Player Matchup

Izanami
Izanami
Herbertthecult1c
Izanami
Level 23
God Stats
7W - 8L
1,292 SR
Queue Stats
38W - 31L
1,372 Elo+
Solo
Medusa
Medusa
lI-xx-ll
Medusa
Level 6
God Stats
2W - 0L
1,731 SR
Queue Stats
4W - 3L
1,419 Elo+
Party 1
Bellona
Bellona
parktale
Bellona
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,822 Elo+
Party 1
The Morrigan
The Morrigan
rivxxa
The Morrigan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,491 Elo+
Party 1
Skadi
Skadi
xXTheTroCebXx
Skadi
Level 26
God Stats
1W - 3L
1,413 SR
Queue Stats
39W - 34L
1,502 Elo+
Solo
Team Averages
Level 33
1,487 SR
1,521 Elo+

VS

Team Averages
Level 21
1,392 SR
1,434 Elo+
Nemesis
Nemesis
Killzone5406522
Nemesis
Level 5
God Stats
0W - 1L
1,295 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Rox-KiLLeR_1993
Hou Yi
Level 13
God Stats
16W - 19L
1,473 SR
Queue Stats
76W - 93L
1,359 Elo+
Solo
Hera
Hera
TheLupos_
Hera
Level 28
God Stats
8W - 11L
1,243 SR
Queue Stats
355W - 384L
1,471 Elo+
Solo
Nu Wa
Nu Wa
TheSuarez012
Nu Wa
Level 30
God Stats
15W - 19L
1,505 SR
Queue Stats
122W - 145L
1,394 Elo+
Solo
Ymir
Ymir
mishajuxy
Ymir
Level 29
God Stats
51W - 65L
1,442 SR
Queue Stats
81W - 88L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 14
12,188
1,108
14,336
14,947
4,377
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
lI-xx-ll
Medusa
18
5 / 7 / 13
11,612
1,056
14,904
16,178
6,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
parktale
Bellona
18
4 / 7 / 18
11,915
1,083
11,625
20,185
11,382
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
rivxxa
The Morrigan
18
3 / 1 / 18
12,000
1,091
12,615
9,743
3,395
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
15 / 0 / 12
15,516
1,411
26,731
12,618
5,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

202

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
8,779
798
369
2,029
533
18
4 / 6 / 11
11,759
1,069
12,792
18,431
8,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hera
19
3 / 5 / 15
11,971
1,088
17,726
17,509
7,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 7 / 9
12,664
1,151
26,668
17,769
7,918
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
18
5 / 12 / 9
12,501
1,136
11,345
28,300
24,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
65
32
Kills
20
20
Deaths
32
75
Assists
45
Player
Kills
Deaths
Assists
KDA
W
5
5
14
2.4
L
0
2
1
0.25
L
4
6
11
1.58
L
Hera
3
5
15
2.1
L
8
7
9
1.79
W
Medusa
lI-xx-ll
Medusa
5
7
13
1.64
L
Ymir
5
12
9
0.79
W
Bellona
parktale
Bellona
4
7
18
1.86
W
The Morrigan
rivxxa
The Morrigan
3
1
18
12
W
15
0
12
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,211
Damage
68,900
73,671
Taken
84,038
30,595
Mitigated
48,868
10,539
Healing
8,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,336
9,594
0
868
14,947
4,377
0
11,206
3,663
0
41,570
L
369
256
0
65
2,029
533
0
762
1,267
0
369
L
12,792
7,698
0
1,477
18,431
8,149
0
3,150
15,281
0
36,772
L
Hera
17,726
5,204
404
1,259
17,509
7,510
0
5,167
12,342
42,457
0
L
26,668
8,478
0
2,453
17,769
7,918
0
1,399
16,370
51,204
0
W
Medusa
lI-xx-ll
Medusa
14,904
8,662
0
0
16,178
6,159
0
12,209
3,729
0
26,568
L
Ymir
11,345
1,153
183
2,388
28,300
24,758
0
2,174
26,126
19,151
0
W
Bellona
parktale
Bellona
11,625
4,300
0
1,491
20,185
11,382
0
15,948
3,689
0
23,885
W
The Morrigan
rivxxa
The Morrigan
12,615
1,861
808
1,308
9,743
3,395
0
6,411
2,776
38,144
0
W
26,731
17,206
0
6,064
12,618
5,282
0
8,046
4,075
0
59,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,231
Gold Earned
57,674
226
Minions Killed
179
10
Camps Cleared
6
1,006,146
Distance Traveled
781,365
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,188
1,108
48
4
2
172,387
0
L
Nemesis
8,779
798
0
0
0
23,310
0
L
Hou Yi
11,759
1,069
46
4
1
212,633
1
L
Hera
11,971
1,088
60
5
2
189,000
0
L
Nu Wa
12,664
1,151
48
4
0
176,969
0
W
Medusa
11,612
1,056
29
3
0
179,463
0
L
Ymir
12,501
1,136
25
2
3
179,453
0
W
Bellona
11,915
1,083
22
2
2
203,638
0
W
The Morrigan
12,000
1,091
57
5
0
235,641
0
W
Skadi
15,516
1,411
70
6
6
215,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role