Player Matchup

Gilgamesh
Gilgamesh
Beast420210162
Gilgamesh
Level 8
God Stats
2W - 1L
1,604 SR
Queue Stats
3W - 2L
1,841 Elo+
Solo
Rama
Rama
DeucalionCG
Rama
Level 25
God Stats
7W - 11L
1,470 SR
Queue Stats
58W - 61L
1,532 Elo+
Solo
Janus
Janus
MentalGamer33
Janus
Level 27
God Stats
27W - 40L
1,383 SR
Queue Stats
73W - 96L
1,392 Elo+
Solo
Sylvanus
Sylvanus
Unwant3dPhantom
Sylvanus
Level 15
God Stats
2W - 2L
1,716 SR
Queue Stats
172W - 135L
1,681 Elo+
Solo
Bakasura
Bakasura
latinfrijole
Bakasura
Level 9
God Stats
1W - 3L
1,476 SR
Queue Stats
20W - 15L
1,520 Elo+
Solo
Team Averages
Level 17
1,530 SR
1,593 Elo+

VS

Team Averages
Level 20
1,594 SR
1,530 Elo+
Bacchus
Bacchus
Dawgs904
Bacchus
Level 17
God Stats
9W - 11L
1,488 SR
Queue Stats
14W - 20L
1,326 Elo+
Party 2
Ymir
Ymir
LolaBunnyStan
Ymir
Level 23
God Stats
13W - 3L
1,712 SR
Queue Stats
85W - 54L
1,582 Elo+
Solo
Apollo
Apollo
MÄrtyris
Apollo
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 24L
1,772 Elo+
Party 1
Sol
Sol
RazahOTF
Sol
Level 18
God Stats
17W - 7L
1,717 SR
Queue Stats
30W - 24L
1,601 Elo+
Party 1
Achilles
Achilles
swampthang904
Achilles
Level 30
God Stats
15W - 11L
1,555 SR
Queue Stats
107W - 129L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Beast420210162
Gilgamesh
2
0 / 2 / 0
5,355
268
623
1,278
297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
4 / 4 / 1
9,701
485
7,102
15,684
5,532
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 4 / 2
7,343
367
4,888
9,249
3,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
12
0 / 6 / 4
7,893
395
6,005
23,894
20,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
latinfrijole
Bakasura
20
4 / 2 / 2
11,135
557
9,690
15,046
6,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dawgs904
Bacchus
15
1 / 1 / 11
9,423
471
6,809
7,470
6,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 0 / 8
10,879
544
10,931
11,472
5,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
MÄrtyris
Apollo
19
5 / 3 / 8
12,490
625
17,189
11,127
4,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 2 / 9
11,809
590
10,303
6,523
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
swampthang904
Achilles
17
5 / 4 / 4
11,503
575
3,978
14,587
8,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
9
Kills
18
18
Deaths
10
9
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Beast420210162
Gilgamesh
0
2
0
0
W
Bacchus
Dawgs904
Bacchus
1
1
11
6.5
L
4
4
1
1.13
W
4
0
8
8
L
1
4
2
0.5
W
Apollo
MÄrtyris
Apollo
5
3
8
3
W
3
2
9
3.75
L
Sylvanus
0
6
4
0.33
L
Bakasura
latinfrijole
Bakasura
4
2
2
2.5
W
Achilles
swampthang904
Achilles
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,308
Damage
49,210
65,151
Taken
51,179
36,316
Mitigated
28,259
19,106
Healing
15,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Beast420210162
Gilgamesh
623
402
0
0
1,278
297
0
0
1,278
0
1,767
W
Bacchus
Dawgs904
Bacchus
6,809
678
0
0
7,470
6,879
234
2,101
5,072
23,289
0
L
7,102
5,395
0
8,062
15,684
5,532
0
4,732
10,952
0
56,569
W
10,931
2,168
0
4,906
11,472
5,783
642
2,159
8,667
82,108
0
L
4,888
114
0
592
9,249
3,022
0
5,761
3,488
29,710
0
W
Apollo
MÄrtyris
Apollo
17,189
11,093
0
5,350
11,127
4,380
5,415
2,385
8,573
0
111,176
W
10,303
1,441
0
3,041
6,523
2,341
2,546
2,670
3,508
84,843
0
L
Sylvanus
6,005
948
1,328
5,204
23,894
20,675
0
10,707
13,187
24,458
0
L
Bakasura
latinfrijole
Bakasura
9,690
6,240
0
3,920
15,046
6,790
0
6,843
8,203
0
79,868
W
Achilles
swampthang904
Achilles
3,978
1,608
0
2,324
14,587
8,876
2,957
1,025
12,032
0
53,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,427
Gold Earned
56,104
399
Minions Killed
613
0
Camps Cleared
0
1,330,707
Distance Traveled
1,982,230
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,355
268
0
0
0
44,940
0
W
Bacchus
9,423
471
40
2
0
417,008
1
L
Rama
9,701
485
122
6
0
301,657
3
W
Ymir
10,879
544
118
6
0
440,458
0
L
Janus
7,343
367
55
3
0
283,472
5
W
Apollo
12,490
625
200
10
0
395,550
9
W
Sol
11,809
590
151
8
0
369,146
0
L
Sylvanus
7,893
395
28
1
0
294,574
2
L
Bakasura
11,135
557
194
10
0
406,064
1
W
Achilles
11,503
575
104
5
0
360,068
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role