken
42,829
19,860
Mitigated
16,957
11,534
Healing
5,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
5,603
817
0
644
9,634
5,359
0
2,915
6,628
29,435
0
L
Hachiman
CM4ch4n
Hachiman
6,606
3,220
0
2,293
9,049
2,322
320
1,371
7,678
0
27,920
L
Ymir
Himike7
Ymir
2,623
557
0
190
10,230
5,458
0
3,165
6,926
12,460
0
W
Izanami
Panormx
Izanami
9,743
7,245
0
4,090
9,681
3,315
2,435
3,122
6,483
0
67,199
L
4,157
648
0
266
6,989
1,955
0
3,134
3,509
18,332
0
W
3,699
616
195
2,129
9,977
6,935
262
3,323
6,526
15,454
0
L
Loki
Zebba02
Loki
2,482
554
0
1,925
6,927
1,863
0
436
6,451
0
26,526
W
7,775
2,837
0
3,144
9,262
3,623
0
2,224
6,812
0
47,831
W
Tyr
3,001
399
0
1,726
7,680
4,305
162
1,453
6,161
0
23,805
W
Kukulkan
zPio
Kukulkan
7,938
615
0
250
4,916
1,682
306
1,625
3,151
38,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,633
Gold Earned
28,850
364
Minions Killed
203
0
Camps Cleared
0
1,336,305
Distance Traveled
1,177,326
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,221
516
56
4
0
246,636
0
L
Hachiman
5,737
410
34
2
0
231,145
0
L
Ymir
5,033
360
24
2
0
248,498
0
W
Izanami
8,185
585
104
7
0
222,203
2
L
Agni
5,277
377
39
3
0
252,774
1
W
Ymir
7,230
516
35
3
0
248,415
0
L
Loki
5,582
399
50
4
0
198,273
0
W
Set
8,027
573
93
7
0
278,398
2
W
Tyr
7,647
546
60
4
0
302,516
1
W
Kukulkan
7,544
539
72
5
0
284,773
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role