Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Cheech6900
Horus
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
501W - 490L
1,471 Elo+
Solo
Raijin
Raijin
Psilocybin333
Raijin
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,438 Elo+
Party 1
Fafnir
Fafnir
TromosLykos
Fafnir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 96L
1,442 Elo+
Solo
Apollo
Apollo
ZenoViking
Apollo
Level 123
God Stats
0W - 1L
1,540 SR
Queue Stats
39W - 29L
1,603 Elo+
Party 1
Team Averages
Level 94
1,508 SR
1,491 Elo+

VS

Team Averages
Level 93
1,509 SR
1,592 Elo+
Rama
Rama
Bubbaj___
Rama
Level 119
God Stats
1W - 0L
1,216 SR
Queue Stats
11W - 4L
1,760 Elo+
Party 2
Artio
Artio
EyeRish
Artio
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 28L
1,437 Elo+
Solo
Ah Puch
Ah Puch
SanroK13
Ah Puch
Level 69
God Stats
19W - 8L
1,489 SR
Queue Stats
483W - 475L
1,485 Elo+
Solo
Sylvanus
Sylvanus
jscott1090
Sylvanus
Level 120
God Stats
5W - 6L
1,586 SR
Queue Stats
285W - 323L
1,466 Elo+
Solo
Loki
Loki
symplton
Loki
Level 107
God Stats
1W - 0L
1,752 SR
Queue Stats
6W - 1L
1,813 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 3 / 4
6,179
772
5,855
13,470
11,366
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
11
2 / 4 / 1
6,579
822
6,402
11,646
11,187
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
1 / 6 / 2
6,577
822
9,142
7,349
2,500
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
11
0 / 4 / 3
5,863
733
6,397
9,069
7,409
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
ZenoViking
Apollo
10
1 / 7 / 2
6,519
815
9,521
10,491
4,139
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
8 / 1 / 9
8,136
1,017
13,601
8,550
4,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
EyeRish
Artio
12
2 / 1 / 18
7,494
937
2,889
11,711
8,112
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
SanroK13
Ah Puch
14
4 / 0 / 17
8,224
1,028
12,386
3,933
1,943
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
jscott1090
Sylvanus
13
1 / 1 / 18
7,936
992
5,794
11,569
9,762
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Loki
14
9 / 1 / 13
8,394
1,049
12,421
12,715
5,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
99
4
Kills
24
24
Deaths
4
12
Assists
75
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
4
0.67
W
Rama
8
1
9
12.5
L
Horus
2
4
1
0.63
W
Artio
EyeRish
Artio
2
1
18
11
L
1
6
2
0.33
W
Ah Puch
SanroK13
Ah Puch
4
0
17
12.5
L
Fafnir
0
4
3
0.38
L
Apollo
ZenoViking
Apollo
1
7
2
0.29
W
Sylvanus
jscott1090
Sylvanus
1
1
18
10
W
Loki
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,317
Damage
47,091
52,025
Taken
48,478
36,601
Mitigated
29,493
17,664
Healing
25,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,855
637
1,000
3,571
13,470
11,366
0
5,901
7,569
0
15,051
W
Rama
13,601
8,696
1,963
988
8,550
4,035
2,020
2,236
6,194
0
26,821
L
Horus
6,402
3,101
3,165
3,747
11,646
11,187
0
4,152
7,494
0
7,959
W
Artio
EyeRish
Artio
2,889
788
3,675
2,100
11,711
8,112
549
4,715
6,846
8,313
0
L
9,142
1,247
768
551
7,349
2,500
0
3,038
4,311
16,067
0
W
Ah Puch
SanroK13
Ah Puch
12,386
904
1,710
794
3,933
1,943
1,022
820
3,113
20,001
0
L
Fafnir
6,397
2,015
1,663
1,489
9,069
7,409
0
3,019
6,050
8,641
0
L
Apollo
ZenoViking
Apollo
9,521
3,706
447
1,263
10,491
4,139
0
4,959
5,532
0
17,702
W
Sylvanus
jscott1090
Sylvanus
5,794
1,862
7,118
3,965
11,569
9,762
957
5,352
6,067
10,073
0
W
Loki
12,421
3,287
1,232
1,728
12,715
5,641
0
2,416
10,120
0
23,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,717
Gold Earned
40,184
83
Minions Killed
84
0
Camps Cleared
0
683,687
Distance Traveled
692,769
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,179
772
12
2
0
147,172
1
W
Rama
8,136
1,017
26
3
0
127,714
1
L
Horus
6,579
822
11
1
0
137,582
0
W
Artio
7,494
937
10
1
0
147,746
0
L
Raijin
6,577
822
19
2
0
126,470
0
W
Ah Puch
8,224
1,028
22
3
0
135,905
0
L
Fafnir
5,863
733
4
1
0
138,128
1
L
Apollo
6,519
815
37
5
0
134,335
1
W
Sylvanus
7,936
992
6
1
0
116,018
1
W
Loki
8,394
1,049
20
3
0
165,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role