Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Krissrocksx
Gilgamesh
Level 92
God Stats
141W - 168L
1,430 SR
Queue Stats
309W - 400L
1,330 Elo+
Party 1
Kukulkan
Kukulkan
xxxRASKOxxx
Kukulkan
Level 101
God Stats
43W - 34L
1,662 SR
Queue Stats
147W - 180L
1,449 Elo+
Party 1
Team Averages
Level 104
1,531 SR
1,426 Elo+

VS

Team Averages
Level 73
1,521 SR
1,514 Elo+
Sol
Sol
Goop6791
Sol
Level 88
God Stats
0W - 2L
1,332 SR
Queue Stats
82W - 78L
1,526 Elo+
Solo
Chaac
Chaac
gamerbeasty
Chaac
Level 66
God Stats
7W - 6L
1,574 SR
Queue Stats
46W - 46L
1,490 Elo+
Solo
Sylvanus
Sylvanus
ryan the man35
Sylvanus
Level 64
God Stats
8W - 11L
1,657 SR
Queue Stats
8W - 11L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
3 / 6 / 13
11,137
696
14,060
22,744
21,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Krissrocksx
Gilgamesh
15
8 / 7 / 10
12,819
801
11,446
19,170
16,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
xxxRASKOxxx
Kukulkan
18
8 / 4 / 11
12,908
807
23,055
10,740
4,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 7
13,039
815
17,313
20,408
6,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
7 / 5 / 6
11,804
738
15,351
20,709
26,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
14
2 / 8 / 9
10,163
635
7,223
20,484
16,234
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
38
19
Kills
16
17
Deaths
20
34
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
6
13
1.58
L
7
7
7
1.5
W
Gilgamesh
Krissrocksx
Gilgamesh
8
7
10
1.86
L
7
5
6
2
L
Sylvanus
2
8
9
0.81
W
Kukulkan
xxxRASKOxxx
Kukulkan
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,561
Damage
39,887
52,654
Taken
61,601
41,952
Mitigated
49,226
12,174
Healing
21,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
14,060
1,174
924
8,999
22,744
21,665
444
10,290
12,088
32,006
0
L
17,313
3,928
0
5,485
20,408
6,777
1,218
12,230
8,178
62,368
0
W
Gilgamesh
Krissrocksx
Gilgamesh
11,446
3,720
0
371
19,170
16,154
714
10,509
8,331
0
26,611
L
15,351
1,588
0
4,233
20,709
26,215
332
11,394
9,315
0
46,468
L
Sylvanus
7,223
643
6,042
5,784
20,484
16,234
264
13,491
6,993
20,351
0
W
Kukulkan
xxxRASKOxxx
Kukulkan
23,055
903
963
917
10,740
4,133
666
3,737
6,873
65,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,864
Gold Earned
35,006
188
Minions Killed
172
0
Camps Cleared
0
837,609
Distance Traveled
753,381
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,137
696
59
4
0
278,252
0
L
Sol
13,039
815
83
5
0
247,537
4
W
Gilgamesh
12,819
801
30
2
0
262,383
3
L
Chaac
11,804
738
63
4
0
270,858
0
L
Sylvanus
10,163
635
26
2
0
234,986
3
W
Kukulkan
12,908
807
99
6
0
296,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role